James R
c33d8b3b5d
Merge remote-tracking branch 'origin/next' into hudlib-hook-refactor
2021-09-12 18:37:47 -07:00
Tatsuru
cd5ba1271a
Merge branch 'youvebeenblocked' into 'next'
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Add proper parameters to MobjMoveBlocked so you can actually tell what you're being blocked by (Resolves #332 )
Closes #332
See merge request STJr/SRB2!1491
2021-09-12 21:38:40 +00:00
LJ Sonic
c2907b89f7
Pass a keyevent_t userdatum to key hooks
2021-08-14 20:34:59 +02:00
SMS Alfredo
cb619fad5d
Rebase on !1307
2021-07-07 19:57:28 -05:00
James R
b4fa98d2fb
Refactor hudlib hooks to hooklib
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HUD hooks now meet the standard of hooklib. HUD registry
magic numbers are gone.
HUD hooks may also be added using addHook.
addHook('HUD', fn[, type])
hud.add still exists, but the intention is to remove it
eventually.
2021-07-07 00:23:51 -07:00
James R
ae57b6ca86
MORE MACROS
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I just can't stop myself!
2021-07-07 00:21:08 -07:00
James R
331329306c
Refactor hook ref allocation
2021-07-06 20:27:00 -07:00
James R
a75d4a1c36
Automatically count hook values
2021-07-06 18:42:08 -07:00
James R
7d01bd38d8
Fix return value of Lua key hooks not being used
2021-06-29 01:49:53 -07:00
James R
90763d42e1
Shuffle LUA_HookKey
2021-06-29 01:49:45 -07:00
LJ Sonic
e3a5da3f6f
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into HEAD
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# Conflicts:
# src/lua_hook.h
# src/lua_hooklib.c
2021-06-19 20:49:12 +02:00
LJ Sonic
cfa48574be
Merge branch 'next' into 'lua-inputs'
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# Conflicts:
# src/lua_script.c
2021-06-19 10:34:48 -04:00
James R
8be7c1a03d
Fix double micros conv.
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blame e0a307da15
2021-06-11 18:31:38 -07:00
James R
46ca9613c6
Pop hook id fetched from table
2021-06-10 18:09:39 -07:00
James R
c9417f26e5
Fix pop original table in lua net archive
2021-06-10 17:47:03 -07:00
James R
0f4eb4fab9
Merge conflicts 4d22b9f17
2021-06-07 18:13:56 -07:00
sphere
5a91f3326a
Merge branch 'disable-int-emeralds' into 'next'
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Some more intermission features for Lua
See merge request STJr/SRB2!1329
2021-06-01 15:38:00 -04:00
LJ Sonic
d325c7e6d3
The year is 2021
2021-05-07 17:45:56 +02:00
Steel Titanium
80fe39bbd1
Fix MusicChange hook not returning some values correctly
2021-05-03 01:40:02 -04:00
GoldenTails
43c21edcbd
Send IntermissionThinker and intermission hud hooks stagefailed
.
2021-04-20 23:52:25 -05:00
Hannu Hanhi
3670af5a31
Fix incorrect values caused by outdated use of timing functions in perfstats 3
2021-04-16 00:38:34 +03:00
SwitchKaze
3895c02330
Revert "Remove key stuff"
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This reverts commit a439e569
2021-04-02 15:46:08 -05:00
SwitchKaze
3faa98cf4a
Expose inputs to Lua
2021-04-02 15:45:59 -05:00
lachablock
8162d90c94
Fix LUAh_PlayerHeight returning wrong default value
2021-03-26 18:01:55 +11:00
lachablock
6ea9653681
Add PlayerHeight and PlayerCanEnterSpinGaps Lua hooks
2021-03-25 21:41:09 +11:00
James R
4713b25837
Bit array conflicts
2020-12-16 08:44:03 -08:00
James R
5bb221b3bf
Yeah Fuck You SEENAMES
2020-12-12 15:39:13 -08:00
James R
7b6675178e
Merge branch 'oldguards' into 'next'
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Kill remaining HAVE_BLUA and SEENAMES
See merge request STJr/SRB2!1319
2020-12-12 17:34:04 -05:00
James R
93e4f43e4b
Hooklib macros names -> uppercase + documentation
2020-12-12 03:16:30 -08:00
James R
e55d842d7f
Kill SEENAMES
2020-12-12 02:11:23 -08:00
James R
9ddeb5f589
Resolve GameQuit hook conflicts
2020-12-12 02:05:21 -08:00
James R
9ea969b62d
Merge branch 'gamequit-argument' into 'next'
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Send a `quitting` argument to the GameQuit Lua hook.
See merge request STJr/SRB2!1276
2020-12-10 15:25:52 -05:00
James R
dbd8903a53
Use ref for pushing error handler
2020-12-10 08:50:23 -08:00
James R
3f7c2ae0b0
Avoid using multiple tables to fetch hook
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String hooks still use a table to fetch the id, but the id indexes a C array.
Also I fixed a missing call in the MusicChange hook.
2020-12-10 05:42:53 -08:00
James R
e0a307da15
Merge branch 'next' into hooklib-refactor
2020-12-10 03:09:24 -08:00
James R
2ab71571aa
Merge branch 'high-resolution-timer-2' into next
2020-12-10 02:55:02 -08:00
James R
8d382e49fb
Big Large Lua Hooklib Refactor
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* Hooks are no longer a mess of lua boiler plate. Helper functions reduce hooks
to, at the most basic level, only two calls.
* Lua tables (the array part) are used to index hooks. Such tables contain only
hooks of the same type.
* Hook types are defined in one place so you no longer need to sync up the enum
and name array.
2020-12-10 00:36:41 -08:00
GoldenTails
59d2646593
Send a quitting
argument to the GameQuit Lua hook
2020-11-29 08:30:50 -06:00
James R
b72789b0c9
Huge perfstats refactor
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I needed to update it to make it functional with the precise timer. But I also
got sick of looking at the mess of sprintf followed by draw call.
2020-11-07 01:32:59 -08:00
Steel Titanium
ac7781a3b3
Expose more music functions to Lua
2020-10-31 21:15:41 -04:00
Louis-Antoine
37c11e0f2e
Fix unfortunate typos
2020-10-22 00:08:06 +02:00
Louis-Antoine
d349e9bf83
Only invoke the Lua API for mobj hooks that need it
2020-10-21 22:48:00 +02:00
Hannu Hanhi
4f20a20165
Performance stats
2020-10-10 22:12:34 +03:00
Zachary McAlpin
e5b6d19f57
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playercmd-kart-port
2020-07-30 15:37:41 -05:00
Zachary McAlpin
c42e06221d
Bruh I screwed up
2020-07-17 00:33:07 -05:00
Zachary McAlpin
d26c7654ff
Ported Lat's PlayerCmd hook to vanilla SRB2
2020-07-17 00:08:38 -05:00
Nev3r
ff8759e507
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
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# Conflicts:
# src/hardware/hw_main.c
2020-06-30 20:29:48 +02:00
Zachary McAlpin
6eccc7030d
I forgot to pop the error handler
2020-06-12 07:50:57 -05:00
Zachary McAlpin
0d70e16b0b
Updated LUAh_GameQuit to use new error handler
2020-06-11 15:11:01 -05:00
MascaraSnake
4a0206b38d
Merge branch 'next' into udmf-next
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# Conflicts:
# src/p_mobj.c
# src/p_polyobj.c
2020-06-09 09:38:01 +02:00