Fix long chat messages causing net command failures

This commit is contained in:
LJ Sonic 2022-01-10 20:05:58 +01:00
parent aee7803621
commit de9d6ecbe6

View file

@ -644,7 +644,7 @@ static void Got_Saycmd(UINT8 **p, INT32 playernum)
target = READSINT8(*p);
flags = READUINT8(*p);
msg = (char *)*p;
SKIPSTRINGN(*p, HU_MAXMSGLEN);
SKIPSTRINGL(*p, HU_MAXMSGLEN + 1);
if ((cv_mute.value || flags & (HU_CSAY|HU_SERVER_SAY)) && playernum != serverplayer && !(IsPlayerAdmin(playernum)))
{