From f791c1b4ec7ff3eb4021ff3e515ecded7142baef Mon Sep 17 00:00:00 2001 From: Nev3r Date: Tue, 28 Jul 2020 20:39:11 +0200 Subject: [PATCH] Fix gl_linedef renaming which went off radars on the udmf branch --- src/hardware/hw_main.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/hardware/hw_main.c b/src/hardware/hw_main.c index 34cc530de..ec3a39692 100644 --- a/src/hardware/hw_main.c +++ b/src/hardware/hw_main.c @@ -1466,8 +1466,8 @@ static void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom blendmode = PF_Translucent; break; default: - if (gr_linedef->alpha >= 0 && gr_linedef->alpha < FRACUNIT) - blendmode = HWR_TranstableToAlpha(R_GetLinedefTransTable(gr_linedef->alpha), &Surf); + if (gl_linedef->alpha >= 0 && gl_linedef->alpha < FRACUNIT) + blendmode = HWR_TranstableToAlpha(R_GetLinedefTransTable(gl_linedef->alpha), &Surf); else blendmode = PF_Masked; break;