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Oops; PlayerQuit isn't a boolean!
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@ -78,6 +78,6 @@ boolean LUAh_LinedefExecute(line_t *line, mobj_t *mo, sector_t *sector); // Hook
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boolean LUAh_PlayerMsg(int source, int target, int flags, char *msg); // Hook for chat messages
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boolean LUAh_HurtMsg(player_t *player, mobj_t *inflictor, mobj_t *source); // Hook for hurt messages
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#define LUAh_PlayerSpawn(player) LUAh_PlayerHook(player, hook_PlayerSpawn) // Hook for G_SpawnPlayer
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boolean LUAh_PlayerQuit(player_t *plr, int reason); // Hook for player quitting
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void LUAh_PlayerQuit(player_t *plr, int reason); // Hook for player quitting
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#endif
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