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void B_UpdateBotleader(player_t *player);
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/// \file b_bot.h
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/// \brief Basic bot handling
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void B_UpdateBotleader(player_t *player);
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void B_BuildTiccmd(player_t *player, ticcmd_t *cmd);
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void B_KeysToTiccmd(mobj_t *mo, ticcmd_t *cmd, boolean forward, boolean backward, boolean left, boolean right, boolean strafeleft, boolean straferight, boolean jump, boolean spin);
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boolean B_CheckRespawn(player_t *player);
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