mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-22 20:41:25 +00:00
Merge branch 'udmf-polyobjects' into 'udmf-next'
UDMF polyobject setup See merge request STJr/SRB2!921
This commit is contained in:
commit
ea3266e3f8
9 changed files with 160 additions and 99 deletions
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@ -1516,6 +1516,50 @@ udmf
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}
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}
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polyobject
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{
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title = "PolyObject";
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20
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{
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title = "First Line";
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prefix = "(20)";
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arg0
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{
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title = "PolyObject ID";
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type = 14;
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}
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arg1
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{
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title = "Parent ID";
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type = 14;
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}
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arg2
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{
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title = "Translucency";
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}
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arg3
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{
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title = "Flags";
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type = 12;
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enum
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{
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1 = "Don't render insides";
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2 = "Intangible";
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4 = "Stopped by pushables";
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8 = "Don't render planes";
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16 = "Trigger linedef executor on touch";
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32 = "Crush player";
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}
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}
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arg4
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{
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title = "Trigger linedef tag";
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type = 15;
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}
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}
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}
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fof
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{
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title = "FOF";
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@ -8754,7 +8754,6 @@ static const char *const MOBJTYPE_LIST[] = { // array length left dynamic for s
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"MT_ANGLEMAN",
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"MT_POLYANCHOR",
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"MT_POLYSPAWN",
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"MT_POLYSPAWNCRUSH",
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// Skybox objects
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"MT_SKYBOX",
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27
src/info.c
27
src/info.c
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@ -20857,33 +20857,6 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_NULL // raisestate
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},
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{ // MT_POLYSPAWNCRUSH
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762, // doomednum
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S_INVISIBLE, // spawnstate
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1, // spawnhealth
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S_NULL, // seestate
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sfx_None, // seesound
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0, // reactiontime
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sfx_None, // attacksound
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S_NULL, // painstate
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3, // painchance
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sfx_None, // painsound
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S_NULL, // meleestate
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S_NULL, // missilestate
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S_NULL, // deathstate
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S_NULL, // xdeathstate
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sfx_None, // deathsound
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0, // speed
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1*FRACUNIT, // radius
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1*FRACUNIT, // height
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0, // display offset
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1000, // mass
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8, // damage
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sfx_None, // activesound
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MF_NOBLOCKMAP|MF_NOSECTOR|MF_NOGRAVITY|MF_NOCLIP, // flags
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S_NULL // raisestate
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},
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{ // MT_SKYBOX
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780, // doomednum
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S_INVISIBLE, // spawnstate
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@ -4765,7 +4765,6 @@ typedef enum mobj_type
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MT_ANGLEMAN,
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MT_POLYANCHOR,
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MT_POLYSPAWN,
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MT_POLYSPAWNCRUSH,
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// Skybox objects
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MT_SKYBOX,
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@ -2941,10 +2941,8 @@ static void P_PlayerZMovement(mobj_t *mo)
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if (mo->z == polysec->ceilingheight)
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{
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// We're landing on a PO, so check for
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// a linedef executor.
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// Trigger tags are 32000 + the PO's ID number.
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P_LinedefExecute((INT16)(32000 + po->id), mo, NULL);
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// We're landing on a PO, so check for a linedef executor.
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P_LinedefExecute(po->triggertag, mo, NULL);
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}
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po = (polyobj_t *)(po->link.next);
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@ -204,44 +204,41 @@ boolean P_BBoxInsidePolyobj(polyobj_t *po, fixed_t *bbox)
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return true;
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}
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// Finds the 'polyobject settings' linedef for a polyobject
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// the polyobject's id should be set as its tag
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static void Polyobj_GetInfo(polyobj_t *po)
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// Gets the polyobject's settings from its first line
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// args[0] of the first line should be the polyobject's id
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static void Polyobj_GetInfo(polyobj_t *po, line_t *line)
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{
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INT32 i = P_FindSpecialLineFromTag(POLYINFO_SPECIALNUM, po->id, -1);
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po->flags = POF_SOLID|POF_TESTHEIGHT|POF_RENDERSIDES;
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if (i == -1)
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return; // no extra settings to apply, let's leave it
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po->parent = lines[i].frontsector->special;
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po->parent = line->args[1];
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if (po->parent == po->id) // do not allow a self-reference
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po->parent = -1;
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po->translucency = (lines[i].flags & ML_DONTPEGTOP)
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? (sides[lines[i].sidenum[0]].textureoffset>>FRACBITS)
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: ((lines[i].frontsector->floorheight>>FRACBITS) / 100);
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po->translucency = max(min(line->args[2], NUMTRANSMAPS), 0);
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po->translucency = max(min(po->translucency, NUMTRANSMAPS), 0);
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po->flags = POF_SOLID|POF_TESTHEIGHT|POF_RENDERSIDES|POF_RENDERPLANES;
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if (lines[i].flags & ML_EFFECT1)
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if (line->args[3] & TMPF_NOINSIDES)
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po->flags |= POF_ONESIDE;
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if (lines[i].flags & ML_EFFECT2)
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if (line->args[3] & TMPF_INTANGIBLE)
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po->flags &= ~POF_SOLID;
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if (lines[i].flags & ML_EFFECT3)
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if (line->args[3] & TMPF_PUSHABLESTOP)
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po->flags |= POF_PUSHABLESTOP;
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if (lines[i].flags & ML_EFFECT4)
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po->flags |= POF_RENDERPLANES;
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if (line->args[3] & TMPF_INVISIBLEPLANES)
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po->flags &= ~POF_RENDERPLANES;
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/*if (lines[i].flags & ML_EFFECT5)
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/*if (line->args[3] & TMPF_DONTCLIPPLANES)
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po->flags &= ~POF_CLIPPLANES;*/
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if (lines[i].flags & ML_NOCLIMB) // Has a linedef executor
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if (line->args[3] & TMPF_EXECUTOR) // Has a linedef executor
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po->flags |= POF_LDEXEC;
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// TODO: support customized damage somehow?
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if (line->args[3] & TMPF_CRUSH)
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po->damage = 3;
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po->triggertag = line->args[4];
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}
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// Reallocating array maintenance
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@ -480,10 +477,6 @@ static void Polyobj_spawnPolyObj(INT32 num, mobj_t *spawnSpot, INT32 id)
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po->id = id;
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// TODO: support customized damage somehow?
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if (spawnSpot->info->doomednum == POLYOBJ_SPAWNCRUSH_DOOMEDNUM)
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po->damage = 3;
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// set to default thrust; may be modified by attached thinkers
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// TODO: support customized thrust?
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po->thrust = FRACUNIT;
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@ -505,10 +498,10 @@ static void Polyobj_spawnPolyObj(INT32 num, mobj_t *spawnSpot, INT32 id)
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if (seg->linedef->special != POLYOBJ_START_LINE)
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continue;
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if (seg->linedef->tag != po->id)
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if (seg->linedef->args[0] != po->id)
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continue;
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Polyobj_GetInfo(po); // apply extra settings if they exist!
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Polyobj_GetInfo(po, seg->linedef); // apply extra settings if they exist!
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// save original flags and translucency to reference later for netgames!
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po->spawnflags = po->flags;
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@ -1313,8 +1306,7 @@ void Polyobj_InitLevel(void)
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mo = (mobj_t *)th;
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if (mo->info->doomednum == POLYOBJ_SPAWN_DOOMEDNUM ||
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mo->info->doomednum == POLYOBJ_SPAWNCRUSH_DOOMEDNUM)
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if (mo->info->doomednum == POLYOBJ_SPAWN_DOOMEDNUM)
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{
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++numPolyObjects;
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@ -26,10 +26,8 @@
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#define POLYOBJ_ANCHOR_DOOMEDNUM 760
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#define POLYOBJ_SPAWN_DOOMEDNUM 761
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#define POLYOBJ_SPAWNCRUSH_DOOMEDNUM 762 // todo: REMOVE
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#define POLYOBJ_START_LINE 20
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#define POLYINFO_SPECIALNUM 22
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typedef enum
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{
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POF_NOSPECIALS = 0x1000, ///< Don't apply sector specials.
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} polyobjflags_e;
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typedef enum
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{
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TMPF_NOINSIDES = 1,
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TMPF_INTANGIBLE = 1<<1,
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TMPF_PUSHABLESTOP = 1<<2,
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TMPF_INVISIBLEPLANES = 1<<3,
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TMPF_EXECUTOR = 1<<4,
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TMPF_CRUSH = 1<<5,
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//TMPF_DONTCLIPPLANES = 1<<6,
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} textmappolyobjectflags_t;
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//
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// Polyobject Structure
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//
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@ -96,6 +105,7 @@ typedef struct polyobj_s
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UINT8 isBad; // a bad polyobject: should not be rendered/manipulated
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INT32 translucency; // index to translucency tables
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INT16 triggertag; // Tag of linedef executor to trigger on touch
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struct visplane_s *visplane; // polyobject's visplane, for ease of putting into the list later
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@ -2797,6 +2797,30 @@ static void P_LinkMapData(void)
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}
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}
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/** Hashes the sector tags across the sectors and linedefs.
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*
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* \sa P_FindSectorFromTag, P_ChangeSectorTag
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* \author Lee Killough
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*/
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static inline void P_InitTagLists(void)
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{
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register size_t i;
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for (i = numsectors - 1; i != (size_t)-1; i--)
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{
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size_t j = (unsigned)sectors[i].tag % numsectors;
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sectors[i].nexttag = sectors[j].firsttag;
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sectors[j].firsttag = (INT32)i;
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}
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for (i = numlines - 1; i != (size_t)-1; i--)
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{
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size_t j = (unsigned)lines[i].tag % numlines;
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lines[i].nexttag = lines[j].firsttag;
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lines[j].firsttag = (INT32)i;
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}
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}
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//For maps in binary format, converts setup of specials to UDMF format.
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static void P_ConvertBinaryMap(void)
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{
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@ -2806,6 +2830,45 @@ static void P_ConvertBinaryMap(void)
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{
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switch (lines[i].special)
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{
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case 20: //PolyObject first line
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{
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INT32 paramline = P_FindSpecialLineFromTag(22, lines[i].tag, -1);
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//PolyObject ID
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lines[i].args[0] = lines[i].tag;
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//Default: Invisible planes
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lines[i].args[3] |= TMPF_INVISIBLEPLANES;
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//Linedef executor tag
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lines[i].args[4] = 32000 + lines[i].args[0];
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if (paramline == -1)
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break; // no extra settings to apply, let's leave it
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//Parent ID
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lines[i].args[1] = lines[paramline].frontsector->special;
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//Translucency
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lines[i].args[2] = (lines[paramline].flags & ML_DONTPEGTOP)
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? (sides[lines[paramline].sidenum[0]].textureoffset >> FRACBITS)
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: ((lines[paramline].frontsector->floorheight >> FRACBITS) / 100);
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//Flags
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if (lines[paramline].flags & ML_EFFECT1)
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lines[i].args[3] |= TMPF_NOINSIDES;
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if (lines[paramline].flags & ML_EFFECT2)
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lines[i].args[3] |= TMPF_INTANGIBLE;
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if (lines[paramline].flags & ML_EFFECT3)
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lines[i].args[3] |= TMPF_PUSHABLESTOP;
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if (lines[paramline].flags & ML_EFFECT4)
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lines[i].args[3] &= ~TMPF_INVISIBLEPLANES;
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/*if (lines[paramline].flags & ML_EFFECT5)
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lines[i].args[3] |= TMPF_DONTCLIPPLANES;*/
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if (lines[paramline].flags & ML_NOCLIMB)
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lines[i].args[3] |= TMPF_EXECUTOR;
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break;
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}
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case 443: //Call Lua function
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if (lines[i].text)
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{
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@ -2956,9 +3019,17 @@ static void P_ConvertBinaryMap(void)
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case 750:
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case 760:
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case 761:
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case 762:
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mapthings[i].tag = mapthings[i].angle;
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break;
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case 762:
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{
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INT32 firstline = P_FindSpecialLineFromTag(20, mapthings[i].angle, -1);
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if (firstline != -1)
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lines[firstline].args[3] |= TMPF_CRUSH;
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mapthings[i].tag = mapthings[i].angle;
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mapthings[i].type = 761;
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break;
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}
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case 780:
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mapthings[i].tag = mapthings[i].extrainfo;
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break;
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@ -3043,6 +3114,8 @@ static boolean P_LoadMapFromFile(void)
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P_LinkMapData();
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P_InitTagLists(); // Create xref tables for tags
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if (!udmf)
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P_ConvertBinaryMap();
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@ -3905,8 +3978,7 @@ boolean P_LoadLevel(boolean fromnetsave)
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if (!P_LoadMapFromFile())
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return false;
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// init gravity, tag lists,
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// anything that P_SpawnSlopes/P_LoadThings needs to know
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// init anything that P_SpawnSlopes/P_LoadThings needs to know
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P_InitSpecials();
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P_SpawnSlopes(fromnetsave);
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28
src/p_spec.c
28
src/p_spec.c
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@ -1485,30 +1485,6 @@ void P_RunNightsCapsuleTouchExecutors(mobj_t *actor, boolean entering, boolean e
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}
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}
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/** Hashes the sector tags across the sectors and linedefs.
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*
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* \sa P_FindSectorFromTag, P_ChangeSectorTag
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* \author Lee Killough
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*/
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static inline void P_InitTagLists(void)
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{
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register size_t i;
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for (i = numsectors - 1; i != (size_t)-1; i--)
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{
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size_t j = (unsigned)sectors[i].tag % numsectors;
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sectors[i].nexttag = sectors[j].firsttag;
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sectors[j].firsttag = (INT32)i;
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}
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for (i = numlines - 1; i != (size_t)-1; i--)
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{
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size_t j = (unsigned)lines[i].tag % numlines;
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lines[i].nexttag = lines[j].firsttag;
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lines[j].firsttag = (INT32)i;
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}
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}
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/** Finds minimum light from an adjacent sector.
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*
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* \param sector Sector to start in.
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@ -6264,7 +6240,7 @@ static void P_RunLevelLoadExecutors(void)
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* by P_SpawnSlopes or P_LoadThings. This was split off from
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* P_SpawnSpecials, in case you couldn't tell.
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*
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* \sa P_SpawnSpecials, P_InitTagLists
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* \sa P_SpawnSpecials
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* \author Monster Iestyn
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*/
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void P_InitSpecials(void)
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@ -6295,8 +6271,6 @@ void P_InitSpecials(void)
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// Set globalweather
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globalweather = mapheaderinfo[gamemap-1]->weather;
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P_InitTagLists(); // Create xref tables for tags
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}
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static void P_ApplyFlatAlignment(line_t *master, sector_t *sector, angle_t flatangle, fixed_t xoffs, fixed_t yoffs)
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||||
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