sphere
0287c6956e
Fix some errors and add some comments. Also, actnum is not an INT32.
2020-05-12 17:20:28 +02:00
sphere
69c11a8220
Support act numbers up to 99 and draw both digits individually.
2020-05-12 17:17:24 +02:00
sphere
c55d6dbc9f
Make showfps save to config, and add a compact option.
2020-05-08 15:40:50 +02:00
Steel Titanium
76f26cda24
Merge branch 'master' into next
2020-02-21 21:01:29 -05:00
James R
62d943b609
Merge branch 'thin-fixed' into 'next'
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Add more strings (and respective functions) for v.drawString().
See merge request STJr/SRB2!770
2020-02-20 19:27:01 -05:00
James R
7060083db5
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
GoldenTails
fe17933156
Make V_DrawCenteredSmallThinString() a less precise wrapper for V_DrawCenteredSmallThinStringAtFixed() for new "small-thin-center" option in v.drawString()
2020-02-01 11:01:39 -06:00
GoldenTails
7d9f138160
Make V_DrawRightAlignedSmallThinString() a less precise wrapper for V_DrawRightAlignedSmallThinStringAtFixed() for new "small-thin-right" option in v.drawString()
2020-02-01 11:01:22 -06:00
GoldenTails
b2b4c4c79e
Create V_DrawCenteredSmallThinStringAtFixed() for new "small-thin-fixed-center" option in v.drawString()
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Thankfully "center" is just "right" but with the X offset divided by 2.
2020-02-01 11:01:03 -06:00
GoldenTails
4cbcb68795
Create V_DrawRightAlignedSmallThinStringAtFixed() for new "small-thin-fixed-right" option in v.drawString()
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You guys have no idea how long this took to code.
2020-02-01 11:00:45 -06:00
GoldenTails
c858d9fd4d
Make V_DrawSmallThinString() a less precise wrapper for V_DrawSmallThinStringAtFixed() to fix rounding errors.
2020-02-01 11:00:24 -06:00
GoldenTails
75d94c6c1a
Create V_DrawSmallThinStringAtFixed() for new "small-thin-fixed" option in v.drawString()
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I removed the limitation present in "small-thin" by converting all relevant variables to fixed_t's and using FixedMul() and FixedDiv() when necessary. Who'da thunk it would actually work?
2020-02-01 11:00:02 -06:00
GoldenTails
a216736ef4
Create V_DrawCenteredSmallStringAtFixed() for new "small-fixed-center" option in v.drawString()
2020-02-01 10:59:38 -06:00
GoldenTails
5f56d19a43
Create V_DrawRightAlignedSmallStringAtFixed() for new "small-fixed-right" option in v.drawString()
2020-02-01 10:59:21 -06:00
GoldenTails
f7085fc171
Create V_DrawCenteredThinStringAtFixed() for new "thin-fixed-center" option in v.drawString()
2020-02-01 10:58:55 -06:00
GoldenTails
cb5c90fc40
Create V_DrawRightAlignedThinStringAtFixed() for new "thin-fixed-right" option in v.drawString()
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These function names are starting to become rediculous...
2020-02-01 10:55:54 -06:00
GoldenTails
d147a50e9b
remove large commented broken version of V_DrawSmallThinString() lol
2020-02-01 10:54:10 -06:00
GoldenTails
6527b5d16b
Create V_DrawSmallThinString() for new "small-thin" option in v.drawString()
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Note this has some major limitations to prevent squished text. It defaults to using V_MONOSPACE|V_OLDSPACING and you cannot change the size of characters. V_6WIDTHSPACE seems to act exactly the same as V_OLDSPACING too.
2020-02-01 10:53:06 -06:00
GoldenTails
9f50b6ef73
Create V_DrawCenteredStringAtFixed() for new "fixed-center" option in v.drawString()
2020-02-01 10:51:43 -06:00
GoldenTails
dc1871a74f
Create V_DrawRightAlignedStringAtFixed() for new "fixed-right" option in v.drawString()
2020-02-01 10:50:57 -06:00
GoldenTails
426ccc9203
Create V_DrawCenteredThinString() for new "thin-center" option in v.drawString()
2020-02-01 10:50:50 -06:00
GoldenTails
df15ad82d2
Create V_DrawCenteredSmallString() for new "small-center" option in v.drawString()
2020-02-01 10:50:46 -06:00
GoldenTails
37cef69c95
Add V_COLORMAP support for small-fixed and thin-fixed text.
2020-02-01 10:46:26 -06:00
GoldenTails
63721b99cf
Create V_DrawSmallStringAtFixed() for new "small-fixed" option in v.drawString()
2020-02-01 10:43:04 -06:00
GoldenTails
93b64a8d7d
Create V_DrawThinStringAtFixed() for new "thin-fixed" option in v.drawString()
2020-02-01 10:42:15 -06:00
Jaime Passos
636093a59d
Fix color LUT using the wrong palette
2020-01-27 13:55:13 -03:00
Jaime Passos
03a3b02301
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-25 05:43:46 -03:00
Jaime Passos
cc54163210
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-17 16:12:44 -03:00
Jaime Passos
c3f0e6aa44
Avoid recreating the color LUT mid-recording-frame
2019-12-17 15:37:43 -03:00
Jaime Passos
3d08664de4
Merge remote-tracking branch 'sonicteamjuniorheadquarters/master' into gl_gifs
2019-12-17 15:14:22 -03:00
James R
2a22adaa60
Oops C90
2019-12-14 12:55:11 -08:00
Jaime Passos
b0ffe7ed70
Update v_video.c
2019-12-12 23:30:09 -03:00
Jaime Passos
4e814cd424
FINALLY, COLORCUBIUM
2019-12-12 23:18:39 -03:00
Jaime Passos
bf520b9e33
Please, for the love of God, Jesus and Bastet, ADD EVERY OPENGL COMMAND REGARDLESS OF THE FREAKING RENDERER!!!!!!!!!!!!!!!!!!!!!!!!!!!
2019-12-12 17:30:19 -03:00
Jaime Passos
c578cee0b1
Merge remote-tracking branch 'sonicteamjuniorheadquarters/master' into gl_gifs
2019-12-12 01:39:46 -03:00
Jaime Passos
9248f12d55
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-10 23:01:10 -03:00
Jaime Passos
c6769e7220
Die
2019-12-08 22:12:56 -03:00
Steel Titanium
d415cd5c6d
Update copyright date on source files
2019-12-06 13:49:42 -05:00
toaster
b2e9e8fb18
Fix V_WordWrap and the new additional text colour codes.
2019-12-05 19:43:37 +00:00
lachwright
be3d7b7dcd
- Remove y coordinate from struct for credits_pics
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- Update x coordinates for credits_pics entries
- Reorder credits_pics entries (what even was the previous order lol)
- Add zig zag graphics to credits roll
- Attempt to scale the y positions of credits graphics with the length of the credits roll
- New escape character for credits entries: \2, which centers the text and makes it yellow
- Add support for colored text to V_DrawStringAtFixed
2019-12-02 22:24:05 +08:00
toaster
ef556ca6d5
Fix Continue sprites not working for custom characters (incorrect SPR2_XTRA bounds check).
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Also, change all the references to XTRA_ constants to consistently check for > its value, instead of >= its value plus one (or that there's any frames at all) - for extra clarity/consistency, and capacity for re-ordering later.
2019-11-25 18:52:38 +00:00
toaster
82843fc78e
Fix Tutorial prompt being incorrect size in GL ( resolves #349 ).
2019-11-25 00:08:38 +00:00
Jaime Passos
e850d42bc2
fix RA fade
2019-11-23 18:15:09 -03:00
Jaime Passos
aa659836ee
Merge remote-tracking branch 'origin/master' into titlecards
2019-11-18 17:55:47 -03:00
Jaime Passos
6c98dde736
stuff
2019-11-18 11:39:54 -03:00
Nev3r
5dc494da16
Mapname lowercase support ( #146 )
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* Moved levelname parsing to before where uppercase conversion occurs.
* Extended titlecard font range.
* Replaced misc. "ZONE" strings with "Zone" for titlecard purposes.
* Don't convert to uppercase when rendering the titlecard name.
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-11-16 20:36:25 -05:00
MascaraSnake
8f6890025c
Merge branch 'secretstuff' into 'master'
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The letter
See merge request STJr/SRB2Internal!438
2019-11-14 17:49:23 -05:00
MascaraSnake
d591554a5d
Merge branch 'radiomode' into 'master'
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Radio mode
See merge request STJr/SRB2Internal!443
2019-11-13 04:16:38 -05:00
Jaime Passos
c6253bb6f9
Merge remote-tracking branch 'origin/master' into renderswitch
2019-11-12 20:25:40 -03:00
Jaime Passos
6e0ff4a4a4
Recreate the CLUT when the palette changes
2019-11-11 00:08:38 -03:00