From e55f24419ee3b26f316ffbb7e9aa27281363cb29 Mon Sep 17 00:00:00 2001 From: toasterbabe Date: Tue, 4 Jul 2017 14:58:58 +0100 Subject: [PATCH] Additional opportunity for F12 message exposure pounced upon. --- src/st_stuff.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/st_stuff.c b/src/st_stuff.c index aeee7d15c..7a145d956 100644 --- a/src/st_stuff.c +++ b/src/st_stuff.c @@ -1993,7 +1993,7 @@ static void ST_overlayDrawer(void) if (!hu_showscores && (netgame || multiplayer) && displayplayer == consoleplayer) { - if (!splitscreen && gametype != GT_COOP && G_GametypeUsesLives() && stplyr->lives <= 0 && countdown != 1) + if (!splitscreen && ((stplyr->exiting && (gametype != GT_COOP || cv_playersforexit.value)) || (gametype != GT_COOP && G_GametypeUsesLives() && stplyr->lives <= 0)) && countdown != 1) V_DrawCenteredString(BASEVIDWIDTH/2, 132, 0, M_GetText("Press F12 to watch another player.")); else if (gametype == GT_HIDEANDSEEK && (!stplyr->spectator && !(stplyr->pflags & PF_TAGIT)) && (leveltime > hidetime * TICRATE))