Minor tweaks to animations and endsigns.

This commit is contained in:
toasterbabe 2016-09-08 17:48:54 +01:00
parent 941bf8eb03
commit fb377ad44f
2 changed files with 3 additions and 3 deletions

View file

@ -6857,7 +6857,7 @@ static void P_MovePlayer(player_t *player)
}
// Otherwise, face the direction you're travelling.
else if (player->panim == PA_WALK || player->panim == PA_RUN || player->panim == PA_PEEL || player->panim == PA_ROLL || player->panim == PA_JUMP
|| (player->mo->state-states == S_PLAY_FLY || player->mo->state-states == S_PLAY_FLY_TIRED))
|| (player->panim == PA_ABILITY && player->mo->state-states == S_PLAY_GLIDE))
player->mo->angle = R_PointToAngle2(0, 0, player->rmomx, player->rmomy);
// Update the local angle control.

View file

@ -210,11 +210,11 @@ const UINT8 Color_Opposite[MAXSKINCOLORS*2] =
SKINCOLOR_ORANGE,9, // SKINCOLOR_BLUE
SKINCOLOR_PINK,8, // SKINCOLOR_AZURE - ditto
SKINCOLOR_EMERALD,8, // SKINCOLOR_PASTEL - ditto
SKINCOLOR_PERIDOT,8, // SKINCOLOR_PURPLE - ditto
SKINCOLOR_PERIDOT,10, // SKINCOLOR_PURPLE - ditto
SKINCOLOR_GOLD,8, // SKINCOLOR_LAVENDER - ditto
SKINCOLOR_MOSS,8, // SKINCOLOR_MAGENTA - ditto
SKINCOLOR_AZURE,8, // SKINCOLOR_PINK - ditto
SKINCOLOR_AQUA,8 // SKINCOLOR_ROSY - ditto
SKINCOLOR_AQUA,14 // SKINCOLOR_ROSY - ditto
};
CV_PossibleValue_t Color_cons_t[MAXSKINCOLORS+1];