From f210316d8a0540e0738565c3e4abe6a74effa597 Mon Sep 17 00:00:00 2001 From: sphere Date: Tue, 6 Oct 2020 19:06:06 +0200 Subject: [PATCH] Only set MV_MP in multiplayer or a netgame. --- src/p_setup.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_setup.c b/src/p_setup.c index b5164e558..55840a0f2 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -4189,7 +4189,7 @@ boolean P_LoadLevel(boolean fromnetsave) if (!(netgame || multiplayer || demoplayback) && (!modifiedgame || savemoddata)) mapvisited[gamemap-1] |= MV_VISITED; - else + else if (netgame || multiplayer) mapvisited[gamemap-1] |= MV_MP; // you want to record that you've been there this session, but not permanently levelloading = false;