Cleanup chat code a little

This commit is contained in:
Louis-Antoine 2020-01-15 15:48:03 +01:00
parent 9504ba96da
commit ec5db89e55

View file

@ -501,37 +501,31 @@ static void DoSayCommand(SINT8 target, size_t usedargs, UINT8 flags)
// what we're gonna do now is check if the player exists
// with that logic, characters 4 and 5 are our numbers:
const char *newmsg;
char *playernum = (char*) malloc(3);
char playernum[3];
INT32 spc = 1; // used if playernum[1] is a space.
strncpy(playernum, msg+3, 3);
// check for undesirable characters in our "number"
if (((playernum[0] < '0') || (playernum[0] > '9')) || ((playernum[1] < '0') || (playernum[1] > '9')))
if (((playernum[0] < '0') || (playernum[0] > '9')) || ((playernum[1] < '0') || (playernum[1] > '9')))
{
// check if playernum[1] is a space
if (playernum[1] == ' ')
spc = 0;
// let it slide
// let it slide
else
{
HU_AddChatText("\x82NOTICE: \x80Invalid command format. Correct format is \'/pm<playernum> \'.", false);
free(playernum);
return;
}
}
// I'm very bad at C, I swear I am, additional checks eww!
if (spc != 0)
{
if (msg[5] != ' ')
{
HU_AddChatText("\x82NOTICE: \x80Invalid command format. Correct format is \'/pm<playernum> \'.", false);
free(playernum);
return;
}
}
if (spc != 0 && msg[5] != ' ')
{
HU_AddChatText("\x82NOTICE: \x80Invalid command format. Correct format is \'/pm<playernum> \'.", false);
return;
}
target = atoi((const char*) playernum); // turn that into a number
free(playernum);
target = atoi(playernum); // turn that into a number
//CONS_Printf("%d\n", target);
// check for target player, if it doesn't exist then we can't send the message!
@ -1021,9 +1015,6 @@ void HU_Ticker(void)
#ifndef NONET
static boolean teamtalk = false;
/*static char chatchars[QUEUESIZE];
static INT32 head = 0, tail = 0;*/
// WHY DO YOU OVERCOMPLICATE EVERYTHING?????????
// Clear spaces so we don't end up with messages only made out of emptiness
static boolean HU_clearChatSpaces(void)
@ -1083,7 +1074,7 @@ static void HU_queueChatChar(char c)
if (strlen(msg) > 4 && strnicmp(msg, "/pm", 3) == 0) // used /pm
{
INT32 spc = 1; // used if nodenum[1] is a space.
char *nodenum = (char*) malloc(3);
char nodenum[3];
const char *newmsg;
// what we're gonna do now is check if the node exists
@ -1098,7 +1089,7 @@ static void HU_queueChatChar(char c)
strncpy(nodenum, msg+3, 3);
// check for undesirable characters in our "number"
if (((nodenum[0] < '0') || (nodenum[0] > '9')) || ((nodenum[1] < '0') || (nodenum[1] > '9')))
if (((nodenum[0] < '0') || (nodenum[0] > '9')) || ((nodenum[1] < '0') || (nodenum[1] > '9')))
{
// check if nodenum[1] is a space
if (nodenum[1] == ' ')
@ -1107,7 +1098,6 @@ static void HU_queueChatChar(char c)
else
{
HU_AddChatText("\x82NOTICE: \x80Invalid command format. Correct format is \'/pm<node> \'.", false);
free(nodenum);
return;
}
}
@ -1117,13 +1107,11 @@ static void HU_queueChatChar(char c)
if (msg[5] != ' ')
{
HU_AddChatText("\x82NOTICE: \x80Invalid command format. Correct format is \'/pm<node> \'.", false);
free(nodenum);
return;
}
}
target = atoi((const char*) nodenum); // turn that into a number
free(nodenum);
target = atoi(nodenum); // turn that into a number
//CONS_Printf("%d\n", target);
// check for target player, if it doesn't exist then we can't send the message!
@ -1648,12 +1636,9 @@ static void HU_drawChatLog(INT32 offset)
}
chat_scrollmedown = false;
// getmaxscroll through a lazy hack. We do all these loops, so let's not do more loops that are gonna lag the game more. :P
chat_maxscroll = (dy/charheight); // welcome to C, we don't know what min() and max() are.
if (chat_maxscroll <= (UINT32)cv_chatheight.value)
chat_maxscroll = 0;
else
chat_maxscroll -= cv_chatheight.value;
// getmaxscroll through a lazy hack. We do all these loops,
// so let's not do more loops that are gonna lag the game more. :P
chat_maxscroll = max(dy / charheight - cv_chatheight.value, 0);
// if we're not bound by the time, autoscroll for next frame:
if (atbottom)
@ -1794,21 +1779,17 @@ static void HU_DrawChat(void)
i = 0;
for(i=0; (i<MAXPLAYERS); i++)
{
// filter: (code needs optimization pls help I'm bad with C)
if (w_chat[3])
{
char *nodenum;
char nodenum[3];
UINT32 n;
// right, that's half important: (w_chat[4] may be a space since /pm0 msg is perfectly acceptable!)
if ( ( ((w_chat[3] != 0) && ((w_chat[3] < '0') || (w_chat[3] > '9'))) || ((w_chat[4] != 0) && (((w_chat[4] < '0') || (w_chat[4] > '9'))))) && (w_chat[4] != ' '))
break;
nodenum = (char*) malloc(3);
strncpy(nodenum, w_chat+3, 3);
n = atoi((const char*) nodenum); // turn that into a number
free(nodenum);
n = atoi(nodenum); // turn that into a number
// special cases:
if ((n == 0) && !(w_chat[4] == '0'))
@ -1855,7 +1836,6 @@ static void HU_DrawChat(void)
}
HU_drawChatLog(typelines-1); // typelines is the # of lines we're typing. If there's more than 1 then the log should scroll up to give us more space.
}