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https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-24 21:31:46 +00:00
Fix tedious mistakes, comment out unused functions
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parent
5302f0ce59
commit
e7dc0506d5
5 changed files with 68 additions and 9 deletions
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@ -315,6 +315,7 @@ static FUINT HWR_SideLightLevel(side_t *side, UINT8 base_lightlevel)
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((side->lightabsolute) ? 0 : base_lightlevel);
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}
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/* TODO: implement per-texture lighting
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static FUINT HWR_TopLightLevel(side_t *side, UINT8 base_lightlevel)
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{
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return side->light_top +
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@ -332,6 +333,7 @@ static FUINT HWR_BottomLightLevel(side_t *side, UINT8 base_lightlevel)
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return side->light_bottom +
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((side->lightabsolute_bottom) ? 0 : HWR_SideLightLevel(side, base_lightlevel));
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}
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*/
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// ==========================================================================
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// FLOOR/CEILING GENERATION FROM SUBSECTORS
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@ -1454,16 +1454,16 @@ static int side_set(lua_State *L)
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side->repeatcnt = luaL_checkinteger(L, 3);
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break;
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case side_light:
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side->repeatcnt = luaL_checkinteger(L, 3);
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side->light = luaL_checkinteger(L, 3);
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break;
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case side_light_top:
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side->repeatcnt = luaL_checkinteger(L, 3);
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side->light_top = luaL_checkinteger(L, 3);
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break;
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case side_light_mid:
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side->repeatcnt = luaL_checkinteger(L, 3);
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side->light_mid = luaL_checkinteger(L, 3);
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break;
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case side_light_bottom:
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side->repeatcnt = luaL_checkinteger(L, 3);
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side->light_bottom = luaL_checkinteger(L, 3);
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break;
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case side_lightabsolute:
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side->lightabsolute = luaL_checkboolean(L, 3);
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@ -1407,6 +1407,12 @@ static UINT32 GetSideDiff(const side_t *si, const side_t *spawnsi)
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diff |= LD_SDBOTLIGHT;
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if (si->lightabsolute != spawnsi->lightabsolute)
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diff |= LD_SDLIGHTABS;
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if (si->lightabsolute_top != spawnsi->lightabsolute_top)
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diff |= LD_SDTOPLIGHTABS;
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if (si->lightabsolute_mid != spawnsi->lightabsolute_mid)
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diff |= LD_SDMIDLIGHTABS;
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if (si->lightabsolute_bottom != spawnsi->lightabsolute_bottom)
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diff |= LD_SDBOTLIGHTABS;
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return diff;
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}
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@ -1452,8 +1458,20 @@ static void ArchiveSide(const side_t *si, UINT32 diff)
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WRITEINT16(save_p, si->repeatcnt);
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if (diff & LD_SDLIGHT)
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WRITEINT16(save_p, si->light);
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if (diff & LD_SDTOPLIGHT)
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WRITEINT16(save_p, si->light_top);
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if (diff & LD_SDMIDLIGHT)
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WRITEINT16(save_p, si->light_mid);
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if (diff & LD_SDBOTLIGHT)
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WRITEINT16(save_p, si->light_bottom);
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if (diff & LD_SDLIGHTABS)
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WRITEINT16(save_p, si->lightabsolute);
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WRITEUINT8(save_p, si->lightabsolute);
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if (diff & LD_SDTOPLIGHTABS)
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WRITEUINT8(save_p, si->lightabsolute_top);
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if (diff & LD_SDMIDLIGHTABS)
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WRITEUINT8(save_p, si->lightabsolute_mid);
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if (diff & LD_SDBOTLIGHTABS)
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WRITEUINT8(save_p, si->lightabsolute_bottom);
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}
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static void ArchiveLines(void)
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@ -1596,8 +1614,20 @@ static void UnArchiveSide(side_t *si)
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si->repeatcnt = READINT16(save_p);
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if (diff & LD_SDLIGHT)
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si->light = READINT16(save_p);
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if (diff & LD_SDTOPLIGHT)
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si->light_top = READINT16(save_p);
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if (diff & LD_SDMIDLIGHT)
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si->light_mid = READINT16(save_p);
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if (diff & LD_SDBOTLIGHT)
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si->light_bottom = READINT16(save_p);
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if (diff & LD_SDLIGHTABS)
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si->lightabsolute = READINT16(save_p);
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si->lightabsolute = READUINT8(save_p);
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if (diff & LD_SDTOPLIGHTABS)
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si->lightabsolute_top = READUINT8(save_p);
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if (diff & LD_SDMIDLIGHTABS)
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si->lightabsolute_mid = READUINT8(save_p);
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if (diff & LD_SDBOTLIGHTABS)
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si->lightabsolute_bottom = READUINT8(save_p);
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}
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static void UnArchiveLines(void)
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@ -1982,8 +1982,20 @@ static void ParseTextmapSidedefParameter(UINT32 i, const char *param, const char
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sides[i].repeatcnt = atol(val);
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else if (fastcmp(param, "light"))
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sides[i].light = atol(val);
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else if (fastcmp(param, "light_top"))
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sides[i].light_top = atol(val);
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else if (fastcmp(param, "light_mid"))
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sides[i].light_mid = atol(val);
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else if (fastcmp(param, "light_bottom"))
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sides[i].light_bottom = atol(val);
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else if (fastcmp(param, "lightabsolute") && fastcmp("true", val))
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sides[i].lightabsolute = true;
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else if (fastcmp(param, "lightabsolute_top") && fastcmp("true", val))
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sides[i].lightabsolute_top = true;
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else if (fastcmp(param, "lightabsolute_mid") && fastcmp("true", val))
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sides[i].lightabsolute_mid = true;
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else if (fastcmp(param, "lightabsolute_bottom") && fastcmp("true", val))
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sides[i].lightabsolute_bottom = true;
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}
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static void ParseTextmapLinedefParameter(UINT32 i, const char *param, const char *val)
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@ -2713,8 +2725,20 @@ static void P_WriteTextmap(void)
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fprintf(f, "repeatcnt = %d;\n", wsides[i].repeatcnt);
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if (wsides[i].light != 0)
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fprintf(f, "light = %d;\n", wsides[i].light);
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if (wsides[i].lightabsolute != 0)
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fprintf(f, "lightabsolute = %d;\n", wsides[i].lightabsolute);
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if (wsides[i].light_top != 0)
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fprintf(f, "light_top = %d;\n", wsides[i].light_top);
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if (wsides[i].light_mid != 0)
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fprintf(f, "light_mid = %d;\n", wsides[i].light_mid);
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if (wsides[i].light_bottom != 0)
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fprintf(f, "light_bottom = %d;\n", wsides[i].light_bottom);
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if (wsides[i].lightabsolute)
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fprintf(f, "lightabsolute = true;\n");
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if (wsides[i].lightabsolute_top)
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fprintf(f, "lightabsolute_top = true;\n");
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if (wsides[i].lightabsolute_mid)
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fprintf(f, "lightabsolute_mid = true;\n");
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if (wsides[i].lightabsolute_bottom)
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fprintf(f, "lightabsolute_bottom = true;\n");
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fprintf(f, "}\n");
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fprintf(f, "\n");
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}
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@ -3117,7 +3141,8 @@ static void P_LoadTextmap(void)
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sd->bottomtexture = R_TextureNumForName("-");
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sd->sector = NULL;
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sd->repeatcnt = 0;
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sd->light = sd->lightabsolute = 0;
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sd->light = sd->light_top = sd->light_mid = sd->light_bottom = 0;
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sd->lightabsolute = sd->lightabsolute_top = sd->lightabsolute_mid = sd->lightabsolute_bottom = false;
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TextmapParse(sidedefBlocks.pos[i], i, ParseTextmapSidedefParameter);
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@ -100,6 +100,7 @@ static INT16 R_SideLightLevel(side_t *side, UINT8 base_lightlevel)
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((side->lightabsolute) ? 0 : base_lightlevel);
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}
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/* TODO: implement per-texture lighting
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static INT16 R_TopLightLevel(side_t *side, UINT8 base_lightlevel)
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{
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return side->light_top +
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@ -117,6 +118,7 @@ static INT16 R_BottomLightLevel(side_t *side, UINT8 base_lightlevel)
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return side->light_bottom +
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((side->lightabsolute_bottom) ? 0 : R_SideLightLevel(side, base_lightlevel));
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}
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*/
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void R_RenderMaskedSegRange(drawseg_t *ds, INT32 x1, INT32 x2)
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{
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