Commit graph

13644 commits

Author SHA1 Message Date
James R
a895a5c374 hooklib: pass NULL mobj to only run mobj hooks with no type discriminator 2022-12-31 04:20:31 -08:00
sphere
060b79452a Merge branch 'remove-spinning' into 'next'
Remove PF_SPINNING upon use of any jump ability, so that directionchar works properly

See merge request STJr/SRB2!1429
2022-12-31 09:39:06 +00:00
MascaraSnake
193a592d46 Merge branch 'dyn-alloc-action-name' into 'next'
Dynamically allocate space for a state's action field

See merge request STJr/SRB2!1478
2022-12-31 09:35:15 +00:00
sphere
e401f77524 Merge branch 'extend-ip-textbox' into 'next'
Extend the length of the Connect via IP textbox.

See merge request STJr/SRB2!1410
2022-12-31 09:06:28 +00:00
sphere
e301268af7 Merge branch 'nodepthset' into 'next'
Don't force bit depth to 8-bit when setting default video mode

See merge request STJr/SRB2!1733
2022-12-31 09:01:27 +00:00
MascaraSnake
eac31dbac0 Merge branch 'metal-sonic-fixes' into 'next'
Metal Sonic boss fight fixes

Closes #93 and #931

See merge request STJr/SRB2!1896
2022-12-31 08:55:05 +00:00
MascaraSnake
ca039ad49b Merge branch 'node-shit' into 'next'
Fix a few rendering errors

See merge request STJr/SRB2!1901
2022-12-31 08:52:36 +00:00
LJ Sonic
05d232c029 Delete netcode
Just kidding, I just deleted NONET
2022-12-30 15:07:57 +01:00
LJ Sonic
e519f306fb Ignore duplicate PT_CLIENTJOIN packets 2022-12-30 14:03:32 +01:00
LJ Sonic
6ae44fe91d Rename ConnectionRefused to be more descriptive 2022-12-30 14:01:37 +01:00
LJ Sonic
c9dc44c2f6 Cleanup HandleConnect 2022-12-30 14:01:03 +01:00
LJ Sonic
d561b5a0bf Remove broken joinnextround console variable 2022-12-30 13:10:01 +01:00
MascaraSnake
0a0da81007 Fix typo 2022-12-30 07:52:19 +01:00
LJ Sonic
388505db62 Remove unneeded numplayerswaiting field 2022-12-30 02:46:59 +01:00
LJ Sonic
f27de6c324 Remove useless condition 2022-12-30 01:48:26 +01:00
LJ Sonic
ba91520eab Remove useless return value for SV_AddWaitingPlayers 2022-12-30 00:24:06 +01:00
LJ Sonic
36613d58e9 Cleanup sphere redistribution 2022-12-29 22:30:26 +01:00
LJ Sonic
6806fbce45 Fix sphere redistribution 2022-12-29 22:16:08 +01:00
LJ Sonic
dc39957539 Move sphere redistribution to its own function 2022-12-29 21:28:53 +01:00
LJ Sonic
2b2797ec66 Move player-node unlinking to a function 2022-12-29 20:48:17 +01:00
LJ Sonic
dc716d9ece Cleanup ResetNode 2022-12-29 20:45:56 +01:00
LJ Sonic
e6e9eef0e2 Merge node arrays into a structure 2022-12-29 15:52:45 +01:00
LJ Sonic
262ed6b7f3 Split packet handling switch into functions 2022-12-29 10:23:12 +01:00
LJ Sonic
33c76453e1 Remove snake_ prefix 2022-12-28 18:50:00 +01:00
LJ Sonic
ffbe140af5 Move snake minigame to its own files 2022-12-28 16:12:05 +01:00
LJ Sonic
d03ef0a441 Fix HOMs in large rooms
Credits go to Lactozilla
2022-12-27 20:31:55 +01:00
LJ Sonic
c8e579618a Fix maps with more than 65535 segs not working correctly
This renders the "quadrant hack" and ZenNode largely useless
2022-12-27 20:29:15 +01:00
LJ Sonic
58e5473c9e Fix integer overflow with diagonal node splits
Fixes random invisible walls and possibly more errors
2022-12-27 20:26:38 +01:00
spherallic
d7606fd85a { 2022-12-27 13:48:42 +01:00
spherallic
f5ede24775 Fix gamepad being unable to skip tutorial prompt 2022-12-27 11:44:56 +01:00
MIDIManNoah
98d544b459 Make some fixes for Metal Sonic's boss fight 2022-12-23 22:19:09 -05:00
spherallic
f3988231d4 Convert old joy## constants 2022-12-22 14:40:35 +01:00
spherallic
1964869c69 Remove redundant control axes & cleanup 2022-12-22 01:40:33 +01:00
spherallic
b772c3a00d Remove "controls per key" option 2022-12-22 00:02:30 +01:00
spherallic
7abdab09bd Check double usage per-player, remove 2.1 code 2022-12-21 23:51:24 +01:00
LJ Sonic
29b9fec85d Merge branch 'increase_maxsend' into 'next'
Increased maxsend

See merge request STJr/SRB2!1895
2022-12-21 11:35:33 +00:00
Lamibe
c1b85b212d Increased maxsend to 200MB 2022-12-19 10:38:17 +01:00
spherallic
a85876d0c2 Change gamepad defaults again, post-refactor 2022-12-16 01:25:54 +01:00
Eidolon
003ee55ccd http-mserv: add SRB2-specific user agent string 2022-12-13 11:44:27 -06:00
Eidolon
fdb6f2aff9 sdl: I can't believe it's more version-guards 2022-12-10 02:47:53 -06:00
Eidolon
df28ffd72e sdl: Yet more SDL rumble version-guards 2022-12-10 02:42:14 -06:00
Eidolon
f5f224136b sdl: Version-guard rumble and extended buttons 2022-12-10 02:34:33 -06:00
Eidolon
ec58b1504d sdl: SDL version-guard controller type and hidapi 2022-12-10 02:19:05 -06:00
Eidolon
fcf69001ad cmake: Fix png and openmpt builds in clean envs
In environments without zlib installed, png would fail to build since
it can't find zlib.h. The zlib build's generated public include dir
needs zlib.h to work.

openmpt fails to build because it can't find Rpcrt4, which is not a
necessary link under mingw, but exists in some mingw-w64 toolchains.
It is only needed for MSVC.
2022-12-10 01:53:23 -06:00
Eidolon
fb0f0c5e6c cmake: Use MAME YM2612 emu in GME 2022-12-10 01:46:42 -06:00
Eidolon
6428d6fc61 Fix axis inversion and camera look inversion 2022-12-08 21:25:10 -06:00
Eidolon
7d8e8e20b7 Merge branch 'gamepad-refactor-lua-rumble' into 'next'
Add haptic functions for Lua scripting

See merge request STJr/SRB2!1872
2022-12-09 02:17:17 +00:00
Eidolon
7f1cafcd3d Merge branch 'gamepad-refactor-lua-features' into 'next'
Add gamepad library and hooks for Lua scripting

See merge request STJr/SRB2!1871
2022-12-09 02:17:03 +00:00
Eidolon
696e2ab909 Merge branch 'gamepad-refactor' into next
Some hacks from the snake minigame patch have been removed as they are
no longer needed.

See STJr/SRB2!1870

# Conflicts:
#	src/g_game.c
#	src/g_input.c
2022-12-08 20:00:41 -06:00
Eidolon
d98d59494f Add missing level-load view reset from RR 2022-12-08 18:21:37 -06:00