Alam Ed Arias
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0765c83ccc
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Merge branch 'EOL-11' into EOL
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2018-11-27 20:47:38 -05:00 |
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Alam Ed Arias
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04e42e1d56
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fix EOL on src/p_enemy.c
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2018-11-27 20:45:40 -05:00 |
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Alam Ed Arias
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0646e96c77
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Merge branch 'EOL-10' into EOL
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2018-11-27 20:44:28 -05:00 |
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Alam Ed Arias
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b09940fdda
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fix EOL on src/p_enemy.c
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2018-11-27 20:41:27 -05:00 |
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Alam Ed Arias
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247388c6f7
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Merge branch 'EOL-9' into EOL
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2018-11-27 20:40:30 -05:00 |
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Alam Ed Arias
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05d5d1f254
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fix EOL on src/p_enemy.c
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2018-11-27 20:38:59 -05:00 |
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Alam Ed Arias
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8e0b7dd804
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Merge branch 'EOL-8' into EOL
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2018-11-27 20:37:22 -05:00 |
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Alam Ed Arias
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0c2a93f750
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fix EOL on src/p_enemy.c
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2018-11-27 20:36:00 -05:00 |
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Alam Ed Arias
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993c0831fc
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Merge branch 'EOL-7' into EOL
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2018-11-27 20:28:25 -05:00 |
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Alam Ed Arias
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1cbda4b3c2
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fix EOL on src/p_enemy.c
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2018-11-27 20:26:42 -05:00 |
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Alam Ed Arias
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a9249937e4
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Merge branch 'EOL-6' into EOL
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2018-11-27 20:25:29 -05:00 |
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Alam Ed Arias
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a958a80a61
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fix EOL on src/p_enemy.c
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2018-11-27 20:24:05 -05:00 |
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Alam Ed Arias
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816bc0d146
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Merge branch 'EOL-5' into EOL
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2018-11-27 20:22:22 -05:00 |
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Alam Ed Arias
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7a70c0e748
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fix EOL on src/p_enemy.c
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2018-11-27 20:19:50 -05:00 |
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Alam Ed Arias
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ab1af1c0af
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Merge branch 'EOL-4' into EOL
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2018-11-27 20:17:52 -05:00 |
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Alam Ed Arias
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761ff7cc6c
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fix EOL on src/p_enemy.c
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2018-11-27 20:12:53 -05:00 |
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Alam Ed Arias
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69114a5374
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Merge branch 'EOL-3' into EOL
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2018-11-27 20:12:21 -05:00 |
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Alam Ed Arias
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b2012b0771
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fix EOL on src/p_enemy.c
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2018-11-27 20:08:23 -05:00 |
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Alam Ed Arias
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76c6de01c4
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Merge branch 'EOL-2' into EOL
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2018-11-27 20:05:07 -05:00 |
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Alam Ed Arias
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dfc142c1d5
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fix EOL on p_enemy.c
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2018-11-27 17:21:18 -05:00 |
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Alam Ed Arias
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f2a4656bd6
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fix EOL on p_enemy.c
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2018-11-27 17:15:55 -05:00 |
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Monster Iestyn
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dfb5f06d7e
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fix compiler errors (shadowed vars, comparisons between unsigned + signed, an unused function arg, and a non-static function with no prototype)
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2018-07-02 21:03:04 +01:00 |
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Monster Iestyn
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bcffe61277
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remove MF_RUNSPAWNFUNC from MT_CACOLANTERN
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2018-07-02 20:35:39 +01:00 |
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Monster Iestyn
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c045e8cf8d
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Since there is only one type of the old spikeball that doesn't rotate, there is no point using A_RotateSpikeBall in its states anymore.
Likewise, A_RotateSpikeBall no longer has to care about the object type of the actor, for the same reason.
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2018-07-01 22:01:00 +01:00 |
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Monster Iestyn
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daa87947a4
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huh, no wonder the two FHZ ice types looked the same in objectplace; they were using the same spawnstate it seems
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2018-07-01 19:47:26 +01:00 |
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Monster Iestyn
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76c8d30ed2
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Fix special stage map end var defaults to use the correct map numbers
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2018-06-30 18:14:04 +01:00 |
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Monster Iestyn
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80d6253eec
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Don't re-enable MD5 checks yet, we're not even near RC phase yet
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2018-06-30 18:09:39 +01:00 |
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toaster
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1ffa45f875
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Rework software coronas a bit, apply them to the flame and flame holder too, and spawn them only if MTF_EXTRA is given.
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2018-06-19 23:16:49 +01:00 |
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toaster
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2ab1d91ec9
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* Fix nextstate, radius, and painchance of fire torch decoration.
* Fix waving flag object type's... flags. *womp womp*
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2018-06-19 21:58:49 +01:00 |
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toaster
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37e1fae07d
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Fixing dehacked.c consistency.
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2018-06-13 18:10:32 +01:00 |
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toaster
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7f86e147f3
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Fix the starposts not being cleared properly.
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2018-06-12 02:26:42 +01:00 |
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toaster
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a56811cb0d
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Fix all the Floral Fieldsing pv2 discovered.
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2018-06-12 01:08:03 +01:00 |
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toaster
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1bd963db7a
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into hardcoding-time-again
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2018-06-12 00:57:21 +01:00 |
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Monster Iestyn
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e39bbab532
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Merge branch 'public_flatsprite'
# Conflicts:
# src/hardware/hw_main.c
# src/r_things.c
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2018-06-11 19:53:16 +01:00 |
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Monster Iestyn
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5f09f60856
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Merge branch 'public_flatsprite' into 'public_flatsprite'
OpenGL: Paper Sprites: The Thousands of Bugs
See merge request STJr/SRB2!253
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2018-06-11 14:46:51 -04:00 |
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Sryder
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672ca12550
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Merge branch 'public_flatsprite' of git@git.magicalgirl.moe:STJr/SRB2.git into public_flatsprite
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2018-06-11 19:40:35 +01:00 |
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Monster Iestyn
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54e92a96b3
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backport fix to L/R sprite loading code from internal
basically we don't want L/R sprites to always be flipped, for obvious reasons
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2018-06-11 19:36:47 +01:00 |
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toaster
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934c178941
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Remove unpopular exitlevel limitation.
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2018-06-10 20:02:34 +01:00 |
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Sryder
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ea915e5778
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Fix papersprites more for real this time
(Seperate AL and AR sprites were broken, I figured out I was a dunce, oh noey)
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2018-06-09 22:58:03 +01:00 |
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toaster
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c5ab2ffa11
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At FF and Sphere's suggestion, make the ring hoops work natively in normal stages and require more replacing for special stage conversion purposes.
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2018-06-09 21:42:37 +01:00 |
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toaster
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94b2ad2836
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into hardcoding-time-again
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2018-06-09 21:18:17 +01:00 |
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Monster Iestyn
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82b69b7de5
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Merge branch 'public_flatsprite'
# Conflicts:
# src/dehacked.c
# src/hardware/hw_main.c
# src/p_enemy.c
# src/p_inter.c
# src/p_map.c
# src/p_mobj.c
# src/p_mobj.h
# src/p_pspr.h
# src/p_user.c
# src/r_defs.h
# src/r_things.c
# src/r_things.h
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2018-06-09 21:14:41 +01:00 |
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toaster
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eb948cf78a
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Restore music upon successful completion of old-style special stage
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2018-06-09 21:12:56 +01:00 |
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toaster
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1242180667
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into hardcoding-time-again
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2018-06-09 19:36:48 +01:00 |
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Monster Iestyn
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14d49b8bf1
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Merge branch 'public_next'
# Conflicts:
# src/d_main.c
# src/d_netfil.c
# src/p_setup.c
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2018-06-09 19:35:36 +01:00 |
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Monster Iestyn
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d3a60d9921
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Merge branch 'public_flatsprite' into 'public_flatsprite'
OpenGL: Public flatsprite: The Fixening
See merge request STJr/SRB2!252
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2018-06-09 14:25:52 -04:00 |
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toaster
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3bc8987586
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Disable bumper score icon in NiGHTS to match enemies.
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2018-06-09 19:22:28 +01:00 |
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Sryder
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0f4e8c1eda
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Merge branch 'next' into public_flatsprite
I also fix papersprites in regards to flipping on one sprite fits all rotation stuff
# Conflicts:
# src/hardware/hw_main.c
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2018-06-09 18:47:42 +01:00 |
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toaster
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9a309b29c6
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* Made P_LevelInitStuff's stuff clearer.
* Changed a caption I'd meant to modify earlier in the branch's lifespan.
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2018-06-09 18:20:59 +01:00 |
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toaster
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16c8d17a4c
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* (probably) fix crash with followmobj not being properly invalidated on mapload
* clean up P_LevelInitStuff
* [unrelated] make the bot use directionchar if you are (i only realised it wasn't as a consequence of testing this)
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2018-06-09 18:06:14 +01:00 |
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