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Fix compilation issue with nested defines for r_opengl.c UnSetShader
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1 changed files with 1 additions and 1 deletions
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@ -1032,7 +1032,7 @@ EXPORT void HWRAPI(SetShader) (int type)
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#ifdef GL_SHADERS
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#ifdef GL_SHADERS
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if (type == SHADER_NONE)
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if (type == SHADER_NONE)
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{
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{
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HWRAPI(UnSetShader)();
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UnSetShader();
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return;
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return;
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}
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}
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