From ec85357643952742365bd661ff25c6684a088fa7 Mon Sep 17 00:00:00 2001 From: toasterbabe Date: Fri, 8 Jul 2016 22:05:13 +0100 Subject: [PATCH] Didn't properly use the #defined numangles constant. --- src/p_user.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index e1a44cfd0..5579178d1 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -6222,7 +6222,7 @@ void P_ElementalFireTrail(player_t *player, boolean cropcircle) { travelangle = player->mo->angle + P_RandomRange(-ANGLE_45, ANGLE_45); #define numangles 8 - for (i = 0; i < 8; i++) + for (i = 0; i < numangles; i++) { flame = P_SpawnMobj(player->mo->x, player->mo->y, ground, MT_AIRSPINFIRE); P_SetTarget(&flame->target, player->mo);