Use the new sprite system

This commit is contained in:
Wolfy 2017-10-09 14:24:04 -05:00
parent 79879bbd7b
commit ec9d47cb34

View file

@ -230,7 +230,7 @@ char *GetPlayerFacePic(INT32 skinnum);
// Future: [[ ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789abcdefghijklmnopqrstuvwxyz!@ ]]
FUNCMATH FUNCINLINE static ATTRINLINE char R_Frame2Char(UINT8 frame)
{
#if 1 // 2.1 compat
#if 0 // 2.1 compat
return 'A' + frame;
#else
if (frame < 26) return 'A' + frame;
@ -244,7 +244,7 @@ FUNCMATH FUNCINLINE static ATTRINLINE char R_Frame2Char(UINT8 frame)
FUNCMATH FUNCINLINE static ATTRINLINE UINT8 R_Char2Frame(char cn)
{
#if 1 // 2.1 compat
#if 0 // 2.1 compat
return cn - 'A';
#else
if (cn >= 'A' && cn <= 'Z') return cn - 'A';