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Remove outdated linedef type check in HWR_ProcessSeg
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1 changed files with 4 additions and 28 deletions
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@ -1434,34 +1434,10 @@ static void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom
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// set alpha for transparent walls
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// set alpha for transparent walls
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// ooops ! this do not work at all because render order we should render it in backtofront order
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// ooops ! this do not work at all because render order we should render it in backtofront order
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switch (gl_linedef->special)
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if (gl_linedef->alpha >= 0 && gl_linedef->alpha < FRACUNIT)
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{
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blendmode = HWR_TranstableToAlpha(R_GetLinedefTransTable(gl_linedef->alpha), &Surf);
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// Translucent
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else
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case 102:
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blendmode = PF_Masked;
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case 121:
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case 123:
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case 124:
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case 125:
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case 141:
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case 142:
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case 144:
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case 145:
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case 174:
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case 175:
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case 192:
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case 195:
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case 221:
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case 253:
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case 256:
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blendmode = PF_Translucent;
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break;
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default:
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if (gl_linedef->alpha >= 0 && gl_linedef->alpha < FRACUNIT)
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blendmode = HWR_TranstableToAlpha(R_GetLinedefTransTable(gl_linedef->alpha), &Surf);
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else
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blendmode = PF_Masked;
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break;
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}
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if (gl_curline->polyseg && gl_curline->polyseg->translucency > 0)
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if (gl_curline->polyseg && gl_curline->polyseg->translucency > 0)
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{
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{
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