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Update g_game.c
chasecamcv is unused
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@ -1143,7 +1143,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
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boolean strafeisturn; // Simple controls only
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player_t *player = &players[ssplayer == 2 ? secondarydisplayplayer : consoleplayer];
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camera_t *thiscam = ((ssplayer == 1 || player->bot == BOT_2PHUMAN) ? &camera : &camera2);
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consvar_t *chasecamcv = (ssplayer == 1 ? &cv_chasecam : &cv_chasecam2);
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//consvar_t *chasecamcv = (ssplayer == 1 ? &cv_chasecam : &cv_chasecam2);
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angle_t *myangle = (ssplayer == 1 ? &localangle : &localangle2);
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INT32 *myaiming = (ssplayer == 1 ? &localaiming : &localaiming2);
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