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Fix segfault when removing mobjs while iterating thinglist
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@ -486,6 +486,8 @@ static int lib_iterateSectorThinglist(lua_State *L)
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if (!lua_isnil(L, 1))
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{
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thing = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
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if (P_MobjWasRemoved(thing))
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return luaL_error(L, "current entry in thinglist was removed; avoid calling P_MobjWasRemoved on entries!");
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thing = thing->snext;
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}
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else
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