Merge branch 'fix-portals' into 2210-pre2

This commit is contained in:
spherallic 2022-02-07 22:43:24 +01:00
commit f9650a723d
4 changed files with 5 additions and 4 deletions

View file

@ -1450,7 +1450,7 @@ static void Mask_Post (maskcount_t* m)
void R_RenderPlayerView(player_t *player)
{
UINT8 nummasks = 1;
INT32 nummasks = 1;
maskcount_t* masks = malloc(sizeof(maskcount_t));
if (cv_homremoval.value && player == &players[displayplayer]) // if this is display player 1

View file

@ -132,6 +132,7 @@ static portal_t* Portal_Add (const INT16 x1, const INT16 x2)
void Portal_Remove (portal_t* portal)
{
portalcullsector = NULL;
portal_base = portal->next;
Z_Free(portal->ceilingclip);
Z_Free(portal->floorclip);

View file

@ -3186,10 +3186,10 @@ static void R_DrawMaskedList (drawnode_t* head)
}
}
void R_DrawMasked(maskcount_t* masks, UINT8 nummasks)
void R_DrawMasked(maskcount_t* masks, INT32 nummasks)
{
drawnode_t *heads; /**< Drawnode lists; as many as number of views/portals. */
SINT8 i;
INT32 i;
heads = calloc(nummasks, sizeof(drawnode_t));

View file

@ -100,7 +100,7 @@ typedef struct
sector_t* viewsector;
} maskcount_t;
void R_DrawMasked(maskcount_t* masks, UINT8 nummasks);
void R_DrawMasked(maskcount_t* masks, INT32 nummasks);
// ----------
// VISSPRITES