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Merge branch 'stars-fix' into 'next'
Add MT_FLINGNIGHTSSTAR mobj type See merge request STJr/SRB2!663
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commit
e532efa5d0
3 changed files with 33 additions and 4 deletions
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@ -8669,6 +8669,7 @@ static const char *const MOBJTYPE_LIST[] = { // array length left dynamic for s
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"MT_NIGHTSCHIP", // NiGHTS Chip
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"MT_NIGHTSCHIP", // NiGHTS Chip
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"MT_FLINGNIGHTSCHIP", // Lost NiGHTS Chip
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"MT_FLINGNIGHTSCHIP", // Lost NiGHTS Chip
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"MT_NIGHTSSTAR", // NiGHTS Star
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"MT_NIGHTSSTAR", // NiGHTS Star
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"MT_FLINGNIGHTSSTAR", // Lost NiGHTS Star
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"MT_NIGHTSSUPERLOOP",
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"MT_NIGHTSSUPERLOOP",
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"MT_NIGHTSDRILLREFILL",
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"MT_NIGHTSDRILLREFILL",
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"MT_NIGHTSHELPER",
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"MT_NIGHTSHELPER",
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35
src/info.c
35
src/info.c
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@ -19760,14 +19760,14 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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{ // MT_FLINGNIGHTSCHIP
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{ // MT_FLINGNIGHTSCHIP
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-1, // doomednum
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-1, // doomednum
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S_NIGHTSCHIP, // spawnstate
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S_NIGHTSCHIP, // spawnstate
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1000, // spawnhealth
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1000, // spawnhealth
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S_NULL, // seestate
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S_NULL, // seestate
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sfx_None, // seesound
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sfx_None, // seesound
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MT_FLINGNIGHTSCHIP, // reactiontime
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MT_FLINGNIGHTSCHIP, // reactiontime
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sfx_None, // attacksound
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sfx_None, // attacksound
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S_NULL, // painstate
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S_NULL, // painstate
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MT_NIGHTSCHIP, // painchance
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MT_NIGHTSCHIP, // painchance
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sfx_None, // painsound
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sfx_None, // painsound
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S_NULL, // meleestate
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S_NULL, // meleestate
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S_NULL, // missilestate
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S_NULL, // missilestate
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@ -19791,7 +19791,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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1000, // spawnhealth
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1000, // spawnhealth
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S_NIGHTSSTARXMAS, // seestate
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S_NIGHTSSTARXMAS, // seestate
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sfx_None, // seesound
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sfx_None, // seesound
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8, // reactiontime
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MT_FLINGNIGHTSSTAR, // reactiontime
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sfx_None, // attacksound
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sfx_None, // attacksound
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S_NULL, // painstate
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S_NULL, // painstate
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0, // painchance
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0, // painchance
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@ -19811,6 +19811,33 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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MF_SLIDEME|MF_SPECIAL|MF_NOGRAVITY|MF_NOCLIPHEIGHT, // flags
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MF_SLIDEME|MF_SPECIAL|MF_NOGRAVITY|MF_NOCLIPHEIGHT, // flags
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S_NULL // raisestate
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S_NULL // raisestate
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},
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},
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{ // MT_FLINGNIGHTSSTAR
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-1, // doomednum
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S_NIGHTSSTAR, // spawnstate
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1000, // spawnhealth
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S_NIGHTSSTARXMAS, // seestate
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sfx_None, // seesound
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MT_FLINGNIGHTSSTAR, // reactiontime
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sfx_None, // attacksound
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S_NULL, // painstate
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MT_NIGHTSSTAR, // painchance
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sfx_s3k33, // painsound
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S_RING, // meleestate
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S_NULL, // missilestate
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S_SPRK1, // deathstate
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S_NULL, // xdeathstate
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sfx_ncitem, // deathsound
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38*FRACUNIT, // speed
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16*FRACUNIT, // radius
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24*FRACUNIT, // height
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0, // display offset
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100, // mass
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0, // damage
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sfx_None, // activesound
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MF_SLIDEME|MF_SPECIAL, // flags
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S_NULL // raisestate
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},
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{ // MT_NIGHTSSUPERLOOP
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{ // MT_NIGHTSSUPERLOOP
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1707, // doomednum
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1707, // doomednum
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@ -4702,6 +4702,7 @@ typedef enum mobj_type
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MT_NIGHTSCHIP, // NiGHTS Chip
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MT_NIGHTSCHIP, // NiGHTS Chip
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MT_FLINGNIGHTSCHIP, // Lost NiGHTS Chip
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MT_FLINGNIGHTSCHIP, // Lost NiGHTS Chip
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MT_NIGHTSSTAR, // NiGHTS Star
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MT_NIGHTSSTAR, // NiGHTS Star
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MT_FLINGNIGHTSSTAR, // Lost NiGHTS Star
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MT_NIGHTSSUPERLOOP,
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MT_NIGHTSSUPERLOOP,
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MT_NIGHTSDRILLREFILL,
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MT_NIGHTSDRILLREFILL,
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MT_NIGHTSHELPER,
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MT_NIGHTSHELPER,
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