Hannu Hanhi
1ebc8096a0
Some cleanup I forgot to do
2021-10-08 22:07:58 +03:00
Hannu Hanhi
89af6b10ad
Prevent gl_FrontColor overflow in model lighting shader manually
...
Some drivers don't clamp it for some reason.
Fixes overbright model lighting and broken colors when combined with palette rendering on affected drivers.
2021-09-25 18:10:14 +03:00
Hannu Hanhi
386c4a95f3
Fix void that was accidentally removed earlier in hw_main.c
2021-09-19 00:27:02 +03:00
Hannu Hanhi
6c4cb3a025
Don't apply color cube in md2_loadTexture when in palette rendering mode
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Fixes brightness getting applied twice on models in palette rendering mode
2021-09-19 00:17:56 +03:00
Hannu Hanhi
bbf23a5143
Add #line offsets in the shader preprocessor so error reports point to correct lines from the original shader file, move #version and preamble to top instead of inserting defines after the original #version
2021-09-18 22:52:13 +03:00
Hannu Hanhi
0c70ca9068
Add support for mixed line endings to the shader preprocessor
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Fixes CurveV3.pk3
2021-09-17 23:16:53 +03:00
Hannu Hanhi
0894547d1a
Use GL_LUMINANCE8 for 3d palette lookup texture on OpenGL versions older than 3.0
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Fixes white screen when the GL_R8 format is not available
2021-09-17 22:19:51 +03:00
Hannu Hanhi
f7a8bedec1
Fix palette rendering brightness issues on wipes, add timedemo support to gif recording
2021-09-14 00:17:34 +03:00
Hannu Hanhi
913bbb3fc0
Fix brightness issues with 2d drawing functions and palette rendering
2021-09-08 03:18:13 +03:00
Hannu Hanhi
725a8195ab
Decrease the amount of texture clearing when switching palette rendering state
2021-06-14 00:57:20 +03:00
Hannu Hanhi
cf16fd2938
Fix custom shaders that define only one stage, like footfix
2021-06-13 17:56:11 +03:00
Hannu Hanhi
99204a7aa8
Remove palette depth from menu
2021-06-13 16:57:06 +03:00
Hannu Hanhi
ac1b5ae546
OpenGL palette rendering and related things
2021-05-22 17:40:34 +03:00
Hannu Hanhi
118fc58192
Some stuff I forgot from ogl-shader-preprocessor
2021-05-11 01:30:53 +03:00
Hannu Hanhi
de37df1be0
OpenGL shader code rearrangement and shader pre-preprocessor
2021-05-11 01:13:28 +03:00
lachablock
8b021ec16b
but if you close your eyes EH OH, EH OH
2021-05-07 12:38:24 +10:00
Tatsuru
8b9b25829a
Merge branch '229-prep' into 'next'
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2.2.9 prep
See merge request STJr/SRB2!1499
2021-05-06 21:42:53 -04:00
Tatsuru
3159d5a6e4
2.2.9 prep
2021-05-06 21:58:21 -03:00
sphere
6053740ef7
Merge branch 'light-userdata-is-wrong' into 'next'
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Stop using metatables with light userdata
See merge request STJr/SRB2!1495
2021-05-06 12:14:36 -04:00
sphere
413c8563c9
Merge branch 'things-to-tide-you-over' into 'next'
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Update URL on the addon screen
See merge request STJr/SRB2!1489
2021-05-06 08:18:12 -04:00
James R
c8a4a7a0b1
Merge branch 'musicchange-hook-fix' into 'next'
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Fix MusicChange hook not returning some values correctly
See merge request STJr/SRB2!1496
2021-05-05 20:02:15 -04:00
Steel Titanium
80fe39bbd1
Fix MusicChange hook not returning some values correctly
2021-05-03 01:40:02 -04:00
James R
aee963f4e9
Replace LUA_PushLightUserdata with LUA_PushUserdata
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See 7df6a309
and 83a87042
. I didn't realize that light
userdata's metatable is shared--like numbers or strings.
So it cannot be paired with a metatable.
I also made a few minor tweaks to Lua cvars, other than
accounting for the double pointer in the userdata.
2021-05-02 21:59:23 -07:00
James R
ed5a7f51e8
Revert "Merge branch 'lightmemedata' into 'next'"
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This reverts commit d4c08a8410
, reversing
changes made to e100f21dda
.
2021-05-02 21:32:07 -07:00
Tatsuru
aac3ca320b
Update LOCATIONSTRING2 as well
2021-05-01 10:24:28 -03:00
LJ Sonic
f97dc1093a
Merge branch 'kitchensync' into 'next'
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Attempt to resolve teleportation resync issue
See merge request STJr/SRB2!1490
2021-04-30 20:39:11 -04:00
katsy
815db01438
adjust cooldown to 5 seconds (bandage fix for 2.2.9)
2021-04-30 20:30:35 -04:00
katsy
858cb98e57
attempt to resolve teleportation resync issue
2021-04-30 17:26:09 -05:00
Tatsuru
ea7b332525
Visit srb2.org/addons to get & make addons!
2021-04-30 15:49:09 -03:00
LJ Sonic
1355a82aa5
Merge branch 'final-hours' into 'next'
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Last-minute fixes
See merge request STJr/SRB2!1483
2021-04-26 18:33:42 -04:00
LJ Sonic
3491112818
Update copyright date
2021-04-27 00:33:24 +02:00
LJ Sonic
0d4d3a5207
Revert "Lua: ensure order of MIN, MAX possible values"
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This reverts commit c51c478740
.
2021-04-26 21:11:24 +02:00
LJ Sonic
cd4cfba500
Delete faulty return
2021-04-26 21:10:32 +02:00
LJ Sonic
664f5fe5b1
Merge branch 'erz3-tol' into 'next'
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Give TOL_ERZ3 an appropriate identifier (closes #516 )
Closes #516
See merge request STJr/SRB2!1471
2021-04-26 06:08:31 -04:00
LJ Sonic
7d167f531b
Merge branch 'lua-minmax-plus' into 'next'
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Let Lua cvars use preset values in addition to MIN and MAX
See merge request STJr/SRB2!1480
2021-04-26 06:06:58 -04:00
LJ Sonic
83a80106b1
Merge branch 'cvar-zstring-fix' into 'next'
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Unset zstring if a preset value is used
Closes #487
See merge request STJr/SRB2!1479
2021-04-26 05:55:14 -04:00
James R
92aeadc36b
It is impossible for a string to be allocated in this case
2021-04-25 22:01:40 -07:00
James R
85914cc7cd
Free zstring when switching to preset value
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This is only applicable for bounded cvars (MIN, MAX),
since otherwise there's no way to allocate a zstring.
2021-04-25 21:55:04 -07:00
James R
c51c478740
Lua: ensure order of MIN, MAX possible values
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Cvars could now have a range (MIN, MAX) plus some preset
values, but Lua could not take advantage of this due to
table order not being guaranteed.
2021-04-25 21:51:24 -07:00
LJ Sonic
d18fc8882f
Merge branch 'dont-load-dont-unload' into 'next'
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Fix a dedicated crash in Special Stage intermissions (2.2.9 RC1)
See merge request STJr/SRB2!1475
2021-04-25 16:35:46 -04:00
LJ Sonic
1d07fc2de3
Merge branch 'spritedef-add-hotfix' into 'next'
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Spritedef add hotfix
See merge request STJr/SRB2!1476
2021-04-25 16:34:39 -04:00
LJ Sonic
1e394a80bf
Merge branch 'possible-netgame-quit-crash-hotfix' into 'next'
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Possible netgame quit crash hotfix
Closes #487
See merge request STJr/SRB2!1477
2021-04-25 16:33:49 -04:00
Monster Iestyn
70939a7a3d
Set "allocated" flag to off if setting a string from PossibleValue afterwards, or if not setting a new value at all.
2021-04-25 21:08:12 +01:00
LJ Sonic
02ee480abe
Merge branch 'gl-colormapped-epolyflag' into 'next'
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Fix uninitialized reads in PreparePolygon
See merge request STJr/SRB2!1392
2021-04-25 14:19:24 -04:00
sphere
a90642bfa9
Merge branch 'ogl-midtexture-zfighting-fix' into 'next'
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Render midtextures on two-sided lines with a z-buffer offset
See merge request STJr/SRB2!1376
2021-04-25 14:02:02 -04:00
Monster Iestyn
65624bf6c0
Change numadded counter to UINT16 instead of UINT8, to allow for more sprites properly
2021-04-25 19:01:51 +01:00
Tatsuru
376d6cd6a2
Don't try to free patches in dedicated
2021-04-25 14:26:43 -03:00
Tatsuru
4f2f94d02d
Compatibility with the current identifier
2021-04-21 22:22:37 -03:00
Tatsuru
da56e84d2c
Change TOL_ERZ3 identifier
2021-04-21 22:17:16 -03:00
sphere
d71b99a56b
Merge branch 'comparepolygons-fix' into 'next'
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Remove bad pointer arithmetic in polygon comparators (fixes #295 )
Closes #295
See merge request STJr/SRB2!1462
2021-04-19 14:33:41 -04:00