diff --git a/src/hardware/hw_main.c b/src/hardware/hw_main.c index 68681295e..831c8d7c4 100644 --- a/src/hardware/hw_main.c +++ b/src/hardware/hw_main.c @@ -5221,7 +5221,9 @@ static void HWR_SetTransformAiming(FTransform *trans, player_t *player, boolean if (cv_glshearing.value == 1 || (cv_glshearing.value == 2 && R_IsViewpointThirdPerson(player, skybox))) { fixed_t fixedaiming = AIMINGTODY(aimingangle); - trans->viewaiming = FIXED_TO_FLOAT(fixedaiming); + trans->viewaiming = FIXED_TO_FLOAT(fixedaiming) * ((float)vid.width / vid.height) / ((float)BASEVIDWIDTH / BASEVIDHEIGHT); + if (splitscreen) + trans->viewaiming *= 2.125; // splitscreen adjusts fov with 0.8, so compensate (but only halfway, since splitscreen means only half the screen is used) trans->shearing = true; gl_aimingangle = 0; }