From db6b0c6aa0f305cfbf2bd98885b83c0a098237f1 Mon Sep 17 00:00:00 2001
From: Zippy_Zolton <zolton9996@gmail.com>
Date: Wed, 25 Nov 2020 21:46:45 -0600
Subject: [PATCH] Fix normal one-up sound playing in Mario mode

---
 src/p_user.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/p_user.c b/src/p_user.c
index c5f919c78..57eb1e072 100644
--- a/src/p_user.c
+++ b/src/p_user.c
@@ -1491,10 +1491,10 @@ void P_PlayLivesJingle(player_t *player)
 	if (player && !P_IsLocalPlayer(player))
 		return;
 
-	if (use1upSound || cv_1upsound.value)
-		S_StartSound(NULL, sfx_oneup);
-	else if (mariomode)
+	if (mariomode)
 		S_StartSound(NULL, sfx_marioa);
+	else if (use1upSound || cv_1upsound.value)
+		S_StartSound(NULL, sfx_oneup);
 	else
 	{
 		P_PlayJingle(player, JT_1UP);