mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 17:22:12 +00:00
Allow the game to continue even if the STARTUP
lump is somehow missing
This commit is contained in:
parent
4509cd3798
commit
db6bd42eb1
1 changed files with 7 additions and 1 deletions
|
@ -731,6 +731,7 @@ tic_t rendergametic;
|
|||
void D_SRB2Loop(void)
|
||||
{
|
||||
tic_t oldentertics = 0, entertic = 0, realtics = 0, rendertimeout = INFTICS;
|
||||
static lumpnum_t gstartuplumpnum;
|
||||
|
||||
if (dedicated)
|
||||
server = true;
|
||||
|
@ -770,7 +771,12 @@ void D_SRB2Loop(void)
|
|||
*/
|
||||
/* Smells like a hack... Don't fade Sonic's ass into the title screen. */
|
||||
if (gamestate != GS_TITLESCREEN)
|
||||
V_DrawScaledPatch(0, 0, 0, W_CachePatchNum(W_GetNumForName("STARTUP"), PU_PATCH));
|
||||
{
|
||||
gstartuplumpnum = W_CheckNumForName("STARTUP");
|
||||
if (gstartuplumpnum == LUMPERROR)
|
||||
gstartuplumpnum = W_GetNumForName("MISSING");
|
||||
V_DrawScaledPatch(0, 0, 0, W_CachePatchNum(gstartuplumpnum, PU_PATCH));
|
||||
}
|
||||
|
||||
for (;;)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue