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whitespace cleanup from merge
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1 changed files with 2 additions and 2 deletions
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@ -612,12 +612,12 @@ static void Polyobj_spawnPolyObj(INT32 num, mobj_t *spawnSpot, INT32 id)
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if (seg->linedef->special != POLYOBJ_START_LINE)
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continue;
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if (seg->linedef->tag != po->id)
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continue;
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Polyobj_GetInfo(po->id, &poflags, &parentID, &potrans); // apply extra settings if they exist!
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// save original flags and translucency to reference later for netgames!
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po->spawnflags = po->flags = poflags;
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po->spawntrans = po->translucency = potrans;
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