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Sonic is dead again
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1 changed files with 3 additions and 1 deletions
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@ -656,7 +656,9 @@ void D_SRB2Loop(void)
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LMFAO this was showing garbage under OpenGL
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because I_FinishUpdate was called afterward
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*/
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V_DrawScaledPatch(0, 0, 0, W_CachePatchNum(W_GetNumForName("CONSBACK"), PU_CACHE));
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/* Smells like a hack... Don't fade Sonic's ass into the title screen. */
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if (gamestate != GS_TITLESCREEN)
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V_DrawScaledPatch(0, 0, 0, W_CachePatchNum(W_GetNumForName("CONSBACK"), PU_CACHE));
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for (;;)
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{
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