toaster
c0bc46ca9c
A bunch of spike tweaks.
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* Make it possible to break them in reverse gravity (resolves #348 ) by making the spikes break in a circle around the spike touched, rather than in a circle around the player.
* Fix the spike chunks spawned not being flipped in reverse gravity by using P_SpawnMobjFromMobj.
* Make their breaking sound singular (prevents eardrum destruction).
2019-11-24 22:38:26 +00:00
MascaraSnake
7b80d509cc
Give RVZ lavafalls fire damage
2019-11-24 23:01:17 +01:00
Steel Titanium
d4a8fd8e64
Fix time emblem overlapping best time on NiGHTS Mode menu ( Resolves #353 )
2019-11-24 16:37:13 -05:00
FuriousFox
b231719eed
Missed a semicolon
2019-11-24 16:09:18 -05:00
FuriousFox
ba69a39802
Updated the list of which skies are associated with which maps, rearranged the list of character to match the character select in-game, and added myself to the file's credits.
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(Re-did all of this because I think I messed up the branches and stuff last time.
2019-11-24 15:43:49 -05:00
Jaime Passos
c9ff8ec26b
Fix FreeMipmapColormap crash
2019-11-24 17:37:11 -03:00
MascaraSnake
23643e05c0
Merge branch 'racexitmove' into 'master'
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Racexitmove (resolves #342 ).
Closes #342
See merge request STJr/SRB2Internal!530
2019-11-24 13:15:08 -05:00
MascaraSnake
d4ca1fb6e7
Merge branch 'patch-1' into 'master'
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ZoneBuilder Config Updates
See merge request STJr/SRB2Internal!520
2019-11-24 13:14:45 -05:00
toaster
3594623891
Courteousy of fickle, an adjustment to papersprite rendering that prevents the object's x1 and x2 being slightly off where they should be. Not perfect, but absolutely better than it was!
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Also, tweak the Minecart segment spawning position, since this was originally placed based on the awkward rendering.
2019-11-24 16:42:13 +00:00
lachwright
6733a8c38f
Shhhhh, Fang
2019-11-24 23:46:37 +08:00
lachwright
4e9e5a072f
Have Minus spawn debris upon landing, as suggested
2019-11-24 23:42:27 +08:00
toaster
6773b39a40
Woops
2019-11-24 15:19:15 +00:00
lachwright
9a7979d841
Have Minus rotate in mid-air
2019-11-24 22:29:26 +08:00
toaster
508feaad9d
Enable lowercase text for Statistics and Unlockable Checklist menus ( resolves #339 ).
2019-11-24 13:51:53 +00:00
toaster
4dfae1a65b
Make cv_exitmove only have effect if gametype is GT_COOP, otherwise immediately exit ( resolves #342 ).
2019-11-24 13:35:37 +00:00
toaster
fcfbd403f0
Make mouselook follow the first-person option when a spectator, even when other variables assume you're in third person ( resolves #340 ).
2019-11-24 13:30:49 +00:00
toaster
6cc2ca7542
* Resolve #345 .
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* Prevent skincolours from being reset to the skin's prefcolour, but only for not-always-usable characters.
2019-11-24 13:24:37 +00:00
lachwright
ccc41c7a8f
Fix elemental stomp activating glide landing after emerging from goop; fix climbing boost-up not scaling properly with player scale
2019-11-24 19:30:20 +08:00
lachwright
3fa04cb091
Make Metal's vertical float speed technically negative
2019-11-24 18:46:59 +08:00
MascaraSnake
4be45a5e43
Fixed crash when BASH's target disappears during chasing
2019-11-24 10:22:00 +01:00
lachwright
23ab807d68
Complete new intro
2019-11-24 15:58:03 +08:00
lachwright
f2de738b09
Merge branch 'master' into newintro
2019-11-24 13:11:38 +08:00
MascaraSnake
d99e3f8337
Merge branch 'translucenthud-showfps-fix' into 'master'
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Title card showfps translucency fix
See merge request STJr/SRB2Internal!522
2019-11-23 18:16:17 -05:00
MascaraSnake
5fe89e6e9b
Merge branch 'ra-wipe-fix' into 'master'
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Fix RA fade (resolves #329 )
Closes #329
See merge request STJr/SRB2Internal!521
2019-11-23 18:16:09 -05:00
MascaraSnake
df50900ac5
Merge branch 'statusbar-stuff' into 'master'
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No longer allow showhud to toggle FPS counter or ping bar
See merge request STJr/SRB2Internal!523
2019-11-23 18:09:59 -05:00
MascaraSnake
a24949cfa6
Merge branch 'menu-reordering' into 'master'
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Menu reordering (also renaming secrets to extras)
See merge request STJr/SRB2Internal!511
2019-11-23 17:51:46 -05:00
MascaraSnake
33dc443b77
Merge branch 'nightsexitcam' into 'master'
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NiGHTS exit camera tweak
See merge request STJr/SRB2Internal!519
2019-11-23 17:51:34 -05:00
MascaraSnake
01f02b142f
Merge branch 'exitcam' into 'master'
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Exit camera fixes (Resolves #327 ).
Closes #327
See merge request STJr/SRB2Internal!518
2019-11-23 17:51:29 -05:00
MascaraSnake
9b8b463791
Merge branch 'horizonclimb' into 'master'
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Horizonclimb (resolves #323 )
Closes #323
See merge request STJr/SRB2Internal!516
2019-11-23 17:51:17 -05:00
MascaraSnake
cd38173a7b
Merge branch 'superrun' into 'master'
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Super runspd fix
See merge request STJr/SRB2Internal!515
2019-11-23 17:51:12 -05:00
MascaraSnake
5715727724
Merge branch 'firefuck2' into 'master'
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Firefuck II
Closes #310
See merge request STJr/SRB2Internal!512
2019-11-23 17:51:02 -05:00
Jaime Passos
2a9db29c58
fix showfps with st_translucency
2019-11-23 18:41:28 -03:00
FuriousFox
9b36cc32c9
Added Dragonbomber
2019-11-23 16:37:33 -05:00
Jaime Passos
e850d42bc2
fix RA fade
2019-11-23 18:15:09 -03:00
Steel Titanium
97a87574b2
No longer allow showhud to toggle FPS counter or ping bar
2019-11-23 16:09:02 -05:00
FuriousFox
869764be7d
Added Blue Gargoyle and Green Flame
2019-11-23 15:04:59 -05:00
FuriousFox
bfae969ca6
Updated sprite for Minus
2019-11-23 14:21:48 -05:00
MascaraSnake
aabddd69f1
Fixed a missing space in the "Speeding off to..." text
2019-11-23 18:51:32 +01:00
toaster
90c13effc0
Since I was tired of seeing NiGHTS players bump their head into the ceiling, and since similar camera enhancements have been made for the papersprite sign exit, implement a camera lock when exiting while NiGHTS.
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https://cdn.discordapp.com/attachments/359091121789468672/647821662003396609/srb20088.gif
2019-11-23 15:40:32 +00:00
toaster
ebead10dca
Remove duplicate viewpointx/viewpointy set.
2019-11-23 15:23:42 +00:00
MascaraSnake
fa4c520ce0
Merge branch 'tailsupbruhtonium' into 'master'
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Tails Flight Indicator Bruh Moment
Closes #331 , #330 , and #309
See merge request STJr/SRB2Internal!517
2019-11-23 10:15:16 -05:00
toaster
7956584797
Have the vertical aiming focus on the signpost's z rather than continue to focus on the player even while the camera is forced to be near the signpost. ( resolves #327 )
2019-11-23 15:11:24 +00:00
toaster
5a63e22f56
It's not safe to store a file-scope pointer to a mobj_t* without having any mechanism to clear it between map reloadings, so move the Tailsbot "press jump now to fly!" indicator into tails->target
.
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Resolves #331 , and likely also #330 and #309 .
2019-11-23 14:43:47 +00:00
toaster
95ed442d55
Prevent Knuckles latching onto horizon special linedefs.
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Also, update all references to the horizon special to use a #defined constant instead of a magic number.
2019-11-23 14:20:41 +00:00
MascaraSnake
4ccb4f5c8a
Merge branch 'crossfade-fix' into 'master'
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Fix crossfades
See merge request STJr/SRB2Internal!514
2019-11-23 04:14:07 -05:00
toaster
0f164301e1
Do Cobalt's suggestion, because this branch wasn't gonna get merged in its original state anyways.
2019-11-22 16:27:22 -05:00
MascaraSnake
2c85aa9f69
Merge branch 'drtminus' into 'master'
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drt minus
See merge request STJr/SRB2Internal!495
2019-11-22 16:09:58 -05:00
MascaraSnake
7400db00b7
Merge branch 'planes-mmx-fix' into 'master'
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Fix missing MMX check
See merge request STJr/SRB2Internal!513
2019-11-22 16:09:03 -05:00
toaster
5611f8eff4
I was reading the Sonic 3 Unlocked blog by NeoHazard when I came across a very interesting post.
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https://s3unlocked.blogspot.com/2017/12/over-threshold.html
It turns out that in Sonic 3 & Knuckles, the threshold for crossing into the super animation is increased compared to normal gameplay. This makes a lot of sense - however, both Sonic Mania and the Taxman/Stealth mobile remakes missed this. I quickly tested and confirmed that SRB2 had the same issue, so here's the fix.
2019-11-22 21:06:25 +00:00
Jaime Passos
b24c709206
clarify comment
2019-11-22 17:50:05 -03:00