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@ -5305,7 +5305,7 @@ static void P_DoJumpStuff(player_t *player, ticcmd_t *cmd)
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{
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fixed_t glidespeed = FixedMul(player->actionspd, player->mo->scale);
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fixed_t playerspeed = player->speed;
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if (player->mo->eflags & MFE_UNDERWATER)
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{
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glidespeed >>= 1;
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