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spriteframe_t only gave 1D array, not 2D for rotated
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1 changed files with 1 additions and 2 deletions
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@ -138,8 +138,7 @@ static void R_InstallSpriteLump(UINT16 wad, // graphics patch
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#ifdef ROTSPRITE
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for (r = 0; r < 16; r++)
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{
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sprtemp[frame].rotated[0][r] = NULL;
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sprtemp[frame].rotated[1][r] = NULL;
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sprtemp[frame].rotated[r] = NULL;
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}
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#endif
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