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Doesn't matter.
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@ -721,7 +721,7 @@ static void AM_drawPixel(INT32 xx, INT32 yy, INT32 cc)
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UINT8 *dest = screens[0];
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if (xx < 0 || yy < 0 || xx >= vid.width || yy >= vid.height)
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return; // off the screen
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dest[(yy*vid.rowbytes) + (xx * vid.bpp)] = (cc & 0xFF);
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dest[(yy*vid.width) + xx] = cc;
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}
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//
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