mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-14 17:01:07 +00:00
pre3
This commit is contained in:
parent
32a40e3dbe
commit
dad453329c
4 changed files with 119 additions and 119 deletions
222
appveyor.yml
222
appveyor.yml
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@ -1,111 +1,111 @@
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version: 2.2.11.{branch}-{build}
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version: 2.2.12.{branch}-{build}
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os: MinGW
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os: MinGW
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environment:
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environment:
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CC: i686-w64-mingw32-gcc
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CC: i686-w64-mingw32-gcc
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WINDRES: windres
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WINDRES: windres
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# c:\mingw-w64 i686 has gcc 6.3.0, so use c:\msys64 7.3.0 instead
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# c:\mingw-w64 i686 has gcc 6.3.0, so use c:\msys64 7.3.0 instead
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MINGW_SDK: c:\msys64\mingw32
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MINGW_SDK: c:\msys64\mingw32
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CFLAGS: -Wno-implicit-fallthrough
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CFLAGS: -Wno-implicit-fallthrough
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UPX_ZIP: upx391w
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UPX_ZIP: upx391w
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UPX_URL: http://upx.sourceforge.net/download/upx391w.zip
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UPX_URL: http://upx.sourceforge.net/download/upx391w.zip
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CCACHE_EXE: ccache.exe
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CCACHE_EXE: ccache.exe
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CCACHE_URL: http://alam.srb2.org/ccache.exe
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CCACHE_URL: http://alam.srb2.org/ccache.exe
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CCACHE_COMPRESS: true
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CCACHE_COMPRESS: true
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CCACHE_DIR: C:\Users\appveyor\.ccache
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CCACHE_DIR: C:\Users\appveyor\.ccache
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##############################
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##############################
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# DEPLOYER VARIABLES
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# DEPLOYER VARIABLES
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# DPL_ENABLED=1 builds installers for branch names starting with `deployer`.
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# DPL_ENABLED=1 builds installers for branch names starting with `deployer`.
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# DPL_TAG_ENABLED=1 will also build installers for release tags. DPL_ENABLED=1 must also be set.
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# DPL_TAG_ENABLED=1 will also build installers for release tags. DPL_ENABLED=1 must also be set.
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# Set these in the Appveyor project settings
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# Set these in the Appveyor project settings
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##############################
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##############################
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DPL_ENABLED: 0
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DPL_ENABLED: 0
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DPL_TAG_ENABLED: 0
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DPL_TAG_ENABLED: 0
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DPL_INSTALLER_NAME: SRB2-v220
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DPL_INSTALLER_NAME: SRB2-v220
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# Asset handling is barebones vs. Travis Deployer. We operate on 7z only.
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# Asset handling is barebones vs. Travis Deployer. We operate on 7z only.
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# Include the README files and the OpenGL batch in the main and patch archives.
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# Include the README files and the OpenGL batch in the main and patch archives.
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# The x86/x64 archives contain the DLL binaries.
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# The x86/x64 archives contain the DLL binaries.
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ASSET_ARCHIVE_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/SRB2-v220-assets.7z
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ASSET_ARCHIVE_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/SRB2-v220-assets.7z
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ASSET_ARCHIVE_PATCH_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/SRB2-v220-patch-assets.7z
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ASSET_ARCHIVE_PATCH_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/SRB2-v220-patch-assets.7z
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ASSET_ARCHIVE_X86_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/SRB2-v220-x86-assets.7z
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ASSET_ARCHIVE_X86_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/SRB2-v220-x86-assets.7z
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ASSET_ARCHIVE_X64_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/SRB2-v220-x64-assets.7z
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ASSET_ARCHIVE_X64_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/SRB2-v220-x64-assets.7z
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ASSET_ARCHIVE_OPTIONAL_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/SRB2-v220-optional-assets.7z
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ASSET_ARCHIVE_OPTIONAL_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/SRB2-v220-optional-assets.7z
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# This is overridden to 1 for release tag builds
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# This is overridden to 1 for release tag builds
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ASSET_FILES_OPTIONAL_GET: 0
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ASSET_FILES_OPTIONAL_GET: 0
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# For patches, also include the X86/X64 DLLs.
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# For patches, also include the X86/X64 DLLs.
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PACKAGE_PATCH_DLL_GET: 0
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PACKAGE_PATCH_DLL_GET: 0
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# Delete all asset downloads so they can be redownloaded
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# Delete all asset downloads so they can be redownloaded
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ASSET_CLEAN: 0
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ASSET_CLEAN: 0
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cache:
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cache:
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- upx391w.zip
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- upx391w.zip
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- ccache.exe
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- ccache.exe
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- C:\Users\appveyor\.ccache
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- C:\Users\appveyor\.ccache
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- C:\Users\appveyor\srb2_cache
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- C:\Users\appveyor\srb2_cache
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install:
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install:
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- if not exist "%UPX_ZIP%.zip" appveyor DownloadFile "%UPX_URL%" -FileName "%UPX_ZIP%.zip"
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- if not exist "%UPX_ZIP%.zip" appveyor DownloadFile "%UPX_URL%" -FileName "%UPX_ZIP%.zip"
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- 7z x -y "%UPX_ZIP%.zip" -o%TMP% >null
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- 7z x -y "%UPX_ZIP%.zip" -o%TMP% >null
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- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs "%TMP%\%UPX_ZIP%" "%MINGW_SDK%\bin" upx.exe || exit 0
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- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs "%TMP%\%UPX_ZIP%" "%MINGW_SDK%\bin" upx.exe || exit 0
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- if not exist "%CCACHE_EXE%" appveyor DownloadFile "%CCACHE_URL%" -FileName "%CCACHE_EXE%"
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- if not exist "%CCACHE_EXE%" appveyor DownloadFile "%CCACHE_URL%" -FileName "%CCACHE_EXE%"
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- ccache -M 99M
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- ccache -M 99M
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- xcopy /Y /V /I ccache.exe "%MINGW_SDK%\bin"
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- xcopy /Y /V /I ccache.exe "%MINGW_SDK%\bin"
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configuration:
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configuration:
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- SDL
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- SDL
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before_build:
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before_build:
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- set "Path=%MINGW_SDK%\bin;%Path%"
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- set "Path=%MINGW_SDK%\bin;%Path%"
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- mingw32-make --version
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- mingw32-make --version
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- if not [%NOUPX%] == [1] ( upx -V )
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- if not [%NOUPX%] == [1] ( upx -V )
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- ccache -V
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- ccache -V
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- ccache -s
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- ccache -s
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- if defined [%APPVEYOR_PULL_REQUEST_HEAD_COMMIT%] ( set "COMMIT=%APPVEYOR_PULL_REQUEST_HEAD_COMMIT%" ) else ( set "COMMIT=%APPVEYOR_REPO_COMMIT%" )
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- if defined [%APPVEYOR_PULL_REQUEST_HEAD_COMMIT%] ( set "COMMIT=%APPVEYOR_PULL_REQUEST_HEAD_COMMIT%" ) else ( set "COMMIT=%APPVEYOR_REPO_COMMIT%" )
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- cmd: git rev-parse --short %COMMIT%>%TMP%/gitshort.txt
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- cmd: git rev-parse --short %COMMIT%>%TMP%/gitshort.txt
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- cmd: set /P GITSHORT=<%TMP%/gitshort.txt
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- cmd: set /P GITSHORT=<%TMP%/gitshort.txt
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# for pull requests, take the owner's name only, if this isn't the same repo of course
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# for pull requests, take the owner's name only, if this isn't the same repo of course
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- set "REPO=%APPVEYOR_REPO_BRANCH%"
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- set "REPO=%APPVEYOR_REPO_BRANCH%"
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- if not [%APPVEYOR_PULL_REQUEST_HEAD_REPO_NAME%] == [] ( if not [%APPVEYOR_PULL_REQUEST_HEAD_REPO_NAME%] == [%APPVEYOR_REPO_NAME%] ( for /f "delims=/" %%a in ("%APPVEYOR_PULL_REQUEST_HEAD_REPO_NAME%") do set "REPO=%%a-%APPVEYOR_PULL_REQUEST_HEAD_REPO_BRANCH%" ) )
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- if not [%APPVEYOR_PULL_REQUEST_HEAD_REPO_NAME%] == [] ( if not [%APPVEYOR_PULL_REQUEST_HEAD_REPO_NAME%] == [%APPVEYOR_REPO_NAME%] ( for /f "delims=/" %%a in ("%APPVEYOR_PULL_REQUEST_HEAD_REPO_NAME%") do set "REPO=%%a-%APPVEYOR_PULL_REQUEST_HEAD_REPO_BRANCH%" ) )
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- set "SRB2_MFLAGS=-C src NOECHOFILENAMES=1 CCACHE=1 EXENAME=srb2win-%REPO%-%GITSHORT%.exe"
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- set "SRB2_MFLAGS=-C src NOECHOFILENAMES=1 CCACHE=1 EXENAME=srb2win-%REPO%-%GITSHORT%.exe"
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build_script:
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build_script:
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- cmd: mingw32-make.exe %SRB2_MFLAGS% clean
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- cmd: mingw32-make.exe %SRB2_MFLAGS% clean
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- cmd: mingw32-make.exe %SRB2_MFLAGS% ERRORMODE=1 -k
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- cmd: mingw32-make.exe %SRB2_MFLAGS% ERRORMODE=1 -k
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after_build:
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after_build:
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- ccache -s
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- ccache -s
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- set BUILD_ARCHIVE=%REPO%-%GITSHORT%-%CONFIGURATION%.7z
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- set BUILD_ARCHIVE=%REPO%-%GITSHORT%-%CONFIGURATION%.7z
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- set BUILDSARCHIVE=%REPO%-%CONFIGURATION%.7z
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- set BUILDSARCHIVE=%REPO%-%CONFIGURATION%.7z
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- cmd: 7z a %BUILD_ARCHIVE% bin -xr!.gitignore
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- cmd: 7z a %BUILD_ARCHIVE% bin -xr!.gitignore
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- appveyor PushArtifact %BUILD_ARCHIVE%
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- appveyor PushArtifact %BUILD_ARCHIVE%
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#- cmd: copy %BUILD_ARCHIVE% %BUILDSARCHIVE%
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#- cmd: copy %BUILD_ARCHIVE% %BUILDSARCHIVE%
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#- appveyor PushArtifact %BUILDSARCHIVE%
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#- appveyor PushArtifact %BUILDSARCHIVE%
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##############################
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##############################
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# DEPLOYER SCRIPT
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# DEPLOYER SCRIPT
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##############################
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##############################
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- if [%DPL_ENABLED%] == [1] ( call "deployer\appveyor\deployer.bat" )
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- if [%DPL_ENABLED%] == [1] ( call "deployer\appveyor\deployer.bat" )
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test: off
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test: off
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#deploy:
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#deploy:
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# - provider: FTP
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# - provider: FTP
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# protocol: ftps
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# protocol: ftps
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# host:
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# host:
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# secure: NsLJEPIBvmwCOj8Tg8RoRQ==
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# secure: NsLJEPIBvmwCOj8Tg8RoRQ==
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# username:
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# username:
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# secure: ejxi5mvk7oLYu7QtbYojajEPigMy0mokaKhuEVuDZcA=
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# secure: ejxi5mvk7oLYu7QtbYojajEPigMy0mokaKhuEVuDZcA=
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# password:
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# password:
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# secure: Hbn6Uy3lT0YZ88yFJ3aW4w==
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# secure: Hbn6Uy3lT0YZ88yFJ3aW4w==
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# folder: appveyor
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# folder: appveyor
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# application:
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# application:
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# active_mode: false
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# active_mode: false
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# on:
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# on:
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# branch: master
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# branch: master
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# appveyor_repo_tag: true
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# appveyor_repo_tag: true
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on_finish:
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on_finish:
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#- cmd: echo xfreerdp /u:appveyor /cert-ignore +clipboard /v:<ip>:<port>
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#- cmd: echo xfreerdp /u:appveyor /cert-ignore +clipboard /v:<ip>:<port>
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#- ps: $blockRdp = $true; iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-rdp.ps1'))
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#- ps: $blockRdp = $true; iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-rdp.ps1'))
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# vim: et ts=1
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# vim: et ts=1
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* Last updated 2023 / 05 / 02 - v2.2.11 - patch.pk3 & zones.pk3
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* Last updated 2023 / 05 / 02 - v2.2.11 - patch.pk3 & zones.pk3
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*/
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*/
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#define ASSET_HASH_SRB2_PK3 "ad911f29a28a18968ee5b2d11c2acb39"
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#define ASSET_HASH_SRB2_PK3 "ad911f29a28a18968ee5b2d11c2acb39"
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#define ASSET_HASH_ZONES_PK3 "1c8adf8d079ecb87d00081f158acf3c7"
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#define ASSET_HASH_ZONES_PK3 "1c8adf8d079ecb87d00081f158acf3c7"
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#define ASSET_HASH_PLAYER_DTA "2e7aaae8a6b1b77d90ffe7606ceadb6c"
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#define ASSET_HASH_PLAYER_DTA "2e7aaae8a6b1b77d90ffe7606ceadb6c"
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#ifdef USE_PATCH_DTA
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#ifdef USE_PATCH_DTA
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#define ASSET_HASH_PATCH_PK3 "2e69558bce3b9610624549a75e29e19b"
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#define ASSET_HASH_PATCH_PK3 "57c70f7e6955ffb4a3f2dd4571dcf7d7"
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#endif
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#endif
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#endif
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#endif
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#define SRB2VERSION "2.2.11"/* this must be the first line, for cmake !! */
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#define SRB2VERSION "2.2.12"/* this must be the first line, for cmake !! */
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// The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/members/?key=ms_admin ).
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// The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/members/?key=ms_admin ).
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// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
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// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
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// it's only for detection of the version the player is using so the MS can alert them of an update.
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// it's only for detection of the version the player is using so the MS can alert them of an update.
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// Only set it higher, not lower, obviously.
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// Only set it higher, not lower, obviously.
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// Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
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// Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
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#define MODVERSION 52
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#define MODVERSION 53
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// Define this as a prerelease version suffix (pre#, RC#)
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// Define this as a prerelease version suffix (pre#, RC#)
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//#define BETAVERSION "pre1"
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#define BETAVERSION "pre3"
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#include "../doomdef.h" // Needed for version string
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#include "../doomdef.h" // Needed for version string
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VS_VERSION_INFO VERSIONINFO
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 2,2,11,0
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FILEVERSION 2,2,12,0
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PRODUCTVERSION 2,2,11,0
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PRODUCTVERSION 2,2,12,0
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FILEFLAGSMASK 0x3fL
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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FILEFLAGS 0x1L
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