mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-02-18 10:01:20 +00:00
actually use correct names in the header
This commit is contained in:
parent
3a2834e781
commit
e48f7d1538
1 changed files with 2 additions and 2 deletions
|
@ -105,8 +105,8 @@ INT32 R_CheckTextureNumForName(const char *name);
|
||||||
lumpnum_t R_GetFlatNumForName(const char *name);
|
lumpnum_t R_GetFlatNumForName(const char *name);
|
||||||
|
|
||||||
// Returns the texture name for the texture number (in case you ever needed it)
|
// Returns the texture name for the texture number (in case you ever needed it)
|
||||||
const char *R_TextureNumForName(INT32 num);
|
const char *R_CheckTextureNameForNum(INT32 num);
|
||||||
const char *R_CheckTextureNumForName(INT32 num);
|
const char *R_TextureNameForNum(INT32 num);
|
||||||
|
|
||||||
extern INT32 numtextures;
|
extern INT32 numtextures;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue