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Fix thwomps going too fast by a factor of 8
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4bedca6ba7
commit
df965b1578
1 changed files with 2 additions and 2 deletions
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@ -6476,7 +6476,7 @@ void P_SpawnSpecials(boolean fromnetsave)
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if (lines[l].special < 100 || lines[l].special >= 300)
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continue;
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P_AddThwompThinker(lines[l].frontsector, &lines[l], lines[i].args[1] << FRACBITS, lines[i].args[2] << FRACBITS, sound);
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P_AddThwompThinker(lines[l].frontsector, &lines[l], lines[i].args[1] << (FRACBITS - 3), lines[i].args[2] << (FRACBITS - 3), sound);
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}
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}
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break;
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@ -6731,7 +6731,7 @@ void P_SpawnSpecials(boolean fromnetsave)
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case 251: // A THWOMP!
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{
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UINT16 sound = (lines[i].stringargs[0]) ? get_number(lines[i].stringargs[0]) : sfx_thwomp;
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P_AddThwompThinker(lines[i].frontsector, &lines[i], lines[i].args[1] << FRACBITS, lines[i].args[2] << FRACBITS, sound);
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P_AddThwompThinker(lines[i].frontsector, &lines[i], lines[i].args[1] << (FRACBITS - 3), lines[i].args[2] << (FRACBITS - 3), sound);
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P_AddFakeFloorsByLine(i, 0xff, FF_EXISTS|FF_SOLID|FF_RENDERALL|FF_CUTLEVEL, secthinkers);
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break;
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}
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