Update g_game.c

chasecamcv is unused
This commit is contained in:
Logan Aerl Arias 2024-02-18 22:33:56 -05:00
parent fd4dcb3ced
commit f6480db579

View file

@ -1143,7 +1143,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
boolean strafeisturn; // Simple controls only
player_t *player = &players[ssplayer == 2 ? secondarydisplayplayer : consoleplayer];
camera_t *thiscam = ((ssplayer == 1 || player->bot == BOT_2PHUMAN) ? &camera : &camera2);
consvar_t *chasecamcv = (ssplayer == 1 ? &cv_chasecam : &cv_chasecam2);
//consvar_t *chasecamcv = (ssplayer == 1 ? &cv_chasecam : &cv_chasecam2);
angle_t *myangle = (ssplayer == 1 ? &localangle : &localangle2);
INT32 *myaiming = (ssplayer == 1 ? &localaiming : &localaiming2);