From ed46dd08a6a2ae85f7eebc9d15cb5c2c024e0e96 Mon Sep 17 00:00:00 2001 From: spherallic <spherallic@gmail.com> Date: Sun, 7 May 2023 17:33:12 +0200 Subject: [PATCH] Prevent tmthing crash with P_SpawnParaloop in Lua --- src/lua_baselib.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/lua_baselib.c b/src/lua_baselib.c index 6e258c82a..db06d53dd 100644 --- a/src/lua_baselib.c +++ b/src/lua_baselib.c @@ -874,6 +874,7 @@ static int lib_pGetClosestAxis(lua_State *L) static int lib_pSpawnParaloop(lua_State *L) { + mobj_t *ptmthing = tmthing; fixed_t x = luaL_checkfixed(L, 1); fixed_t y = luaL_checkfixed(L, 2); fixed_t z = luaL_checkfixed(L, 3); @@ -890,6 +891,7 @@ static int lib_pSpawnParaloop(lua_State *L) if (nstate >= NUMSTATES) return luaL_error(L, "state %d out of range (0 - %d)", nstate, NUMSTATES-1); P_SpawnParaloop(x, y, z, radius, number, type, nstate, rotangle, spawncenter); + P_SetTarget(&tmthing, ptmthing); return 0; }