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I_FadeOutStopMusic, I_FadeInStartDigSong, S_ChangeMusic lua
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parent
9410676737
commit
fb0d1b45ac
3 changed files with 55 additions and 13 deletions
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@ -2184,7 +2184,7 @@ static int lib_sChangeMusic(lua_State *L)
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{
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#ifdef MUSICSLOT_COMPATIBILITY
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const char *music_name;
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UINT32 music_num;
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UINT32 music_num, position, prefadems, fadeinms;
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char music_compat_name[7];
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boolean looping;
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@ -2236,9 +2236,13 @@ static int lib_sChangeMusic(lua_State *L)
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#endif
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music_flags = (UINT16)luaL_optinteger(L, 4, 0);
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position = (UINT32)luaL_optinteger(L, 5, 0);
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prefadems = (UINT32)luaL_optinteger(L, 6, 0);
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fadeinms = (UINT32)luaL_optinteger(L, 7, 0);
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if (!player || P_IsLocalPlayer(player))
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{
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S_ChangeMusic(music_name, music_flags, looping);
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S_ChangeMusicWithFade(music_name, music_flags, looping, position, prefadems, fadeinms);
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lua_pushboolean(L, true);
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}
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else
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@ -2570,8 +2574,11 @@ static int lib_sFadeMusic(lua_State *L)
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source_volume = -1;
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}
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else
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{
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source_volume = (INT32)luaL_checkinteger(L, 3);
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}
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player_t *player = NULL;
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NOHUD
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if (!lua_isnone(L, 1) && lua_isuserdata(L, 1))
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@ -2587,6 +2594,26 @@ static int lib_sFadeMusic(lua_State *L)
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return 1;
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}
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static int lib_sFadeOutStopMusic(lua_State *L)
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{
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UINT32 ms = (UINT32)luaL_checkinteger(L, 1);
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player_t *player = NULL;
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NOHUD
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if (!lua_isnone(L, 2) && lua_isuserdata(L, 2))
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{
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player = *((player_t **)luaL_checkudata(L, 2, META_PLAYER));
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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}
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if (!player || P_IsLocalPlayer(player))
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{
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lua_pushboolean(L, S_FadeOutStopMusic(ms));
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}
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else
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lua_pushnil(L);
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return 1;
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}
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#endif
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static int lib_sOriginPlaying(lua_State *L)
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{
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@ -2982,6 +3009,7 @@ static luaL_Reg lib[] = {
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{"S_SetInternalMusicVolume", lib_sSetInternalMusicVolume},
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{"S_StopFadingMusic",lib_sStopFadingMusic},
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{"S_FadeMusic",lib_sFadeMusic},
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{"S_FadeOutStopMusic",lib_sFadeOutStopMusic},
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#endif
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{"S_OriginPlaying",lib_sOriginPlaying},
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{"S_IdPlaying",lib_sIdPlaying},
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@ -89,7 +89,8 @@ boolean LUAh_HurtMsg(player_t *player, mobj_t *inflictor, mobj_t *source, UINT8
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boolean LUAh_MapThingSpawn(mobj_t *mo, mapthing_t *mthing); // Hook for P_SpawnMapThing by mobj type
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boolean LUAh_FollowMobj(player_t *player, mobj_t *mo); // Hook for P_PlayerAfterThink Smiles mobj-following
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#ifdef HAVE_LUA_MUSICPLUS
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boolean LUAh_MusicChange(const char *oldname, const char *newname, char *newmusic, UINT16 *mflags, boolean *looping); // Hook for music changes
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boolean LUAh_MusicChange(const char *oldname, const char *newname, char *newmusic, UINT16 *mflags, boolean *looping,
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UINT32 *position, UINT32 *prefadems, UINT32 *fadeinms); // Hook for music changes
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#endif
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#endif
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@ -1196,7 +1196,8 @@ boolean LUAh_FollowMobj(player_t *player, mobj_t *mobj)
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#ifdef HAVE_LUA_MUSICPLUS
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// Hook for music changes
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boolean LUAh_MusicChange(const char *oldname, const char *newname, char *newmusic, UINT16 *mflags, boolean *looping)
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boolean LUAh_MusicChange(const char *oldname, const char *newname, char *newmusic, UINT16 *mflags, boolean *looping,
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UINT32 *position, UINT32 *prefadems, UINT32 *fadeinms)
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{
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hook_p hookp;
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boolean hooked = false;
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@ -1217,25 +1218,37 @@ boolean LUAh_MusicChange(const char *oldname, const char *newname, char *newmusi
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lua_pushstring(gL, newname);
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lua_pushinteger(gL, *mflags);
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lua_pushboolean(gL, *looping);
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if (lua_pcall(gL, 4, 3, 0)) {
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lua_pushinteger(gL, *position);
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lua_pushinteger(gL, *prefadems);
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lua_pushinteger(gL, *fadeinms);
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if (lua_pcall(gL, 7, 6, 0)) {
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CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL,-1));
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lua_pop(gL, 1);
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continue;
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}
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// output 1: true, false, or string musicname override
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if (lua_isboolean(gL, -3) && lua_toboolean(gL, -3))
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if (lua_isboolean(gL, -6) && lua_toboolean(gL, -6))
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hooked = true;
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else if (lua_isstring(gL, -3))
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strncpy(newmusic, lua_tostring(gL, -3), 7);
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// output 2: hook override
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if (lua_isnumber(gL, -2))
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*mflags = lua_tonumber(gL, -2);
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else if (lua_isstring(gL, -6))
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strncpy(newmusic, lua_tostring(gL, -6), 7);
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// output 2: mflags override
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if (lua_isnumber(gL, -5))
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*mflags = lua_tonumber(gL, -5);
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// output 3: looping override
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if (lua_isboolean(gL, -4))
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*looping = lua_toboolean(gL, -4);
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// output 4: position override
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if (lua_isboolean(gL, -3))
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*position = lua_tonumber(gL, -3);
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// output 5: prefadems override
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if (lua_isboolean(gL, -2))
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*prefadems = lua_tonumber(gL, -2);
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// output 6: fadeinms override
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if (lua_isboolean(gL, -1))
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*looping = lua_toboolean(gL, -1);
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*fadeinms = lua_tonumber(gL, -1);
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lua_pop(gL, 3);
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lua_pop(gL, 6);
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}
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lua_settop(gL, 0);
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