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Play bubble breathe sound for bots
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1 changed files with 2 additions and 0 deletions
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@ -1581,6 +1581,8 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck)
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if (!player->climbing)
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if (!player->climbing)
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{
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{
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if (player->bot && toucher->state-states != S_PLAY_GASP)
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S_StartSound(toucher, special->info->deathsound); // Force it to play a sound for bots
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P_SetPlayerMobjState(toucher, S_PLAY_GASP);
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P_SetPlayerMobjState(toucher, S_PLAY_GASP);
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P_ResetPlayer(player);
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P_ResetPlayer(player);
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}
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}
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