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Remove useless condition
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1 changed files with 6 additions and 9 deletions
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@ -3563,8 +3563,6 @@ static void HandleConnect(SINT8 node)
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DEBFILE("new node joined\n");
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}
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#ifndef NONET
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if (netnodes[node].numplayerswaiting)
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{
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if ((gamestate == GS_LEVEL || gamestate == GS_INTERMISSION) && newnode)
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{
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SV_SendSaveGame(node, false); // send a complete game state
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@ -3573,7 +3571,6 @@ static void HandleConnect(SINT8 node)
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SV_AddWaitingPlayers(names[0], names[1]);
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joindelay += cv_joindelay.value * TICRATE;
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player_joining = true;
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}
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#endif
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}
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}
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