Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into directionchar

This commit is contained in:
toasterbabe 2017-04-06 14:44:24 +01:00
commit f6aa546c44
2 changed files with 7 additions and 4 deletions

View file

@ -4106,7 +4106,8 @@ static void Skin_OnChange(void)
if (!Playing())
return; // do whatever you want
if (!(cv_debug || devparm) && !(multiplayer || netgame)) // In single player.
if (!(cv_debug || devparm) && !(multiplayer || netgame) // In single player.
&& (gamestate != GS_WAITINGPLAYERS)) // allows command line -warp x +skin y
{
CV_StealthSet(&cv_skin, skins[players[consoleplayer].skin].name);
return;
@ -4149,8 +4150,7 @@ static void Color_OnChange(void)
if (!Playing())
return; // do whatever you want
if (!(cv_debug || devparm) && !(multiplayer || netgame) // In single player.
&& (gamestate == GS_LEVEL || gamestate == GS_INTERMISSION || gamestate == GS_CONTINUING))
if (!(cv_debug || devparm) && !(multiplayer || netgame)) // In single player.
{
CV_StealthSet(&cv_skin, skins[players[consoleplayer].skin].name);
return;

View file

@ -3044,7 +3044,10 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
case 443: // Calls a named Lua function
#ifdef HAVE_BLUA
if (line->text)
LUAh_LinedefExecute(line, mo, callsec);
else
CONS_Alert(CONS_WARNING, "Linedef %s is missing the hook name of the Lua function to call! (This should be given in the front texture fields)\n", sizeu1(line-lines));
#else
CONS_Alert(CONS_ERROR, "The map is trying to run a Lua script, but this exe was not compiled with Lua support!\n");
#endif