mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-03-23 03:12:38 +00:00
A bunch of stuff
This commit is contained in:
parent
9e9a40cadb
commit
edd016690d
6 changed files with 434 additions and 66 deletions
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@ -316,6 +316,10 @@ static boolean findFreeSlot(INT32 *num)
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// Redesign your logo. (See M_DrawSetupChoosePlayerMenu in m_menu.c...)
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description[*num].picname[0] = '\0';
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description[*num].nametag[0] = '\0';
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description[*num].displayname[0] = '\0';
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description[*num].oppositecolor = SKINCOLOR_NONE;
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description[*num].tagtextcolor = SKINCOLOR_NONE;
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description[*num].tagoutlinecolor = SKINCOLOR_NONE;
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// Found one! ^_^
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return (description[*num].used = true);
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@ -328,9 +332,16 @@ static void readPlayer(MYFILE *f, INT32 num)
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char *s = Z_Malloc(MAXLINELEN, PU_STATIC, NULL);
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char *word;
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char *word2;
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char *displayname = ZZ_Alloc(MAXLINELEN+1);
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INT32 i;
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boolean slotfound = false;
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#define SLOTFOUND \
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if (!slotfound && (slotfound = findFreeSlot(&num)) == false) \
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goto done;
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displayname[MAXLINELEN] = '\0';
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do
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{
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if (myfgets(s, MAXLINELEN, f))
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@ -338,6 +349,17 @@ static void readPlayer(MYFILE *f, INT32 num)
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if (s[0] == '\n')
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break;
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for (i = 0; i < MAXLINELEN-3; i++)
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{
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char *tmp;
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if (s[i] == '=')
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{
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tmp = &s[i+2];
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strncpy(displayname, tmp, SKINNAMESIZE);
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break;
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}
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}
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word = strtok(s, " ");
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if (word)
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strupr(word);
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@ -348,8 +370,7 @@ static void readPlayer(MYFILE *f, INT32 num)
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{
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char *playertext = NULL;
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if (!slotfound && (slotfound = findFreeSlot(&num)) == false)
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goto done;
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SLOTFOUND
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for (i = 0; i < MAXLINELEN-3; i++)
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{
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@ -397,18 +418,54 @@ static void readPlayer(MYFILE *f, INT32 num)
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if (fastcmp(word, "PICNAME"))
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{
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if (!slotfound && (slotfound = findFreeSlot(&num)) == false)
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goto done;
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SLOTFOUND
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strncpy(description[num].picname, word2, 8);
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}
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// new character select
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else if (fastcmp(word, "DISPLAYNAME"))
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{
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SLOTFOUND
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// replace '#' with line breaks
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// (also remove any '\n')
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{
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char *cur = NULL;
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// remove '\n'
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cur = strchr(displayname, '\n');
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if (cur)
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*cur = '\0';
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// turn '#' into '\n'
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cur = strchr(displayname, '#');
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while (cur)
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{
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*cur = '\n';
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cur = strchr(cur, '#');
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}
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}
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// copy final string
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strncpy(description[num].displayname, displayname, SKINNAMESIZE);
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}
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else if (fastcmp(word, "OPPOSITECOLOR") || fastcmp(word, "OPPOSITECOLOUR"))
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{
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SLOTFOUND
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description[num].oppositecolor = (UINT8)get_number(word2);
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}
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else if (fastcmp(word, "NAMETAG") || fastcmp(word, "TAGNAME"))
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{
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if (!slotfound && (slotfound = findFreeSlot(&num)) == false)
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goto done;
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SLOTFOUND
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strncpy(description[num].nametag, word2, 8);
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}
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else if (fastcmp(word, "TAGTEXTCOLOR") || fastcmp(word, "TAGTEXTCOLOUR"))
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{
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SLOTFOUND
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description[num].tagtextcolor = (UINT8)get_number(word2);
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}
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else if (fastcmp(word, "TAGOUTLINECOLOR") || fastcmp(word, "TAGOUTLINECOLOUR"))
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{
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SLOTFOUND
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description[num].tagoutlinecolor = (UINT8)get_number(word2);
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}
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else if (fastcmp(word, "STATUS"))
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{
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/*
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@ -426,9 +483,7 @@ static void readPlayer(MYFILE *f, INT32 num)
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else if (fastcmp(word, "SKINNAME"))
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{
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// Send to free slot.
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if (!slotfound && (slotfound = findFreeSlot(&num)) == false)
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goto done;
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SLOTFOUND
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strlcpy(description[num].skinname, word2, sizeof description[num].skinname);
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strlwr(description[num].skinname);
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}
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@ -436,8 +491,9 @@ static void readPlayer(MYFILE *f, INT32 num)
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deh_warning("readPlayer %d: unknown word '%s'", num, word);
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}
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} while (!myfeof(f)); // finish when the line is empty
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#undef SLOTFOUND
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done:
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Z_Free(displayname);
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Z_Free(s);
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}
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@ -9057,6 +9113,7 @@ struct {
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{"V_OFFSET",V_OFFSET},
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{"V_ALLOWLOWERCASE",V_ALLOWLOWERCASE},
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{"V_FLIP",V_FLIP},
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{"V_CENTERNAMETAG",V_CENTERNAMETAG},
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{"V_SNAPTOTOP",V_SNAPTOTOP},
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{"V_SNAPTOBOTTOM",V_SNAPTOBOTTOM},
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{"V_SNAPTOLEFT",V_SNAPTOLEFT},
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@ -637,6 +637,68 @@ static int libd_drawString(lua_State *L)
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return 0;
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}
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static int libd_drawNameTag(lua_State *L)
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{
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INT32 x;
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INT32 y;
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const char *str;
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INT32 flags;
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UINT8 basecolor;
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UINT8 outlinecolor;
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UINT8 *basecolormap = NULL;
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UINT8 *outlinecolormap = NULL;
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HUDONLY
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x = luaL_checkinteger(L, 1);
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y = luaL_checkinteger(L, 2);
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str = luaL_checkstring(L, 3);
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flags = luaL_optinteger(L, 4, 0);
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basecolor = luaL_optinteger(L, 5, SKINCOLOR_BLUE);
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outlinecolor = luaL_optinteger(L, 6, SKINCOLOR_ORANGE);
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if (basecolor != SKINCOLOR_NONE)
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basecolormap = R_GetTranslationColormap(TC_DEFAULT, basecolor, GTC_CACHE);
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if (outlinecolor != SKINCOLOR_NONE)
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outlinecolormap = R_GetTranslationColormap(TC_DEFAULT, outlinecolor, GTC_CACHE);
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flags &= ~V_PARAMMASK; // Don't let crashes happen.
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V_DrawNameTag(x, y, flags, FRACUNIT, basecolormap, outlinecolormap, str);
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return 0;
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}
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static int libd_drawScaledNameTag(lua_State *L)
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{
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fixed_t x;
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fixed_t y;
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const char *str;
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INT32 flags;
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fixed_t scale;
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UINT8 basecolor;
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UINT8 outlinecolor;
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UINT8 *basecolormap = NULL;
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UINT8 *outlinecolormap = NULL;
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HUDONLY
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x = luaL_checkfixed(L, 1);
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y = luaL_checkfixed(L, 2);
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str = luaL_checkstring(L, 3);
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flags = luaL_optinteger(L, 4, 0);
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scale = luaL_optinteger(L, 5, FRACUNIT);
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if (scale < 0)
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return luaL_error(L, "negative scale");
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basecolor = luaL_optinteger(L, 6, SKINCOLOR_BLUE);
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outlinecolor = luaL_optinteger(L, 7, SKINCOLOR_ORANGE);
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if (basecolor != SKINCOLOR_NONE)
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basecolormap = R_GetTranslationColormap(TC_DEFAULT, basecolor, GTC_CACHE);
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if (outlinecolor != SKINCOLOR_NONE)
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outlinecolormap = R_GetTranslationColormap(TC_DEFAULT, outlinecolor, GTC_CACHE);
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flags &= ~V_PARAMMASK; // Don't let crashes happen.
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V_DrawNameTag(FixedInt(x), FixedInt(y), flags, scale, basecolormap, outlinecolormap, str);
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return 0;
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}
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static int libd_stringWidth(lua_State *L)
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{
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const char *str = luaL_checkstring(L, 1);
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@ -659,6 +721,13 @@ static int libd_stringWidth(lua_State *L)
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return 1;
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}
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static int libd_nameTagWidth(lua_State *L)
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{
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HUDONLY
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lua_pushinteger(L, V_NameTagWidth(luaL_checkstring(L, 1)));
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return 1;
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}
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static int libd_getColormap(lua_State *L)
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{
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INT32 skinnum = TC_DEFAULT;
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@ -837,9 +906,12 @@ static luaL_Reg lib_draw[] = {
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{"drawPaddedNum", libd_drawPaddedNum},
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{"drawFill", libd_drawFill},
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{"drawString", libd_drawString},
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{"drawNameTag", libd_drawNameTag},
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{"drawScaledNameTag", libd_drawScaledNameTag},
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{"fadeScreen", libd_fadeScreen},
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// misc
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{"stringWidth", libd_stringWidth},
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{"nameTagWidth", libd_nameTagWidth},
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// m_random
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{"RandomFixed",libd_RandomFixed},
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{"RandomByte",libd_RandomByte},
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146
src/m_menu.c
146
src/m_menu.c
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@ -3637,10 +3637,13 @@ void M_InitCharacterTables(void)
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description[i].used = false;
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strcpy(description[i].notes, "???");
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strcpy(description[i].picname, "");
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strcpy(description[i].nametag, "");
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strcpy(description[i].skinname, "");
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strcpy(description[i].displayname, "");
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description[i].prev = description[i].next = 0;
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description[i].charpic = NULL;
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description[i].namepic = NULL;
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description[i].oppositecolor = description[i].tagtextcolor = description[i].tagoutlinecolor = 0;
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}
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}
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@ -7942,19 +7945,11 @@ static void M_SetupChoosePlayer(INT32 choice)
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description[i].namepic = W_CachePatchNum(sprframe->lumppat[0], PU_CACHE);
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}
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else
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{
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// If no name tag patch was provided,
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// the character select screen
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// will simply not draw anything.
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description[i].namepic = NULL;
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}
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}
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else
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else if (description[i].nametag[0])
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{
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const char *nametag = description[i].nametag;
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// If no name tag patch was provided,
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// the character select screen
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// will simply not draw anything.
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description[i].namepic = NULL;
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if (W_LumpExists(nametag))
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description[i].namepic = W_CachePatchName(nametag, PU_CACHE);
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@ -8129,7 +8124,9 @@ static void M_DrawSetupChoosePlayerMenu(void)
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charskin = &skins[skinnum];
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// Use the opposite of the character's skincolor
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col = Color_Opposite[charskin->prefcolor - 1][0];
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col = description[char_on].oppositecolor;
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if (!col)
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col = Color_Opposite[charskin->prefcolor - 1][0];
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// Make the translation colormap
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colormap = R_GetTranslationColormap(skinnum, col, 0);
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@ -8180,43 +8177,136 @@ static void M_DrawSetupChoosePlayerMenu(void)
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INT32 ox, x, y;
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INT32 oxsh = FixedInt(FixedMul(BASEVIDWIDTH*FRACUNIT, FixedDiv(char_scroll, 128*FRACUNIT))), txsh;
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patch_t *curpatch = NULL, *prevpatch = NULL, *nextpatch = NULL;
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const char *curtext = NULL, *prevtext = NULL, *nexttext = NULL;
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UINT8 curtextcolor = 0, prevtextcolor = 0, nexttextcolor = 0;
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UINT8 curoutlinecolor = 0, prevoutlinecolor = 0, nextoutlinecolor = 0;
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// Name tag patches
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curpatch = description[char_on].namepic;
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if (prev != -1) prevpatch = description[prev].namepic;
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if (next != -1) nextpatch = description[next].namepic;
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// Name tag
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curtext = description[char_on].displayname;
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curtextcolor = description[char_on].tagtextcolor;
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curoutlinecolor = description[char_on].tagoutlinecolor;
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if (curtext[0] == '\0')
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curpatch = description[char_on].namepic;
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if (skinnum != -1)
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{
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if (!curtextcolor)
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curtextcolor = charskin->prefcolor;
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if (!curoutlinecolor)
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curoutlinecolor = Color_Opposite[charskin->prefcolor - 1][0];
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}
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// previous character
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if (prev != -1)
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{
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prevtext = description[prev].displayname;
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prevtextcolor = description[prev].tagtextcolor;
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prevoutlinecolor = description[prev].tagoutlinecolor;
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if (prevtext[0] == '\0')
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prevpatch = description[prev].namepic;
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// Find skin number from description[]
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skinnum = getskinfromdescription(prev);
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if (skinnum != -1)
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{
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charskin = &skins[skinnum];
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if (!prevtextcolor)
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prevtextcolor = charskin->prefcolor;
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if (!prevoutlinecolor)
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prevoutlinecolor = Color_Opposite[charskin->prefcolor - 1][0];
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}
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}
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// next character
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if (next != -1)
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{
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nexttext = description[next].displayname;
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nexttextcolor = description[next].tagtextcolor;
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nextoutlinecolor = description[next].tagoutlinecolor;
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if (nexttext[0] == '\0')
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nextpatch = description[next].namepic;
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// Find skin number from description[]
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skinnum = getskinfromdescription(next);
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if (skinnum != -1)
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{
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charskin = &skins[skinnum];
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if (!nexttextcolor)
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nexttextcolor = charskin->prefcolor;
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if (!nextoutlinecolor)
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nextoutlinecolor = Color_Opposite[charskin->prefcolor - 1][0];
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}
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}
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txsh = oxsh;
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ox = 8 + SHORT((description[char_on].charpic)->width)/2;
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if (curpatch)
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ox -= (SHORT(curpatch->width)/2);
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y = my + 144;
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if (char_scroll)
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{
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// prev
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if (prevpatch && char_scroll < 0)
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if ((prev != -1) && char_scroll < 0)
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{
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INT32 ox2 = ox;
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if (prevpatch)
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ox2 -= (SHORT(prevpatch->width)/2);
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// Why does this work?
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x = (ox - txsh) - BASEVIDWIDTH;
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V_DrawScaledPatch(x, y, 0, prevpatch);
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x = (ox2 - txsh) - BASEVIDWIDTH;
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if (prevtext[0] != '\0')
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{
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skinnum = getskinfromdescription(prev);
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V_DrawNameTag(
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x, y, V_CENTERNAMETAG, FRACUNIT,
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R_GetTranslationColormap(skinnum, prevtextcolor, 0),
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R_GetTranslationColormap(skinnum, prevoutlinecolor, 0),
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prevtext
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);
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}
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else if (prevpatch)
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V_DrawScaledPatch(x, y, 0, prevpatch);
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}
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// next
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else if (nextpatch && char_scroll > 0)
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else if ((next != -1) && char_scroll > 0)
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{
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x = (ox - txsh) + BASEVIDWIDTH;
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INT32 ox2 = ox;
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if (nextpatch)
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ox2 -= (SHORT(nextpatch->width)/2);
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x = (ox2 - txsh) + BASEVIDWIDTH;
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if (x < BASEVIDWIDTH)
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V_DrawScaledPatch(x, y, 0, nextpatch);
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{
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if (nexttext[0] != '\0')
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{
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skinnum = getskinfromdescription(next);
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V_DrawNameTag(
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x, y, V_CENTERNAMETAG, FRACUNIT,
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R_GetTranslationColormap(skinnum, nexttextcolor, 0),
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R_GetTranslationColormap(skinnum, nextoutlinecolor, 0),
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nexttext
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);
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}
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else if (nextpatch)
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V_DrawScaledPatch(x, y, 0, nextpatch);
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}
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}
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}
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// cur
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x = ox - txsh;
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//if (curpatch)
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// V_DrawScaledPatch(x, y, 0, curpatch);
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// Dummy string to be removed when finalized
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V_DrawNameTag(x, y, 0, R_GetTranslationColormap(skinnum, SKINCOLOR_BLUE, 0), R_GetTranslationColormap(skinnum, SKINCOLOR_YELLOW, 0), "Sonic\n&Tails.");
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skinnum = getskinfromdescription(next);
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if (skinnum != -1)
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{
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INT32 ox2 = ox;
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if (curpatch)
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ox2 -= (SHORT(curpatch->width)/2);
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x = ox2 - txsh;
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if (curtext[0] != '\0')
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{
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V_DrawNameTag(
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x, y, V_CENTERNAMETAG, FRACUNIT,
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R_GetTranslationColormap(skinnum, curtextcolor, 0),
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R_GetTranslationColormap(skinnum, curoutlinecolor, 0),
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curtext
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);
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}
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else if (curpatch)
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V_DrawScaledPatch(x, y, 0, curpatch);
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}
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}
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// Alternative menu header
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|
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10
src/m_menu.h
10
src/m_menu.h
|
@ -322,12 +322,18 @@ typedef struct
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boolean used;
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char notes[441];
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char picname[8];
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char nametag[8];
|
||||
char skinname[SKINNAMESIZE*2+2]; // skin&skin\0
|
||||
patch_t *charpic;
|
||||
patch_t *namepic;
|
||||
UINT8 prev;
|
||||
UINT8 next;
|
||||
|
||||
// new character select
|
||||
char displayname[SKINNAMESIZE+1];
|
||||
UINT8 oppositecolor;
|
||||
char nametag[8];
|
||||
patch_t *namepic;
|
||||
UINT8 tagtextcolor;
|
||||
UINT8 tagoutlinecolor;
|
||||
} description_t;
|
||||
|
||||
// level select platter
|
||||
|
|
183
src/v_video.c
183
src/v_video.c
|
@ -2630,18 +2630,32 @@ void V_DrawCreditString(fixed_t x, fixed_t y, INT32 option, const char *string)
|
|||
|
||||
// Draw a string using the nt_font
|
||||
// Note that the outline is a seperate font set
|
||||
void V_DrawNameTag(INT32 x, INT32 y, INT32 option, UINT8 *basecolormap, UINT8 *outlinecolormap, const char *string)
|
||||
static void V_DrawNameTagLine(INT32 x, INT32 y, INT32 option, fixed_t scale, UINT8 *basecolormap, UINT8 *outlinecolormap, const char *string)
|
||||
{
|
||||
INT32 w, c, cx = x, cy = y, dupx, dupy, scrwidth, left = 0;
|
||||
fixed_t cx, cy, w;
|
||||
INT32 c, dupx, dupy, scrwidth, left = 0;
|
||||
const char *ch = string;
|
||||
INT32 spacewidth = 4;
|
||||
INT32 lowercase = (option & V_ALLOWLOWERCASE);
|
||||
option &= ~V_FLIP; // which is also shared with V_ALLOWLOWERCASE...
|
||||
|
||||
dupx = dupy = 1;
|
||||
scrwidth = vid.width/vid.dupx;
|
||||
left = (scrwidth - BASEVIDWIDTH)/2;
|
||||
scrwidth -= left;
|
||||
if (option & V_CENTERNAMETAG)
|
||||
x -= FixedInt(FixedMul((V_NameTagWidth(string)/2)*FRACUNIT, scale));
|
||||
option &= ~V_CENTERNAMETAG; // which is also shared with V_ALLOWLOWERCASE...
|
||||
|
||||
cx = x<<FRACBITS;
|
||||
cy = y<<FRACBITS;
|
||||
|
||||
if (option & V_NOSCALESTART)
|
||||
{
|
||||
dupx = vid.dupx;
|
||||
dupy = vid.dupy;
|
||||
scrwidth = vid.width;
|
||||
}
|
||||
else
|
||||
{
|
||||
dupx = dupy = 1;
|
||||
scrwidth = vid.width/vid.dupx;
|
||||
left = (scrwidth - BASEVIDWIDTH)/2;
|
||||
scrwidth -= left;
|
||||
}
|
||||
|
||||
for (;;ch++)
|
||||
{
|
||||
|
@ -2649,41 +2663,168 @@ void V_DrawNameTag(INT32 x, INT32 y, INT32 option, UINT8 *basecolormap, UINT8 *o
|
|||
break;
|
||||
if (*ch == '\n')
|
||||
{
|
||||
cx = x;
|
||||
cy += 17*dupy;
|
||||
|
||||
cx = x<<FRACBITS;
|
||||
cy += FixedMul((21*dupy)*FRACUNIT, scale);
|
||||
continue;
|
||||
}
|
||||
|
||||
c = *ch;
|
||||
if (!lowercase)
|
||||
c = toupper(c);
|
||||
c = toupper(*ch);
|
||||
c -= NT_FONTSTART;
|
||||
|
||||
// character does not exist or is a space
|
||||
if (c < 0 || c >= NT_FONTSIZE || !ntb_font[c] || !nto_font[c])
|
||||
{
|
||||
cx += spacewidth * dupx;
|
||||
cx += FixedMul((4 * dupx)*FRACUNIT, scale);
|
||||
continue;
|
||||
}
|
||||
|
||||
w = SHORT(ntb_font[c]->width)+4 * dupx;
|
||||
w = FixedMul((SHORT(ntb_font[c]->width)+2 * dupx) * FRACUNIT, scale);
|
||||
|
||||
if (cx > scrwidth)
|
||||
if (FixedInt(cx) > scrwidth)
|
||||
continue;
|
||||
if (cx+left + w < 0) //left boundary check
|
||||
if (cx+(left*FRACUNIT) + w < 0) // left boundary check
|
||||
{
|
||||
cx += w;
|
||||
continue;
|
||||
}
|
||||
|
||||
V_DrawFixedPatch((cx)<<FRACBITS, cy<<FRACBITS, FRACUNIT, option, nto_font[c], outlinecolormap);
|
||||
V_DrawFixedPatch((cx+2)<<FRACBITS, (cy+2)<<FRACBITS, FRACUNIT, option, ntb_font[c], basecolormap);
|
||||
V_DrawFixedPatch(cx, cy, scale, option, nto_font[c], outlinecolormap);
|
||||
V_DrawFixedPatch(cx, cy, scale, option, ntb_font[c], basecolormap);
|
||||
|
||||
cx += w;
|
||||
}
|
||||
}
|
||||
|
||||
// Looks familiar.
|
||||
void V_DrawNameTag(INT32 x, INT32 y, INT32 option, fixed_t scale, UINT8 *basecolormap, UINT8 *outlinecolormap, const char *string)
|
||||
{
|
||||
char *text = (char *)string;
|
||||
char *first_token = text;
|
||||
char *last_token = strchr(text, '\n');
|
||||
const INT32 lbreakheight = 21;
|
||||
INT32 lines;
|
||||
|
||||
if (option & V_CENTERNAMETAG)
|
||||
{
|
||||
lines = V_CountNameTagLines(string);
|
||||
y -= FixedInt(FixedMul(((lbreakheight/2) * (lines-1))*FRACUNIT, scale));
|
||||
}
|
||||
|
||||
// No line breaks?
|
||||
// Draw entire string
|
||||
if (!last_token)
|
||||
V_DrawNameTagLine(x, y, option, scale, basecolormap, outlinecolormap, string);
|
||||
// Split string by the line break character
|
||||
else
|
||||
{
|
||||
char *string = NULL;
|
||||
INT32 len;
|
||||
while (true)
|
||||
{
|
||||
// There are still lines left to draw
|
||||
if (last_token)
|
||||
{
|
||||
size_t shift = 0;
|
||||
// Free this line
|
||||
if (string)
|
||||
Z_Free(string);
|
||||
// Find string length, do a malloc...
|
||||
len = (last_token-first_token)+1;
|
||||
string = ZZ_Alloc(len);
|
||||
// Copy the line
|
||||
strncpy(string, first_token, len-1);
|
||||
string[len-1] = '\0';
|
||||
// Don't leave a line break character
|
||||
// at the start of the string!
|
||||
if ((strlen(string) >= 2) && (string[0] == '\n') && (string[1] != '\n'))
|
||||
shift++;
|
||||
// Then draw it
|
||||
V_DrawNameTagLine(x, y, option, scale, basecolormap, outlinecolormap, string+shift);
|
||||
}
|
||||
// No line break character was found
|
||||
else
|
||||
{
|
||||
// Don't leave a line break character
|
||||
// at the start of the string!
|
||||
if ((strlen(first_token) >= 2) && (first_token[0] == '\n') && (first_token[1] != '\n'))
|
||||
first_token++;
|
||||
// Then draw it
|
||||
V_DrawNameTagLine(x, y, option, scale, basecolormap, outlinecolormap, first_token);
|
||||
break;
|
||||
}
|
||||
|
||||
// Next line
|
||||
y += FixedInt(FixedMul(lbreakheight*FRACUNIT, scale));
|
||||
if ((last_token-text)+1 >= strlen(text))
|
||||
last_token = NULL;
|
||||
else
|
||||
{
|
||||
first_token = last_token;
|
||||
last_token = strchr(first_token+1, '\n');
|
||||
}
|
||||
}
|
||||
// Free this line
|
||||
if (string)
|
||||
Z_Free(string);
|
||||
}
|
||||
}
|
||||
|
||||
// Count the amount of lines in name tag string
|
||||
INT32 V_CountNameTagLines(const char *string)
|
||||
{
|
||||
INT32 lines = 1;
|
||||
char *text = (char *)string;
|
||||
char *first_token = text;
|
||||
char *last_token = strchr(text, '\n');
|
||||
|
||||
// No line breaks?
|
||||
if (!last_token)
|
||||
return lines;
|
||||
// Split string by the line break character
|
||||
else
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
if (last_token)
|
||||
lines++;
|
||||
// No line break character was found
|
||||
else
|
||||
break;
|
||||
|
||||
// Next line
|
||||
if ((last_token-text)+1 >= strlen(text))
|
||||
last_token = NULL;
|
||||
else
|
||||
{
|
||||
first_token = last_token;
|
||||
last_token = strchr(first_token+1, '\n');
|
||||
}
|
||||
}
|
||||
}
|
||||
return lines;
|
||||
}
|
||||
|
||||
INT32 V_NameTagWidth(const char *string)
|
||||
{
|
||||
INT32 c, w = 0;
|
||||
size_t i;
|
||||
|
||||
// It's possible for string to be a null pointer
|
||||
if (!string)
|
||||
return 0;
|
||||
|
||||
for (i = 0; i < strlen(string); i++)
|
||||
{
|
||||
c = toupper(string[i]) - NT_FONTSTART;
|
||||
if (c < 0 || c >= NT_FONTSIZE || !ntb_font[c] || !nto_font[c])
|
||||
w += 4;
|
||||
else
|
||||
w += SHORT(ntb_font[c]->width)+2;
|
||||
}
|
||||
|
||||
return w;
|
||||
}
|
||||
|
||||
// Find string width from cred_font chars
|
||||
//
|
||||
INT32 V_CreditStringWidth(const char *string)
|
||||
|
|
|
@ -112,6 +112,7 @@ extern RGBA_t *pMasterPalette;
|
|||
#define V_OFFSET 0x00400000 // account for offsets in patches
|
||||
#define V_ALLOWLOWERCASE 0x00800000 // (strings only) allow fonts that have lowercase letters to use them
|
||||
#define V_FLIP 0x00800000 // (patches only) Horizontal flip
|
||||
#define V_CENTERNAMETAG 0x00800000 // (nametag only) center nametag lines
|
||||
|
||||
#define V_SNAPTOTOP 0x01000000 // for centering
|
||||
#define V_SNAPTOBOTTOM 0x02000000 // for centering
|
||||
|
@ -203,11 +204,12 @@ INT32 V_LevelNameHeight(const char *string);
|
|||
INT32 V_LevelActNumWidth(INT32 num); // act number width
|
||||
|
||||
void V_DrawCreditString(fixed_t x, fixed_t y, INT32 option, const char *string);
|
||||
INT32 V_CreditStringWidth(const char *string);
|
||||
|
||||
// Draw a string using the nt_font
|
||||
void V_DrawNameTag(INT32 x, INT32 y, INT32 option, UINT8 *basecolormap, UINT8 *outlinecolormap, const char *string);
|
||||
|
||||
INT32 V_CreditStringWidth(const char *string);
|
||||
void V_DrawNameTag(INT32 x, INT32 y, INT32 option, fixed_t scale, UINT8 *basecolormap, UINT8 *outlinecolormap, const char *string);
|
||||
INT32 V_CountNameTagLines(const char *string);
|
||||
INT32 V_NameTagWidth(const char *string);
|
||||
|
||||
// Find string width from hu_font chars
|
||||
INT32 V_StringWidth(const char *string, INT32 option);
|
||||
|
|
Loading…
Reference in a new issue