Commit graph

8262 commits

Author SHA1 Message Date
Nev3r
179f5e4f4c Merge branch 'spawn_z_refactor' into udmf 2019-12-11 15:49:05 +01:00
Nev3r
d34fd4b755 Epic oversight in upside-down spawn offset. 2019-12-11 15:48:44 +01:00
Nev3r
16f2710130 Merge branch 'virtres' into udmf 2019-12-11 15:17:50 +01:00
Nev3r
222336ac0b Oversight, do not free the data yet vres_Free() does it already at the end. 2019-12-11 15:16:56 +01:00
Nev3r
c19c0d5492 P_LoadThingsOnly() no longer reloads the mapthings lump, as mapthings are no longer altered by spawning functions. 2019-12-11 14:56:58 +01:00
Nev3r
a72b0b222d Merge branch 'virtres' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf
# Conflicts:
#	src/p_setup.c
2019-12-11 14:54:59 +01:00
Nev3r
4d3ec6db41 Merge branch 'virtres' of https://git.magicalgirl.moe/STJr/SRB2/ into virtres
# Conflicts:
#	src/p_setup.c
2019-12-11 14:44:42 +01:00
Nev3r
a87a9e6ff6 Remove wrappers and dupes for map lump reading, as they are no longer used. 2019-12-11 14:40:31 +01:00
Nev3r
9952bae5ee P_MakeMapMD5() now uses virtres. 2019-12-11 14:20:08 +01:00
Nev3r
14ad3b938e Use virtres in P_SpawnSpecials(). Whether accessing the lump again here is right or not is also a different question. 2019-12-11 14:04:09 +01:00
Nev3r
4d86dc11a6 'prepare' mapthings using virtres in P_LevelInitStuff(). Whether 'preparing' them or not is actually necessary is another matter. 2019-12-11 13:54:15 +01:00
Nev3r
bf5a2c68d5 P_SetupLevel() no longer makes distinction on whether the map is a WAD in a PK3 or not. 2019-12-11 13:22:07 +01:00
Nev3r
f7c69f0c1c P_SetupLevel() no longer makes distinction on whether the map is a WAD in a PK3 or not. 2019-12-11 12:48:41 +01:00
Nev3r
854d50f479 Added 'virtual resource' mechanism for temporary memory loaded lump lists. If you can come up with a better name then I'm all ears. 2019-12-11 11:44:46 +01:00
Nev3r
55f9c74e08 Merge branch 'spawn_z_refactor' into udmf 2019-12-11 11:28:44 +01:00
Nev3r
d2cbdd4fb1 Do not overwrite the mapthing Z when spawning rings and similars, as it now causes them to respawn in wrong places because it is being actually used now. 2019-12-11 11:10:31 +01:00
Nev3r
584348b91e Do not use mapthing flags to spawn hoops and rings; use the the previously set mapthing Z instead. 2019-12-11 10:13:52 +01:00
Nev3r
ca6a7ffbb3 Fix NiGHTS bumpers height. 2019-12-10 18:53:49 +01:00
Steel Titanium
9ab00049dc appveyor: Forgot to change version to 2.2.0 2019-12-10 12:53:15 -05:00
Nev3r
8466dc5813 Move mobj spawn Z calculating to a separate function. 2019-12-10 18:03:15 +01:00
Nev3r
3dfa526eea Separate Emerald Hunt emerald spawning into another function. 2019-12-10 14:21:08 +01:00
Nev3r
6fe6db8e18 Removed seemingly redundant (and incorrect) mapthing Z load code.
The proper code seems to sit inside P_SpawnMapThing() and the SpawnHoop functions. Time will tell if I've actually commited an atrocity.
2019-12-09 14:05:22 +01:00
Nev3r
8ea7dd418a Move the axis spawning code out of the mapthing read function, and read the mapthing z in the mapthing read function. 2019-12-09 13:26:31 +01:00
Alam Ed Arias
2d68eac528 Merge branch 'buildbot' into 'master'
Fix All the buidlbot issues

See merge request STJr/SRB2!520
2019-12-08 12:49:26 -05:00
Alam Ed Arias
d8eccc2921 Merge remote-tracking branch 'public/strcasestr-swap' into buildbot 2019-12-08 12:36:23 -05:00
Alam Ed Arias
1d0cd586ba P_AddWadFile: the PK3 may not have folders 2019-12-08 12:35:21 -05:00
Alam Ed Arias
623629b04a OpenGL: note that the Buffer API is OpenGL 1.5, so we can be used in STATIC_OPENGL 2019-12-08 12:33:11 -05:00
Alam Ed Arias
35168ddeae OpenGL: yflip is used to hold more then true/false 2019-12-08 12:32:23 -05:00
James R
d5816d44f3 Use a third variable of XOR nonsense 2019-12-07 17:36:45 -08:00
James R
5ba363fda6 Make the cmake version 2.2.0 2019-12-07 14:28:03 -08:00
James R
7167e59b83 Merge branch 'cmake-no-patch-pk3' into 'master'
Remove patch.pk3 from cmake

See merge request STJr/SRB2!516
2019-12-07 17:26:35 -05:00
Tasos Sahanidis
9c5e558117
Remove patch.pk3 from cmake 2019-12-07 20:31:40 +02:00
Jaime Passos
69c08f93bb Update d_main.c 2019-12-07 11:55:53 -03:00
MascaraSnake
79b04c5872 One more asset hash change 2019-12-07 14:17:26 +01:00
toaster
0bd1399c52 Revert paperprojection, but keep it as a #define in case someone fixes it in a patch. 2019-12-07 10:22:10 +00:00
Alam Ed Arias
d02648450a Let fix that GCC warning 2019-12-06 18:12:50 -05:00
MascaraSnake
0768032a43 Merge branch 'master' of git.magicalgirl.moe:STJr/SRB2Internal 2019-12-07 00:12:10 +01:00
MascaraSnake
4dde4c6d07 Minor changes to the readme 2019-12-07 00:11:57 +01:00
James R
53cfba1f42 Use strncpy 2019-12-06 15:09:07 -08:00
MascaraSnake
c33d163c00 Merge branch 'nondevelop' into 'master'
Get 2.2(.0) release ready

Closes #461

See merge request STJr/SRB2Internal!615
2019-12-06 17:47:32 -05:00
MascaraSnake
0d22970c78 Change versionstring to 2.2.0 2019-12-06 23:47:05 +01:00
MascaraSnake
f6563c85ed Updated MD5 hashes 2019-12-06 23:43:54 +01:00
MascaraSnake
bf477c6ed4 Merge branch 'master' into nondevelop 2019-12-06 23:23:01 +01:00
MascaraSnake
239242f513 Merge branch 'stretch-credits' into 'master'
Lengthen credits for msuic parity

See merge request STJr/SRB2Internal!620
2019-12-06 17:19:17 -05:00
MascaraSnake
78de32b623 Merge branch 'creditweak' into 'master'
Update SRB2 Community Contributors list for Revan's Nimbus Ruins skybox.

See merge request STJr/SRB2Internal!621
2019-12-06 17:18:54 -05:00
Steel Titanium
5f9f255f77
Correct comment 2019-12-06 17:10:14 -05:00
toaster
66bd864592 Update SRB2 Community Contributors list for Revan's Nimbus Ruins skybox. 2019-12-06 22:06:35 +00:00
lachwright
8f2d81ec74 Lengthen credits for msuic parity 2019-12-07 05:59:26 +08:00
MascaraSnake
a0ebb32912 Merge branch 'introskiptext' into 'master'
Add "Press ENTER to skip..." text to the intro's first scene

See merge request STJr/SRB2Internal!619
2019-12-06 16:48:29 -05:00
MascaraSnake
a3549cc8f2 Merge branch 'datestuff' into 'master'
Date stuff

See merge request STJr/SRB2Internal!618
2019-12-06 16:10:36 -05:00