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Perform dynamic slope thinking before other thinkers.
Signed-off-by: Nev3r <apophycens@gmail.com>
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3 changed files with 22 additions and 10 deletions
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@ -10,9 +10,6 @@
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/// \file p_slopes.c
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/// \brief ZDoom + Eternity Engine Slopes, ported and enhanced by Kalaron
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#ifndef P_SLOPES_H__
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#define P_SLOPES_H__
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#ifdef ESLOPE
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void P_CalculateSlopeNormal(pslope_t *slope);
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void P_ResetDynamicSlopes(void);
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@ -42,7 +39,12 @@ fixed_t P_GetWallTransferMomZ(mobj_t *mo, pslope_t *slope);
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void P_HandleSlopeLanding(mobj_t *thing, pslope_t *slope);
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void P_ButteredSlope(mobj_t *mo);
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#endif
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/// Permit slopes to be dynamically altered.
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typedef struct
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{
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thinker_t thinker;
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pslope_t* slope;
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} dynplanethink_t;
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// EOF
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void T_DynamicSlope (dynplanethink_t* th);
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#endif // #ifdef ESLOPE
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@ -5558,11 +5558,6 @@ void P_UpdateSpecials(void)
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// POINT LIMIT
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P_CheckPointLimit();
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#ifdef ESLOPE
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// Dynamic slopeness
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P_RunDynamicSlopes();
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#endif
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// ANIMATE TEXTURES
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for (anim = anims; anim < lastanim; anim++)
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{
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15
src/p_tick.c
15
src/p_tick.c
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@ -25,6 +25,11 @@
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// Object place
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#include "m_cheat.h"
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#ifdef ESLOPE
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// Dynamic slopes
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#include "p_slopes.h"
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#endif
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tic_t leveltime;
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//
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@ -609,6 +614,11 @@ void P_Ticker(boolean run)
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if (run)
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{
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#ifdef ESLOPE
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// Dynamic slopeness
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P_RunDynamicSlopes();
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#endif
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P_RunThinkers();
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// Run any "after all the other thinkers" stuff
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@ -724,6 +734,11 @@ void P_PreTicker(INT32 frames)
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memcpy(&players[i].cmd, &temptic, sizeof(ticcmd_t));
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}
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#ifdef ESLOPE
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// Dynamic slopeness
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P_RunDynamicSlopes();
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#endif
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P_RunThinkers();
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// Run any "after all the other thinkers" stuff
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