LJ Sonic
245a82112f
Make rotation optional for long sprites
2024-04-03 22:39:58 +02:00
LJ Sonic
eaf0ba6658
Error out when a sprite definition contains a subfolder
2024-04-03 22:07:59 +02:00
LJ Sonic
32a3683e07
Fix error message when a patch is missing
2024-04-03 22:06:03 +02:00
LJ Sonic
49fa45039e
Fix error report when some frames are missing
2024-03-20 18:06:19 +01:00
LJ Sonic
0e57d70b95
Automatically mirror long sprites for missing rotations
2024-03-17 00:41:38 +01:00
LJ Sonic
f6cb5d563c
Only log sprite and frame additions when at least one was added
2024-03-17 00:40:29 +01:00
LJ Sonic
0f6f6afb44
Fix sprite and frame addition logging
2024-03-17 00:28:25 +01:00
LJ Sonic
761a972927
Fix R_AddSingleSpriteDef for short sprite names
2024-03-17 00:27:19 +01:00
LJ Sonic
4ebda932bb
Cleanup
2024-03-16 19:36:18 +01:00
LJ Sonic
dc3436df78
Fix compiler warnings
2024-03-16 18:54:10 +01:00
LJ Sonic
9b6c642345
Fix infinite loop
2024-03-16 18:13:43 +01:00
LJ Sonic
a0c253f81e
Fix invalid syntax
2024-03-16 17:49:34 +01:00
LJ Sonic
178d29cf0c
Allow up to 256 frames per sprite
2024-03-16 00:51:23 +01:00
LJ Sonic
99a9e5fcc9
Add support for LongSprites/ folder
2024-03-15 21:22:12 +01:00
LJ Sonic
42c610af9c
Fix GetFramesAndRotationsFromShortLumpName
2024-03-15 21:02:41 +01:00
LJ Sonic
33f176fd5b
Refactor R_AddSingleSpriteDef
2024-03-15 20:15:38 +01:00
LJ Sonic
837c3a7be3
Refactor R_AddSingleSpriteDef
2024-03-15 20:06:21 +01:00
LJ Sonic
1c415749f7
Refactor R_AddSpriteDefs
2024-03-15 15:45:35 +01:00
LJ Sonic
092ac6643e
Allow sprite names with up to 64 characters
2024-03-14 20:32:10 +01:00
LJ Sonic
9ca5ce01f1
No longer store wadnum in sprnames
2024-03-14 13:56:47 +01:00
sphere
ee96ed12a4
Merge branch 'more-sprite2' into 'next'
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Add 'sprite2' field to states
See merge request STJr/SRB2!2211
2024-03-07 12:06:48 +00:00
spherallic
dbc1fe8c0e
Merge branch 'next' into more-sprite2
2024-02-27 12:23:14 +01:00
Lactozilla
f16836bd81
Changes:
...
- Renamed renderwalls, renderfloors and renderthings
- Removed CV_NOTINNET|CV_CHEAT from renderwalls, renderfloors and renderthings
- Moved some cvars to proper places
2024-02-24 14:43:21 -03:00
Lactozilla
2d3dd624f5
Merge branch 'next' into texture-scaling-fixes
2024-02-24 14:22:41 -03:00
Lactozilla
0664671c57
Merge branch 'next' into delete-unused-render-code
2024-02-24 14:02:33 -03:00
Lactozilla
07656de1d2
Delete old and unused rendering-related code
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- Deleted view border code
- Deleted highcolor code
- Deleted pre-NEWCLIP code
- Deleted ylookup and columnofs
- Deleted the last remnants of con_clipviewtop and dc_hires
2024-02-18 22:11:22 -03:00
Logan Aerl Arias
08f1349985
Merge branch 'next' into rendercvars
2024-02-17 23:21:23 -05:00
Lactozilla
98ba396dbc
Fix issues related to texture scaling
2024-02-16 17:28:55 -03:00
Logan Aerl Arias
bf4efe968f
Merge branch 'patch-refactor' into 'next'
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Patch and texture refactor
See merge request STJr/SRB2!2104
2024-02-12 04:48:36 +00:00
Lactozilla
7724fafa0b
Merge branch 'fix-1183' into 'next'
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Fix #1183
Closes #1183
See merge request STJr/SRB2!2282
2024-02-06 21:54:27 +00:00
sphere
f6cd5ab13e
Merge branch 'fix-removed-viewmobj-segfault' into 'next'
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Fix segfault when setting up view frame for a removed mobj
See merge request STJr/SRB2!2270
2024-01-29 13:53:59 +00:00
Lactozilla
1a63e72f5c
Fix #1183
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- Fixed an incorrect access of skincolor_remaps[] in R_GetTranslationRemap
- Fixed R_GetTranslationForThing not being able to apply a translation over TC_RAINBOW or TC_DASHMODE
- OpenGL: Fixed MF2_LINKDRAW sprites possibly not using the correct translation
2024-01-29 04:32:52 -03:00
Lactozilla
0739c310b3
Merge branch 'fixes-for-2190' into 'next'
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Fixes for !2190
See merge request STJr/SRB2!2273
2024-01-21 23:54:22 +00:00
Lactozilla
7cabf43e85
Merge branch 'lua-colorlib-get-sector-translation' into 'next'
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Add v.getSectorColormap and P_GetSectorLightLevelAt
See merge request STJr/SRB2!2230
2024-01-21 23:54:08 +00:00
Lactozilla
4e818b87fd
Support combinations of skincolors and translations
2024-01-19 20:39:28 -03:00
Hanicef
820a70b854
Fix segfault when setting up view frame for a removed mobj
2024-01-19 00:00:53 +01:00
Lactozilla
62db9f17d2
More refactoring
2024-01-16 15:17:58 -03:00
Lactozilla
e73f33a677
Fix build warnings
2024-01-16 14:34:38 -03:00
Lactozilla
e576aefb52
Change type from INT32 to unsigned
2024-01-16 14:05:43 -03:00
Lactozilla
1ccc04c53f
Delete global lengthcol
2024-01-16 13:50:08 -03:00
Lactozilla
72b63a1305
Merge branch 'next' into patch-refactor
2024-01-14 22:16:32 -03:00
Lactozilla
7fbd8f7025
Merge branch 'next' into more-sprite2
2024-01-02 22:09:17 -03:00
Lactozilla
b6e4771085
Merge branch 'next' into translations
2024-01-02 22:06:14 -03:00
Logan Aerl Arias
487b0d22ed
Merge branch 'next' into raise-skin-limit
2024-01-01 16:55:04 -05:00
Logan Aerl Arias
38dec322ba
Merge branch SRB2:next into interpolate-shield-spawning
2023-12-31 16:44:23 +00:00
Lactozilla
70e9e2bdb0
Merge branch 'next' into more-sprite2
2023-12-27 23:48:20 -03:00
Lactozilla
eb3129490f
Add P_GetSectorLightLevelAt
2023-11-30 19:50:22 -03:00
Lactozilla
1122373304
Merge branch 'next' into raise-skin-limit
2023-11-30 18:58:24 -03:00
Lactozilla
5f21befb09
Merge branch 'next' into translations
2023-11-30 18:54:36 -03:00
sphere
c7cae406b8
Merge branch 'lua-extracolormap' into 'next'
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Lua colorlib: extracolormap support
See merge request STJr/SRB2!2093
2023-11-29 11:47:06 +00:00