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fix compile warnings (this really puts the mess in message)
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@ -9062,7 +9062,7 @@ static void M_LoadGame(INT32 choice)
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if (tutorialmap && cv_tutorialprompt.value)
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{
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M_StartMessage("Do you want to \x82play a brief Tutorial\x80?\n\nWe highly recommend this because \nthe controls are slightly different \nfrom other games.\n\nPress the \x82\Y\x80 key or the \x83\A button\x80 to go\nPress the \x82\N\x80 key or the \x83\Y button\x80 to skip\n",
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M_StartMessage("Do you want to \x82play a brief Tutorial\x80?\n\nWe highly recommend this because \nthe controls are slightly different \nfrom other games.\n\nPress the\x82 Y\x80 key or the\x83 A button\x80 to go\nPress the\x82 N\x80 key or the\x83 Y button\x80 to skip\n",
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M_FirstTimeResponse, MM_YESNO);
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return;
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}
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