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synced 2024-11-15 09:11:48 +00:00
Fixed frustrating MIDI stuff
Until we use something besides Native MIDI to play back MIDI music, MIDI volume changing is disabled since it causes way too much of a damn headache. (It's not even our fault, it's fucking MS.)
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parent
69a58d8369
commit
e91cfa7110
2 changed files with 13 additions and 17 deletions
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@ -1310,8 +1310,7 @@ void S_SetDigMusicVolume(INT32 volume)
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#ifdef DJGPPDOS
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I_SetDigMusicVolume(31); // Trick for buggy dos drivers. Win32 doesn't need this.
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#endif
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if (!nodigimusic)
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I_SetDigMusicVolume(volume&31);
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I_SetDigMusicVolume(volume&31);
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}
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void S_SetMIDIMusicVolume(INT32 volume)
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@ -529,14 +529,8 @@ boolean I_StartDigSong(const char *musicname, boolean looping)
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#endif
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if (lumpnum == LUMPERROR)
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{
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lumpnum = W_CheckNumForName(va("D_%s",musicname));
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if (lumpnum == LUMPERROR)
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return false;
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midimode = true;
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}
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else
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midimode = false;
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return false;
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midimode = false;
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data = (char *)W_CacheLumpNum(lumpnum, PU_MUSIC);
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len = W_LumpLength(lumpnum);
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@ -686,10 +680,7 @@ boolean I_StartDigSong(const char *musicname, boolean looping)
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CONS_Alert(CONS_ERROR, "Mix_PlayMusic: %s\n", Mix_GetError());
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return true;
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}
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if (midimode)
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Mix_VolumeMusic((UINT32)midi_volume*128/31);
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else
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Mix_VolumeMusic((UINT32)music_volume*128/31);
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Mix_VolumeMusic((UINT32)music_volume*128/31);
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if (loop_point != 0.0f)
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Mix_HookMusicFinished(music_loop);
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@ -792,10 +783,15 @@ void I_ShutdownMIDIMusic(void)
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void I_SetMIDIMusicVolume(UINT8 volume)
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{
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midi_volume = volume;
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// HACK: Until we stop using native MIDI,
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// disable volume changes
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(void)volume;
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midi_volume = 31;
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//midi_volume = volume;
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if (!midimode || !music)
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return;
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Mix_VolumeMusic((UINT32)volume*128/31);
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Mix_VolumeMusic((UINT32)midi_volume*128/31);
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}
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INT32 I_RegisterSong(void *data, size_t len)
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@ -820,7 +816,8 @@ boolean I_PlaySong(INT32 handle, boolean looping)
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CONS_Alert(CONS_ERROR, "Mix_PlayMusic: %s\n", Mix_GetError());
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return false;
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}
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Mix_VolumeMusic((UINT32)music_volume*128/31);
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Mix_VolumeMusic((UINT32)midi_volume*128/31);
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return true;
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}
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