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Delete faulty return
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1 changed files with 2 additions and 7 deletions
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@ -1568,11 +1568,6 @@ static void CL_LoadReceivedSavegame(boolean reloading)
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else
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{
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CONS_Alert(CONS_ERROR, M_GetText("Can't load the level!\n"));
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Z_Free(savebuffer);
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save_p = NULL;
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if (unlink(tmpsave) == -1)
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CONS_Alert(CONS_ERROR, M_GetText("Can't delete %s\n"), tmpsave);
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return;
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}
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// done
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@ -4486,9 +4481,9 @@ static INT16 Consistancy(void)
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{
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if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed)
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continue;
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mo = (mobj_t *)th;
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if (mo->flags & (MF_SPECIAL | MF_SOLID | MF_PUSHABLE | MF_BOSS | MF_MISSILE | MF_SPRING | MF_MONITOR | MF_FIRE | MF_ENEMY | MF_PAIN | MF_STICKY))
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{
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ret -= mo->type;
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