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Merge branch 'debug_stuff' into 'master'
Debug tweaks See merge request STJr/SRB2Internal!144
This commit is contained in:
commit
e599428442
2 changed files with 127 additions and 125 deletions
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@ -446,7 +446,7 @@ extern INT32 cv_debug;
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#define DBG_BASIC 0x0001
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#define DBG_DETAILED 0x0002
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#define DBG_RANDOMIZER 0x0004
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#define DBG_PLAYER 0x0004
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#define DBG_RENDER 0x0008
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#define DBG_NIGHTSBASIC 0x0010
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#define DBG_NIGHTS 0x0020
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@ -456,6 +456,7 @@ extern INT32 cv_debug;
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#define DBG_MEMORY 0x0200
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#define DBG_SETUP 0x0400
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#define DBG_LUA 0x0800
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#define DBG_RANDOMIZER 0x1000
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// =======================
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// Misc stuff for later...
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@ -460,7 +460,8 @@ static void ST_DrawNightsOverlayNum(fixed_t x /* right border */, fixed_t y, fix
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// Devmode information
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static void ST_drawDebugInfo(void)
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{
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INT32 height = 0;
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INT32 height = 0, h = 8, w = 18, lowh;
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void (*textfunc)(INT32, INT32, INT32, const char *);
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if (!(stplyr->mo && cv_debug))
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return;
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@ -469,35 +470,33 @@ static void ST_drawDebugInfo(void)
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if ((moviemode == MM_GIF && cv_gif_downscale.value) || vid.dupx == 1)
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{
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if (cv_debug & DBG_BASIC)
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{
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const fixed_t d = AngleFixed(stplyr->mo->angle);
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V_DrawRightAlignedString(320, 0, VFLAGS, va("X: %6d", stplyr->mo->x>>FRACBITS));
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V_DrawRightAlignedString(320, 8, VFLAGS, va("Y: %6d", stplyr->mo->y>>FRACBITS));
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V_DrawRightAlignedString(320, 16, VFLAGS, va("Z: %6d", stplyr->mo->z>>FRACBITS));
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V_DrawRightAlignedString(320, 24, VFLAGS, va("A: %6d", FixedInt(d)));
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height += 4*9;
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}
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if (cv_debug & (DBG_MEMORY|DBG_RANDOMIZER|DBG_DETAILED))
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{
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V_DrawRightAlignedThinString(320, height, VFLAGS|V_REDMAP, "INFO NOT AVAILABLE");
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V_DrawRightAlignedThinString(320, 8+height, VFLAGS|V_REDMAP, "AT THIS RESOLUTION");
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}
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textfunc = V_DrawRightAlignedString;
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lowh = ((vid.height/vid.dupy) - 16);
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}
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else
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{
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#define h 4
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#define dist 2
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#define V_DrawDebugLine(str) V_DrawRightAlignedSmallString(320, height, VFLAGS, str);\
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height += h
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textfunc = V_DrawRightAlignedSmallString;
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h /= 2;
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w /= 2;
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lowh = 0;
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}
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#define V_DrawDebugLine(str) if (lowh && (height > lowh))\
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{\
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V_DrawRightAlignedThinString(320, 8+lowh, VFLAGS|V_REDMAP, "SOME INFO NOT VISIBLE");\
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return;\
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}\
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textfunc(320, height, VFLAGS, str);\
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height += h;
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#define V_DrawDebugFlag(f, str) textfunc(width, height, VFLAGS|f, str);\
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width -= w
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if (cv_debug & DBG_MEMORY)
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{
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V_DrawDebugLine(va("Heap: %8sKB", sizeu1(Z_TotalUsage()>>10)));
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height += dist;
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height += h/2;
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}
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if (cv_debug & DBG_RANDOMIZER) // randomizer testing
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@ -510,15 +509,13 @@ static void ST_drawDebugInfo(void)
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V_DrawDebugLine(va("Seed: %08x", P_GetRandSeed()));
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V_DrawDebugLine(va("== : .%04d", peekres));
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height += dist;
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height += h/2;
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}
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if (cv_debug & DBG_DETAILED)
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if (cv_debug & DBG_PLAYER)
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{
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#define V_DrawDebugFlag(f, str) V_DrawRightAlignedSmallString(w, height, VFLAGS|f, str);\
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w -= 9
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INT32 width = 320;
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const fixed_t d = AngleFixed(stplyr->drawangle);
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INT32 w = 320;
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V_DrawDebugLine(va("SHIELD: %5x", stplyr->powers[pw_shield]));
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V_DrawDebugLine(va("SCALE: %5d%%", (stplyr->mo->scale*100)>>FRACBITS));
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@ -539,7 +536,7 @@ static void ST_drawDebugInfo(void)
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V_DrawDebugFlag(((stplyr->pflags & PF_STARTJUMP) ? V_GREENMAP : V_REDMAP), "SJ");
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V_DrawDebugFlag(0, "PF/SF:");
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height += h;
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w = 320;
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width = 320;
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V_DrawDebugFlag(((stplyr->pflags & PF_INVIS) ? V_GREENMAP : V_REDMAP), "*I");
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V_DrawDebugFlag(((stplyr->pflags & PF_NOCLIP) ? V_GREENMAP : V_REDMAP), "*C");
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V_DrawDebugFlag(((stplyr->pflags & PF_GODMODE) ? V_GREENMAP : V_REDMAP), "*G");
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@ -550,6 +547,15 @@ static void ST_drawDebugInfo(void)
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V_DrawDebugFlag(((stplyr->pflags & PF_GLIDING) ? V_GREENMAP : V_REDMAP), "GL");
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height += h;
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V_DrawDebugLine(va("DRAWANGLE: %6d", FixedInt(d)));
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height += h/2;
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}
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if (cv_debug & DBG_DETAILED)
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{
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INT32 width = 320;
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V_DrawDebugLine(va("CEILINGZ: %6d", stplyr->mo->ceilingz>>FRACBITS));
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V_DrawDebugLine(va("FLOORZ: %6d", stplyr->mo->floorz>>FRACBITS));
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@ -557,7 +563,7 @@ static void ST_drawDebugInfo(void)
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V_DrawDebugLine(va("CMOMY: %6d", stplyr->cmomy>>FRACBITS));
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V_DrawDebugLine(va("PMOMZ: %6d", stplyr->mo->pmomz>>FRACBITS));
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w = 320;
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width = 320;
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V_DrawDebugFlag(((stplyr->mo->eflags & MFE_APPLYPMOMZ) ? V_GREENMAP : V_REDMAP), "AP");
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V_DrawDebugFlag(((stplyr->mo->eflags & MFE_SPRUNG) ? V_GREENMAP : V_REDMAP), "SP");
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//V_DrawDebugFlag(((stplyr->mo->eflags & MFE_PUSHED) ? V_GREENMAP : V_REDMAP), "PU"); -- not relevant to players
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@ -577,10 +583,7 @@ static void ST_drawDebugInfo(void)
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V_DrawDebugLine(va("SPEED: %6d", stplyr->speed>>FRACBITS));
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V_DrawDebugLine(va("DRAWANGLE: %6d", FixedInt(d)));
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height += dist;
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#undef V_DrawDebugFlag
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height += h/2;
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}
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if (cv_debug & DBG_BASIC)
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@ -591,13 +594,11 @@ static void ST_drawDebugInfo(void)
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V_DrawDebugLine(va("Z: %6d", stplyr->mo->z>>FRACBITS));
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V_DrawDebugLine(va("A: %6d", FixedInt(d)));
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//height += dist;
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}
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//height += h/2;
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}
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#undef V_DrawDebugFlag
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#undef V_DrawDebugLine
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#undef dist
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#undef h
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#undef VFLAGS
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}
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