Commit graph

598 commits

Author SHA1 Message Date
LJ Sonic
245a82112f Make rotation optional for long sprites 2024-04-03 22:39:58 +02:00
LJ Sonic
eaf0ba6658 Error out when a sprite definition contains a subfolder 2024-04-03 22:07:59 +02:00
LJ Sonic
32a3683e07 Fix error message when a patch is missing 2024-04-03 22:06:03 +02:00
LJ Sonic
49fa45039e Fix error report when some frames are missing 2024-03-20 18:06:19 +01:00
LJ Sonic
0e57d70b95 Automatically mirror long sprites for missing rotations 2024-03-17 00:41:38 +01:00
LJ Sonic
f6cb5d563c Only log sprite and frame additions when at least one was added 2024-03-17 00:40:29 +01:00
LJ Sonic
0f6f6afb44 Fix sprite and frame addition logging 2024-03-17 00:28:25 +01:00
LJ Sonic
761a972927 Fix R_AddSingleSpriteDef for short sprite names 2024-03-17 00:27:19 +01:00
LJ Sonic
4ebda932bb Cleanup 2024-03-16 19:36:18 +01:00
LJ Sonic
dc3436df78 Fix compiler warnings 2024-03-16 18:54:10 +01:00
LJ Sonic
9b6c642345 Fix infinite loop 2024-03-16 18:13:43 +01:00
LJ Sonic
a0c253f81e Fix invalid syntax 2024-03-16 17:49:34 +01:00
LJ Sonic
178d29cf0c Allow up to 256 frames per sprite 2024-03-16 00:51:23 +01:00
LJ Sonic
99a9e5fcc9 Add support for LongSprites/ folder 2024-03-15 21:22:12 +01:00
LJ Sonic
42c610af9c Fix GetFramesAndRotationsFromShortLumpName 2024-03-15 21:02:41 +01:00
LJ Sonic
33f176fd5b Refactor R_AddSingleSpriteDef 2024-03-15 20:15:38 +01:00
LJ Sonic
837c3a7be3 Refactor R_AddSingleSpriteDef 2024-03-15 20:06:21 +01:00
LJ Sonic
1c415749f7 Refactor R_AddSpriteDefs 2024-03-15 15:45:35 +01:00
LJ Sonic
092ac6643e Allow sprite names with up to 64 characters 2024-03-14 20:32:10 +01:00
LJ Sonic
9ca5ce01f1 No longer store wadnum in sprnames 2024-03-14 13:56:47 +01:00
sphere
ee96ed12a4 Merge branch 'more-sprite2' into 'next'
Add 'sprite2' field to states

See merge request STJr/SRB2!2211
2024-03-07 12:06:48 +00:00
spherallic
dbc1fe8c0e Merge branch 'next' into more-sprite2 2024-02-27 12:23:14 +01:00
Lactozilla
f16836bd81 Changes:
- Renamed renderwalls, renderfloors and renderthings
- Removed CV_NOTINNET|CV_CHEAT from renderwalls, renderfloors and renderthings
- Moved some cvars to proper places
2024-02-24 14:43:21 -03:00
Lactozilla
2d3dd624f5 Merge branch 'next' into texture-scaling-fixes 2024-02-24 14:22:41 -03:00
Lactozilla
0664671c57 Merge branch 'next' into delete-unused-render-code 2024-02-24 14:02:33 -03:00
Lactozilla
07656de1d2 Delete old and unused rendering-related code
- Deleted view border code
- Deleted highcolor code
- Deleted pre-NEWCLIP code
- Deleted ylookup and columnofs
- Deleted the last remnants of con_clipviewtop and dc_hires
2024-02-18 22:11:22 -03:00
Logan Aerl Arias
08f1349985 Merge branch 'next' into rendercvars 2024-02-17 23:21:23 -05:00
Lactozilla
98ba396dbc Fix issues related to texture scaling 2024-02-16 17:28:55 -03:00
Logan Aerl Arias
bf4efe968f Merge branch 'patch-refactor' into 'next'
Patch and texture refactor

See merge request STJr/SRB2!2104
2024-02-12 04:48:36 +00:00
Lactozilla
7724fafa0b Merge branch 'fix-1183' into 'next'
Fix #1183

Closes #1183

See merge request STJr/SRB2!2282
2024-02-06 21:54:27 +00:00
sphere
f6cd5ab13e Merge branch 'fix-removed-viewmobj-segfault' into 'next'
Fix segfault when setting up view frame for a removed mobj

See merge request STJr/SRB2!2270
2024-01-29 13:53:59 +00:00
Lactozilla
1a63e72f5c Fix #1183
- Fixed an incorrect access of skincolor_remaps[] in R_GetTranslationRemap
- Fixed R_GetTranslationForThing not being able to apply a translation over TC_RAINBOW or TC_DASHMODE
- OpenGL: Fixed MF2_LINKDRAW sprites possibly not using the correct translation
2024-01-29 04:32:52 -03:00
Lactozilla
0739c310b3 Merge branch 'fixes-for-2190' into 'next'
Fixes for !2190

See merge request STJr/SRB2!2273
2024-01-21 23:54:22 +00:00
Lactozilla
7cabf43e85 Merge branch 'lua-colorlib-get-sector-translation' into 'next'
Add v.getSectorColormap and P_GetSectorLightLevelAt

See merge request STJr/SRB2!2230
2024-01-21 23:54:08 +00:00
Lactozilla
4e818b87fd Support combinations of skincolors and translations 2024-01-19 20:39:28 -03:00
Hanicef
820a70b854 Fix segfault when setting up view frame for a removed mobj 2024-01-19 00:00:53 +01:00
Lactozilla
62db9f17d2 More refactoring 2024-01-16 15:17:58 -03:00
Lactozilla
e73f33a677 Fix build warnings 2024-01-16 14:34:38 -03:00
Lactozilla
e576aefb52 Change type from INT32 to unsigned 2024-01-16 14:05:43 -03:00
Lactozilla
1ccc04c53f Delete global lengthcol 2024-01-16 13:50:08 -03:00
Lactozilla
72b63a1305 Merge branch 'next' into patch-refactor 2024-01-14 22:16:32 -03:00
Lactozilla
7fbd8f7025 Merge branch 'next' into more-sprite2 2024-01-02 22:09:17 -03:00
Lactozilla
b6e4771085 Merge branch 'next' into translations 2024-01-02 22:06:14 -03:00
Logan Aerl Arias
487b0d22ed Merge branch 'next' into raise-skin-limit 2024-01-01 16:55:04 -05:00
Logan Aerl Arias
38dec322ba Merge branch SRB2:next into interpolate-shield-spawning 2023-12-31 16:44:23 +00:00
Lactozilla
70e9e2bdb0 Merge branch 'next' into more-sprite2 2023-12-27 23:48:20 -03:00
Lactozilla
eb3129490f Add P_GetSectorLightLevelAt 2023-11-30 19:50:22 -03:00
Lactozilla
1122373304 Merge branch 'next' into raise-skin-limit 2023-11-30 18:58:24 -03:00
Lactozilla
5f21befb09 Merge branch 'next' into translations 2023-11-30 18:54:36 -03:00
sphere
c7cae406b8 Merge branch 'lua-extracolormap' into 'next'
Lua colorlib: extracolormap support

See merge request STJr/SRB2!2093
2023-11-29 11:47:06 +00:00