Alam Ed Arias
33f6deb7f0
Update sc/netcode/commands.c
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'i' variable is set but unused in Ban_Load_File()
2023-10-15 23:57:00 -04:00
Alam Ed Arias
a60ac0508f
Merge remote-tracking branch 'origin/next' into gitlabcirunnertest
2023-10-15 21:43:35 -04:00
Alam Ed Arias
2865873e70
Update src/lua_baselib.c
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No need of counting bots.
2023-10-15 20:35:33 -04:00
Alam Ed Arias
de4a8a193b
Update src/d_clisrv.c
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Remove unused i var in Ban_Load_File()
2023-10-15 20:35:33 -04:00
Alam Ed Arias
6a37b3c0c6
Update src/hardware/mw_model.c
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Restore old code in GeneratePolygonNormals(), add TODO
2023-10-15 20:35:33 -04:00
Alam Ed Arias
1372b60db9
Update src/hardware/mw_md2.c
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there are 2 more name buffers that need to be bigger
2023-10-15 16:00:25 -04:00
Alam Ed Arias
b6aaf582d1
Update src/hardware/mw_md2.c
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fscanf need 26 chars in the name buffer
2023-10-15 15:29:51 -04:00
Alam Ed Arias
bc852fa099
remove unused variables that was only set
2023-10-15 14:34:53 -04:00
Alam Ed Arias
aaebcc6ce1
Update src/hardware/hw_batching.c
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fix misleading indentation
2023-10-15 14:24:20 -04:00
Alam Ed Arias
35f57882e4
signalhandlers are function of NORETURN
2023-10-15 14:16:13 -04:00
Alam Ed Arias
806c8f259c
Update src/Makefile.d/detect.mk
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Support Mingw64 toolchain versions
2023-10-14 08:23:03 -04:00
Alam Ed Arias
8533955da8
Update src/p_map.c
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it seems line_t have pointers, clear all of it
2023-10-13 22:52:43 -04:00
Alam Ed Arias
8f00667abe
Update src/Makefile.d/*.mk
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both Makefile and *.mk should be in the same EOL
2023-10-13 20:18:37 -04:00
Alam Ed Arias
1bf78686e2
let not pass a point of a temp stack var around
2023-10-13 19:33:31 -04:00
Alam Ed Arias
af020810bf
fix compiling for GCC 11+
2023-10-13 17:02:33 -04:00
Alam Ed Arias
a6038dd6f2
Update detect.mk
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Add support for GCC 13.2
2023-10-13 19:49:43 +00:00
Alam Ed Arias
dfe1810580
Revert "Undo src/Makefile"
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This reverts commit 4f116673f3
.
2023-10-12 22:30:26 -04:00
Alam Ed Arias
4f116673f3
Undo src/Makefile
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Let see, revert OBJCOPY,OBJDUMP and WINDRES statements
2023-10-12 22:26:43 -04:00
Alam Ed Arias
4e2324216d
Makefile
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Also allow overwrite of OBJCOPY, OBJDUMP and WINDRES
2023-10-12 19:43:09 -04:00
sphere
9925e96365
Merge branch 'if-range-demoversion' into 'next'
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Use if-range checks instead of switch for demo versions
See merge request STJr/SRB2!2164
2023-10-06 13:19:48 +00:00
Gustaf Alhäll
12d595399e
Avoid branch prediction slowdowns in R_PointOnSide
2023-10-01 17:34:13 +02:00
Zwip-Zwap Zapony
fb9e6c9c6d
Use if-range instead of switch for demo versions
2023-09-22 18:16:54 +02:00
sphere
a373d96d07
Merge branch 'fix-overflow-scrolling-background' into 'next'
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Fix buffer overflow when displaying a scrolling background
See merge request STJr/SRB2!2010
2023-09-20 16:10:56 +00:00
sphere
1c4419ee56
Merge branch 'fix-minecart-debug-build' into 'next'
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Fix memory leak when other players are riding a minecart
See merge request STJr/SRB2!2146
2023-09-20 15:26:41 +00:00
Zwip-Zwap Zapony
cfedee9dc9
Fix CMake compiling
2023-09-19 18:46:05 +02:00
Lactozilla
68e25737c0
Fix minor spelling mistake
2023-09-18 18:51:11 -03:00
LJ Sonic
2a896538d9
Merge branch 'netcode-rerefactor' into 'next'
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Re-delete netcode
See merge request STJr/SRB2!2083
2023-09-18 16:47:28 +00:00
LJ Sonic
8f1618018e
Fix free
2023-09-15 19:12:55 +02:00
Gustaf Alhäll
65547ae036
Fix memory leak when other players are riding a minecart
2023-09-14 18:31:05 +02:00
sphere
f02fd19c5a
Merge branch 'team-gametype-keep-player-color' into 'next'
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Respect the player's skin and color selection
See merge request STJr/SRB2!2100
2023-09-13 07:59:00 +00:00
Alam Ed Arias
6caff62662
Merge remote-tracking branch 'origin/master' into next
2023-09-12 19:40:54 -04:00
Alam Ed Arias
8558d123ee
SDL: add version check for SDL_OPenURL()
2023-09-12 19:32:47 -04:00
Lactozilla
ebca345a44
Check if in a game
2023-09-12 19:32:15 -03:00
Lactozilla
69df136e2b
Merge remote-tracking branch 'stjr/next' into team-gametype-keep-player-color
2023-09-12 19:17:07 -03:00
sphere
0f5e80a122
Merge branch 'warpwithoutmapheaderfix' into 'next'
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Fix "-warp"ing to a level without a map header crashing the game
Closes #1105
See merge request STJr/SRB2!2143
2023-09-12 20:13:46 +00:00
LJ Sonic
06d4d71b41
Fix missing includes for Linux platforms
2023-09-12 19:52:24 +02:00
Logan Arias
02c4720703
Merge branch 'circleci' into 'master'
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CircleCi: update buildbot
See merge request STJr/SRB2!2144
2023-09-09 20:53:31 +00:00
Alam Ed Arias
64eb1b0bff
backtrace: do not care for junk var
2023-09-09 16:21:04 -04:00
Alam Ed Arias
05223fbc6d
backtrace: store result of write() in a junk var
2023-09-09 16:10:42 -04:00
MIDIMan
9b5cfe856c
Add a mapheader check to M_CampaignWarpIsCheat
2023-09-08 22:03:25 -04:00
spherallic
a4a3b5b094
2.2.13
2023-09-09 01:16:28 +02:00
katsy
82568f81fc
Disable renderhitbox in multiplaye altogether
2023-09-08 17:46:13 -05:00
sphere
0952d31369
Merge branch 'fix-1x1-floorsprite-draw' into 'next'
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Fix floorsprite rendering with 1x1 images
Closes #1052
See merge request STJr/SRB2!2141
2023-09-08 22:35:34 +00:00
Lactozilla
27021d2921
Optimize
2023-09-08 17:43:55 -03:00
Lactozilla
14eb589611
Fix floorsprite rendering with 1x1 images
2023-09-08 17:26:42 -03:00
sphere
0f914a4e25
Merge branch 'netvars-fix' into 'next'
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Replace CV_NETVAR with CV_NOTINNET for cv_renderhitbox (Fixes #1103 )
Closes #1103
See merge request STJr/SRB2!2140
2023-09-08 17:51:30 +00:00
sphere
b5636d9dc9
Merge branch 'lua-supername' into 'next'
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Expose skin.supername to Lua
See merge request STJr/SRB2!2138
2023-09-08 17:51:19 +00:00
sphere
afee1cb687
Merge branch 'sprite-clip-optimization' into 'next'
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Optimize sprite rendering by ignoring completely occluded sprites
See merge request STJr/SRB2!2131
2023-09-08 17:51:11 +00:00
sphere
d42a96263b
Merge branch 'interpolate-hitbox-scaling' into 'next'
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Interpolate Hitboxes when Scaling Mobjs
See merge request STJr/SRB2!2124
2023-09-08 17:51:06 +00:00
SteelT
72662efc8d
Replace CV_NETVAR with CV_NOTINNET for cv_renderhitbox
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The CV_NETVAR flag being used for cvars not registered in a dedicated server context will completely mess with the internal netid to cvar linkage.
And I'm not really keen on registering a cvar purely for rendering on dedicated servers, so let's just prevent renderhitbox from being changed in netgames entirely.
2023-09-08 13:34:56 -04:00