MascaraSnake
6ad18e5aec
Merge branch 'udmf-current-bugfix' into 'next'
...
Don't require floor touch for currents in non-FOF sectors
Closes #893
See merge request STJr/SRB2!1826
2022-10-09 13:39:22 +00:00
MascaraSnake
bfaa8ca5c6
Merge branch 'wildcanyon' into 'next'
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Check for SF_CANBUSTWALLS, not glide&climb (resolves #892 )
Closes #892
See merge request STJr/SRB2!1825
2022-10-09 13:38:58 +00:00
MascaraSnake
979bc471ba
Conveyor belts: Only apply flipspecial if it's a 3D floor
2022-10-09 15:27:07 +02:00
MascaraSnake
2afea367cb
Apply flipspecial automatically to ceiling carry effects
2022-10-08 11:06:14 +02:00
spherallic
c92a371aa9
Clean up the start of P_CheckQuicksand
2022-10-08 10:58:09 +02:00
MascaraSnake
d2f2c71685
Don't require floor touch for currents in non-FOF sectors unless it's a horizontal currents in binary (because backwards compatibility)
2022-10-08 10:20:20 +02:00
katsy
79e8e10e07
check for canbustwalls, not glide&climb
2022-10-04 16:22:07 -05:00
spherallic
73e2d8d1bc
Fix CircleCI build error
2022-10-04 10:38:57 +02:00
SteelT
534b610a76
Plug up some holes with lib_cvRegisterVar
...
* Error if a consvar is set to an empty string
* Error if a consvar is not given a defaultvalue
2022-10-03 16:04:38 -04:00
GoldenTails
3244d6586d
Fix a crash when scrolling away from a save file with a negative lives count.
2022-10-02 19:08:01 -05:00
Alam Ed Arias
f310d84766
replaced old TVector and TMatrix code
2022-10-01 15:40:45 -04:00
Lamibe
7785d66467
Fixed folder mods
2022-10-01 17:46:48 +02:00
Alam Ed Arias
d11fbe4504
New Fixed Point Matrix functions
2022-09-30 22:04:12 -04:00
SteelT
325675e277
Fix reading the value of stagefailed
2022-09-30 20:27:54 -04:00
spherallic
9da90cef8e
Merge branch 'next' into gravityflipping
2022-09-30 21:27:32 +02:00
sphere
e08ebac5c8
Merge branch 'depth-buffer-24' into 'next'
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Request 24-bit depth buffer from SDL
See merge request STJr/SRB2!1635
2022-09-30 14:01:33 +00:00
sphere
70161ff52e
Merge branch 'fancarry' into 'next'
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Add carry type to fans (with fixed merge conflicts)
See merge request STJr/SRB2!1809
2022-09-30 13:07:19 +00:00
Alam Ed Arias
e5518a1241
replace TMatrix with matrix_t
2022-09-30 00:27:10 -04:00
spherallic
bf466bfbd9
Fix P_InJumpFlipSector checking for outdated FOF flags
2022-09-29 19:32:53 +02:00
spherallic
f37d466343
Merge branch 'next' into gravityflipping
2022-09-29 19:27:00 +02:00
sphere
bc5c65306b
Merge branch 'table-len-metamethod' into 'next'
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Fix __len metamethod ignored on tables
See merge request STJr/SRB2!1328
2022-09-28 21:54:07 +00:00
sphere
21808e883b
Merge branch 'better-wad-search' into 'next'
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Clean up the WAD searching code a little.
See merge request STJr/SRB2!1678
2022-09-28 21:33:30 +00:00
sphere
27f2b04109
Merge branch 'readhuditem-parse-fix' into 'next'
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readhuditem parse fixes
Closes #887
See merge request STJr/SRB2!1816
2022-09-28 21:04:44 +00:00
sphere
a53d9b3788
Merge branch '457failuretagfix' into 'next'
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Fix action 457 (Track object angle) not triggering the 'failure' tag
Closes #883
See merge request STJr/SRB2!1814
2022-09-28 21:04:02 +00:00
sphere
ac7f983c8a
Merge branch 'exclusivescrollfix' into 'next'
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Fix 'exclusive' flag on plane scrollers being inverted
Closes #885
See merge request STJr/SRB2!1813
2022-09-28 21:03:56 +00:00
sphere
8da4eab173
Merge branch 'udmf-fof-flags' into 'next'
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Fix UDMF FOF flags
See merge request STJr/SRB2!1802
2022-09-28 21:03:44 +00:00
spherallic
2623649871
"That line shouldn't be there at all :v" -MascaraSnake
2022-09-28 22:57:34 +02:00
spherallic
78eae609cc
Start bustable FOF sounds at the correct height
2022-09-26 23:51:51 +02:00
spherallic
1cf5bdf82b
Prevent floating crumbling platforms from being triggered twice
2022-09-26 20:32:57 +02:00
spherallic
862fdaaa3d
Revert "prevent immediate re-flipping", streamline P_GetMobjGravity
2022-09-26 13:41:37 +02:00
SteelT
fe8be242d0
readhuditem parse fixes
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Fix readhuditem not parsing flags correctly
Fix unknown word warning erroneously describing the HUD item as a level header
2022-09-26 02:31:50 -04:00
spherallic
00ecddf3e9
Fix action 457 reading the failure tag from the wrong offset field
2022-09-18 12:55:17 +02:00
spherallic
5f62af05f1
Fix 'exclusive' flag on plane scrollers being inverted
2022-09-18 11:21:00 +02:00
spherallic
cd85240ec3
Add toggle for action 439 to use backside textures
2022-09-17 11:40:44 +02:00
sphere
cfdbc8f44a
Merge branch 'vissprite-color' into 'next'
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Allow objects with MF2_LINKDRAW to use their own color
See merge request STJr/SRB2!1576
2022-09-17 07:32:51 +00:00
spherallic
872a2001c8
Add new linedef executor trigger that checks gravity
2022-09-17 02:14:25 +02:00
spherallic
a85b820b44
Don't skip map completion emblems when skipping record attack emblems.
2022-09-17 00:59:35 +02:00
spherallic
4f744bc06f
Various changes to emblem drawing:
...
- Emblems in a row now have a little bit of spacing between them.
- Score/time/ring emblems are drawn only once in the pause menu.
- Record Attack & NiGHTS Mode show in-level emblems as well.
2022-09-17 00:47:08 +02:00
sphere
aaae90a5e3
Merge branch 'soundflags' into 'next'
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Use sound flags for sfxinfo, fix SF_TOTALLYSINGLE checks
See merge request STJr/SRB2!1765
2022-09-16 22:31:51 +00:00
spherallic
efc0f7a758
Correct SF_TOTALLYSINGLE checks.
2022-09-16 23:59:19 +02:00
spherallic
2664fc700a
Check for sector special flag instead of special number
2022-09-16 23:05:24 +02:00
spherallic
b7dd3ac4bf
Restore CR_FAN application for fan sectors
2022-09-16 22:56:26 +02:00
spherallic
612424e2e2
Merge branch 'next' into fancarry
2022-09-16 22:54:08 +02:00
spherallic
9e9e3f4cca
Correct ceilingz handling in quicksand
2022-09-12 14:00:17 +02:00
spherallic
9499d16221
Fix quicksand in reverse gravity
2022-09-12 11:27:28 +02:00
spherallic
3427d4309f
Prevent immediate re-flipping after a per-sector gravity flip
2022-09-11 23:12:51 +02:00
spherallic
42fc6c877b
Remove hack in P_GetMobjGravity for spinfire, fix the underlying issue
2022-09-11 20:04:20 +02:00
spherallic
0ee81a1cc3
Support gravity override flag in UDMF
2022-09-11 19:46:57 +02:00
spherallic
5e6185abe2
Fix Elemental stomp's flames while Gravity Boots are active
2022-09-11 18:28:17 +02:00
spherallic
3d29e9770f
Re-add momz inversion on dropped emeralds
2022-09-11 17:41:55 +02:00
krabs
295555d0d0
Fix issues with gravflip of dropped items (rings, ctf flag, weapons, emeralds)
2022-09-11 17:15:25 +02:00
spherallic
1f73c9cf99
Add flag to per-sector gravity for overriding MF2_OBJECTFLIP
2022-09-11 16:15:50 +02:00
spherallic
8d06145377
Play gravity flip sound on jump in jumpflip sectors, reorganize code
2022-09-09 15:35:05 +02:00
spherallic
9fabddd4bb
Add sector type that flips gravity upon jumping
2022-09-08 16:56:35 +02:00
spherallic
f0adc71f9b
Add flag to invert current gravity to gravity flip executor
2022-09-08 16:56:35 +02:00
spherallic
ef35084d95
Merge remote-tracking branch 'public/master' into next
2022-09-08 16:52:54 +02:00
sphere
892ffbe01b
Merge branch 'stop-wuse-after-free' into 'master'
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Stop -Wuse-after-free warnings
See merge request STJr/SRB2!1805
2022-09-08 14:51:17 +00:00
sphere
65fa93c4f7
Merge branch 'skin-set-fix' into 'next'
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Only set default skin/color when possible
See merge request STJr/SRB2!1772
2022-09-06 15:19:18 +00:00
sphere
fc1cc9ffe5
Merge branch 'unknown-command-dedicated-print' into 'next'
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Fix "unknown command" not being printed on dedicated
See merge request STJr/SRB2!1771
2022-09-06 15:19:11 +00:00
sphere
2d16ccf176
Merge branch 'fixmapconditions' into 'next'
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Fix map number checks when reading unlockable conditions
Closes #882
See merge request STJr/SRB2!1807
2022-09-06 08:05:35 +00:00
spherallic
8a0f0237f2
Merge branch 'next' into udmf-fof-flags
2022-09-06 09:52:01 +02:00
sphere
5d7d19d2bf
Merge branch 'more-whitelisting' into 'next'
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Add more menu graphics to the whitelist.
Closes #765
See merge request STJr/SRB2!1731
2022-09-06 07:40:56 +00:00
sphere
9e2d8f059d
Merge branch 'write-textmap-bruh' into 'next'
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Fix size_t compiler warnings in P_WriteTextmap
See merge request STJr/SRB2!1785
2022-09-05 21:54:20 +00:00
sphere
d67e88ee0c
Merge branch 'fix-parenttriestosleep-desc' into 'next'
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Fix description of A_ParentTriesToSleep
See merge request STJr/SRB2!1784
2022-09-05 21:49:34 +00:00
spherallic
508536e3d7
Fix map number checks when reading unlockable conditions.
2022-09-05 20:41:09 +02:00
SMS Alfredo
e070880ec0
Do the thing
2022-08-25 15:29:54 -05:00
Jaime Ita Passos
c27d7f916f
Stop -Wuse-after-free warnings
2022-08-11 04:30:03 -03:00
Jaime Ita Passos
07011a7044
Stop -Waddress warnings
2022-08-11 04:24:24 -03:00
MascaraSnake
dff15fa678
Fix equation slopes overflow
2022-07-31 15:12:59 +02:00
MascaraSnake
ec119eac2f
Merge branch 'next' into udmf-fof-flags
2022-07-31 13:27:03 +02:00
MascaraSnake
7389e2ceb6
Use the correct bustflags constant
2022-07-31 13:24:45 +02:00
MascaraSnake
1049eca15e
Forgot to add fofflags to ffloor_opt
2022-07-31 13:01:45 +02:00
MascaraSnake
8d4baace53
Add Lua backwards compatibility for FOF flags
2022-07-31 12:04:42 +02:00
sphere
c65851d17c
Merge branch 'autobrake-fix' into 'next'
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Make autobrake account for scale
See merge request STJr/SRB2!1782
2022-07-29 09:33:29 +00:00
sphere
f8d2297e07
Merge branch 'colon-parenthesis' into 'next'
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Fix semibright/fulldark frame flags not working with 3D models
See merge request STJr/SRB2!1779
2022-07-29 09:33:20 +00:00
Eidolon
955259d5c1
Remove win32 backend-specific files
2022-07-17 19:34:19 -05:00
Eidolon
69c5da2720
Merge branch 'next' into uncappedrevengeance
2022-07-15 00:14:27 -05:00
Eidolon
0e5b5bf5d9
cmake: Set plist properties for macOS bundle
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yay icon
2022-07-14 23:57:53 -05:00
Eidolon
66ab96363c
cmake: Fix rpath issues in macOS bundle fixup
2022-07-14 23:32:34 -05:00
Eidolon
a3ffd04223
cmake: Adjust linkage for macOS
...
This properly links dylibs set during build instead of expecting
the libraries to be in the system path.
2022-07-14 18:37:17 -05:00
Eidolon
af8bc3af7e
Merge branch 'udmf-plane-displacement-fix' into 'next'
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UDMF conversion: Fix noclimb flag not being applied to linedef types 66-68
Closes #868
See merge request STJr/SRB2!1790
2022-06-05 23:13:04 +00:00
MascaraSnake
c9536ff4dc
Fix copypaste error in P_GetMobjGravity
2022-06-04 17:46:00 +02:00
MascaraSnake
9971592dc6
UDMF conversion: Fix noclimb flag not being applied to linedef types 66-68
2022-06-04 11:14:31 +02:00
MascaraSnake
fc4b79c0de
Fix custom FOF flag conversion in binary maps
2022-06-04 10:59:42 +02:00
Eidolon
6829e4ae62
Merge branch 'sp-secfset-update-triggertag' into 'next'
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Update triggertag on sector tag fset
Closes #865
See merge request STJr/SRB2!1789
2022-05-31 21:15:56 +00:00
Sally Coolatta
8b175398f8
Use old behavior when dipping below 35 with interp
2022-05-30 17:25:43 -05:00
MascaraSnake
af7c0f4d6c
Allow linedef types 409/410 to change the trigger tag
2022-05-29 12:24:14 +02:00
MascaraSnake
37da148996
Update triggertag on Tag_SectorFSet if in binary map and the sector has a trigger special
2022-05-29 11:56:30 +02:00
Eidolon
f94c25c05c
Change UDMF wall scroll scale to SCROLL_SHIFT
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UDMF special 502 now must scale arg 2 and 3 in the same scale
space as line length scrolling in binary format. This
is to ensure compatibility with the binary format.
Fixes STJr/SRB2#862
Co-Authored-By: MascaraSnake <jonassauer27@gmail.com>
2022-05-29 02:02:20 -05:00
Zwip-Zwap Zapony
d10ca13eb9
Apply 1 suggestion(s) to 1 file(s)
2022-05-28 12:18:09 +00:00
MascaraSnake
e1a5f48c51
Fix even more size_t printfs
2022-05-28 14:08:19 +02:00
MascaraSnake
fd2a097c34
Fix more size_t mishaps
2022-05-28 10:29:35 +02:00
Eidolon
35a5c82c42
Update triggertag on sector tag fset
...
Fixes STJr/SRB2#865
2022-05-27 13:36:55 -05:00
Eidolon
1ef40c9037
Update interpolation during objectplace
2022-05-21 14:38:32 -05:00
Eidolon
8040c8fe05
Tweaks for kart v1 MR comments
2022-05-21 12:36:21 -05:00
Sally Coolatta
79f736b75f
Use double instead of precise_t for FPS counter
...
Makes the displayed FPS more accurate to what it's actually displaying.
Also removed HUDTRANS from it -- stop it fading out during level transitions, it's annoying when I actually want to see the FPS during those bits.
2022-05-19 16:08:42 -05:00
Eidolon
169f33a101
Defensively recreate title drawlist
...
Avoids a crash when connecting to a server in the Intro
2022-05-18 21:07:16 -05:00
Eidolon
516a5e8350
Remove hudlib getDeltaTime
2022-05-18 18:29:37 -05:00
Eidolon
32b166669e
Don't interpolate during net lag
2022-05-17 19:57:31 -05:00
Eidolon
7c00cea1fc
Add per-split player view resets
2022-05-05 20:11:37 -05:00
Eidolon
d511857675
Reset view interp in preticker
2022-05-05 19:43:55 -05:00
Eidolon
73930c655b
Run UpdateMobjInterpolators in preticker
2022-05-05 19:27:51 -05:00
Eidolon
1920dba082
Run UpdateLevelInterpolators in preticker
...
Fixes KartKrew/Kart-Public#10
2022-05-05 18:51:49 -05:00
Sally Coolatta
4d18329946
Revert to before screenUpdate boolean was added
...
Was done this way for the sake of an older version of uncapped's timing; now that the new timing is much better, I decided it should remain as close to pre-uncapped as it can be.
2022-05-05 15:07:27 -05:00
katsy
c2e1b1be54
Restore deleted zofs (fixes signpost sparkles etc)
2022-05-05 13:18:01 -05:00
Eidolon
e3fd3dfa65
Only play emerald hunt sounds on new tics
2022-05-04 20:40:45 -05:00
Sally Coolatta
40c2f66a5a
Move screenshot code before timing
2022-05-04 20:02:36 -05:00
Eidolon
bd73256390
Fix Marathon Mode menu for uncapped
2022-05-03 18:18:08 -05:00
Eidolon
1c11ddd6ae
Only check VERTICALFLIP for old_z calc
2022-05-03 15:23:00 -05:00
Eidolon
7ec0420ce6
Adjust spawned mobj z by gravity inversion
2022-05-03 15:07:35 -05:00
Eidolon
805941a98f
Merge public next into uncappedrevengeance
...
This is to capture the UDMF merges and make the later code review
easier.
2022-05-03 14:45:14 -05:00
MascaraSnake
28bdd7ef00
Fix size_t compiler warnings in P_WriteTextmap
2022-05-01 19:27:10 +02:00
Eidolon
f0d7d8467f
Refactor timing code even more
...
System layer is greatly simplified and framecap
logic has been moved internally. I_Sleep now
takes a sleep duration and I_SleepDuration
generically implements a precise sleep with spin
loop.
2022-05-01 00:32:46 -05:00
Eidolon
7d7564b7f9
Disable sprite offset interpolation (for now)
2022-04-30 21:56:42 -05:00
Eidolon
48d8c83540
Ensure view is not interpolated on first frame
2022-04-30 19:10:07 -05:00
Eidolon
c0865e4faa
Ensure mobj interpolators reset on level load
2022-04-30 17:59:32 -05:00
Eidolon
e79654a33a
Completely refactor timing system
...
Time is now tracked internally in the game using I_GetPreciseTime
and I_UpdateTime. I_Time now pulls from this internal timer. The
system code no longer needs to keep track of time itself.
This significantly improves frame and tic timing in interp mode,
resulting in a much smoother image with essentially no judder at
any framerate.
2022-04-30 16:33:23 -05:00
Eidolon
dcbe929baa
Make renderisnewtic is false between tics
...
I know what I'm doing! I swear
2022-04-30 13:53:56 -05:00
ashi
c3001ac42a
Fix description of A_ParentTriesToSleep
2022-04-30 14:21:51 +00:00
Eidolon
a41d042812
Rename drawerlib deltaTime to getDeltaTime
2022-04-30 01:57:46 -05:00
Eidolon
82310e0ae2
Add Lua HUD drawlists
...
Buffers draw calls between tics to ensure hooks
run at the originally intended rate.
2022-04-30 01:55:10 -05:00
Eidolon
56261d3e1e
Fix offset copies for SpawnMobjFromMobj
...
THANKS SAL
2022-04-29 17:19:09 -05:00
Eidolon
1259f1be40
Interpolate spritescale/offset x/y
2022-04-29 14:21:30 -05:00
Eidolon
8f43b5afd0
Fix Mario block item placement
2022-04-28 22:32:35 -05:00
Eidolon
42ebf163e6
Don't interpolate mobj state if frac = 1.0
2022-04-28 21:07:06 -05:00
Sally Coolatta
7c41564362
Fix multiplayer character select
2022-04-28 20:44:22 -05:00
Eidolon
5d4f7f2ad2
Copy interp state in P_SpawnMobjFromMobj
2022-04-28 20:39:37 -05:00
Eidolon
1aebf41e82
Interp shadow scales
2022-04-28 20:14:04 -05:00
Eidolon
687d98eb4a
Fix interp scale crash for hires sprites
2022-04-28 20:07:07 -05:00
Eidolon
50b0c29db9
Disable angle interp on fresh mobjs
2022-04-28 18:46:02 -05:00
Eidolon
34eebcb4b8
Reset interp scale when Lua sets .scale
2022-04-28 18:36:10 -05:00
katsy
5a7a63c2cc
Fix interp scaling crashing software
2022-04-28 17:21:45 -05:00
Sally Coolatta
d2282c98cc
Precalculate refresh rate
...
Slower PCs can have issue querying mode over and over. This might kinda suck for windowed mode if you have different refresh rate displays but oh well
2022-04-27 21:47:19 -05:00
Eidolon
51553e7f75
Interpolate mobj scale
2022-04-27 21:39:47 -05:00
Sally Coolatta
f6c1e49b27
Fix boss1 laser in interp
2022-04-27 21:07:55 -05:00
Sally Coolatta
71ee468bf3
Fix cutscenes in interp
2022-04-27 20:41:38 -05:00
Eidolon
813ed81a37
Reset old_z in MT_LOCKON think
...
Fixes interpolation artifacting due to spawn pos.
2022-04-27 19:52:11 -05:00
Sally Coolatta
f66cedf1fc
Force interpolation when timescale != 1.0
2022-04-27 18:37:45 -05:00
Sally Coolatta
a76968c6d9
Enable timescale outside of DEVELOP builds
...
It has NETVAR, so it should be fine -- put an end to useful debugging features excluded in multiplayer!
2022-04-27 18:37:45 -05:00
Sally Coolatta
bb6d4d10b5
Add timescale cvar
...
Slow the game down to debug animations / interpolation problems! Speed it up if you need to get somewhere quickly while mapping!
2022-04-27 18:37:45 -05:00
Sally Coolatta
f2a19b29d9
Put interpdebug stuff in perfstats instead
2022-04-27 18:37:45 -05:00
Sally Coolatta
c83d1be21f
Add interpdebug
2022-04-27 18:37:45 -05:00
Eidolon
0503c853cc
Reset Metal fume interp state on appear
2022-04-27 18:19:00 -05:00
Eidolon
c3923adc3f
Make Lua TeleportMove call MoveOrigin
2022-04-27 17:08:40 -05:00
Sally Coolatta
eb6b1f375a
Allow dedicated to use precise sleep timing again
...
Instead of only using one old sleep, just enforce framerate cap to match TICRATE.
2022-04-27 16:33:05 -05:00
Sally Coolatta
c3340959de
Fix I_FrameCapSleep not respecting cpusleep
...
Jonathan Joestar bruh
2022-04-27 16:26:41 -05:00
Sally Coolatta
9b4e485686
Fix frame pacing when game lags behind
...
The frame timestamp should've been made at the start of the frame, not the end.
2022-04-27 16:06:03 -05:00
Eidolon
833777d773
Revert "Remove unnecessary precipmobj thinker hack"
...
This reverts commit 0e38208620d19ec2ab690740438ac2fc7862a49e.
2022-04-26 20:56:36 -05:00
Eidolon
aec527cb4c
Clamp cechotimer to 0
...
Fixes issues with cechos staying on-screen and glitching out
(NiGHTS items for example).
2022-04-26 20:56:35 -05:00
Eidolon
a4ea2c2708
Use old sleep in dedicated mode
2022-04-26 20:56:35 -05:00